This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

THE DARK TRIAD: DRAGON'S DEATH
March 20, 2013 - AutolootGames

Things are looking quite good on our first day at Kickstarter so far! More than £3000 and almost 150 backers! Woo-hoo!

It's too early to say if we'll achieve our goal or not, but what really make us most happy is to witness and experience first-hand your overwhelming support and goodwill to help The Dark Triad: Dragon's Death to become a reality.

Continue reading at http://www.kickstarter.com/projects/1604283933/the-dark-triad-dragons-death/posts/433064

March 19, 2013 - AutolootGames

We need your help guys! Please spread the word and help us to fund TDT:DD, we'll promise to make an awesome game for you all. =)

http://www.kickstarter.com/projects/1604283933/the-dark-triad-dragons-death

March 18, 2013 - AutolootGames

Hi guys!

We are really excited to launch our Kickstarter campaign tomorrow Wednesday 20th March. For the first time we'll show some basic gameplay in alpha state, like the turn-based combats, the dialogues system, the inventory, stats and skills, and also new areas like the doghouse or the torture chamber. We'll also talk a little bit about the history behind the birth of Autoloot Games.

We make a plea to our supporters to join our Kickstarter page when we release tomorrow midnight. The initial support you can give us can make a huge difference so The Dark Triad: Dragon's Death can be successfully funded.

We would appreciate any share, like, retweet, tumblr, reddit or any kind of viral means to help us spread the word about The Dark Triad. May the Shapeless Beings bless you all! =)


More info at http://www.the-dark-triad.com
or http://www.kickstarter.com/profile/1604283933

March 15, 2013 - AutolootGames

We'll finally release a Gameplay Video along with our Kickstarter campaign this next Wednesday, the 20th March.

It will be an early alpha version, but yet you'll be able to see some turn-based combat, dialogues, pathing through different map areas, both indoor and outdoor, info windows, some particle effects and camera rotation during combats.

We hope you like it!

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