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INFRA
12. mai, 2013 - Oskutin

Despite delays and technical difficulties, we are very proud to release the first glimpse of gameplay for INFRA. This video shows an example of some of the puzzles found in INFRA, as well as some of the mechanics and tools you will use along the way. For instance, the camera is used to document damage and will affect elements later in the game. You should also get a good sense of the atmosphere, which has been a priority for us since the beginning of development. Keep in mind that everything shown here is a work in progress and is subject to change. One of our primary focuses for the future is to work on improving the character interaction systems, which will help to make the gameplay flow better and feel more real. Stay tuned for more details and a trailer sometime in the future!

5. mars, 2013 - Lukrieg

We have been on Greenlight for 18 days. In that short span, over 30,000 unique visitors have viewed our page and your votes have put us within four percent of the Top 100. This blows our minds.

From the bottom of our hearts, we thank you.

INFRA hasn't even warmed up yet though. All you have so far is a teaser trailer, some screenshots, and a fancily worded summary of what to expect. For many of you, this was enough to cast your optimistic vote but we understand that most people require more. How a game plays really determines how much you can enjoy attractive graphics and perplexing puzzles. The gameplay in INFRA is designed to feel natural and fluid. We don’t want it getting in the way of you interacting with our world.

We are preparing a gameplay sneak peak. If you have any doubts about which way to vote, give us a follow and the upcoming video should help solidify your decision. Currently, we are tweaking the HUD by implementing some models and animations to give the main character some life. You shouldn't feel like you are controlling a floating camera. When you look down, you will see your legs.

Once again, your support and critiques are crucial to our success. We read all of the comments and thrive on seeing what you like and don’t like. We consider INFRA a success so far and look forward to what the future holds. Stay tuned for more screenshots and a video of gameplay soon!

Edit: We just broke into the #100 spot on Greenlight. Thank you beyond words.

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