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SCP : Wander
September 4, 2013 - Saito Fox
Story completion of the main game to play multiplayer (just kidding)
there will be no requirments to multiplayer mode.
Cat Vs mouse will work like Phantom hourglass Multiplayer mode, and MTF vs SCP will be like L4D Infected vs Survivors, only alot different... but same concept.
173 will be one which not many people will want to play i think... but it will still be an option.
as we all know, it can only move when nothing is looking at it, its special abilitys are:
Lucky Lights (turns off all nearby lights allowing it to move)
049s will be a most wanted playable scp.
passive "Cure" on MTF kill, Mtf turns into a "cured" or 049-2
"Foundation Manipulation" Activate a portal and teleport or "blink" a few meters forward.
673 will be another fun scp to play:
"Mold" Tempararly Mold with the ground, Infecting all MTFS around you
passive "Deadly touch" Restore Health, and Instantly Kill anyone you touch.
"Mold Breaker" While In mold, you are able to leap forward tunneling under the ground (passive disabled while Mold breaking)
at the start of the round, you can either choose to play as a random monster or infect doors i the area in overlord mode.
if "Open" Play one of 3 random monsters at each start of the round.
(giant Cat Like Beast with 2 tails)
Passive: " Fear"Bullets have a 30% chance to miss
"Pounce" Pounce on a MTF and devour them aswell as recover your health
"Dementional Rift" Just like the 049 you can Blink forward.
Passive: "Where?" your footsteps can be heard and loud andwhere.
"Creep" Smile wierdly, any MTFS watching you will be stunned for a short time.
"Devour" Deal 20% the targets health and disipear back into the door. *Suicide*
Passive "Choke" -1% hp AOE effect +250% movement speed
"Cling" Doubles passive for 15 seconds
Mist seems overpowerd but you can be killed easily. bullets entering the mist will take 50% of your health and "Scatter" the mist.
Scout: Lighter armor, small machine gun, 2 grenades +25% faster movement speed
Engineer: Repair Doors, remove the blue key from the infected doors.
(only engineer can see infected doors before its to late)
Rocket Launcher, machine gun, 4 grenades, mobile containment unit (tempararly contain Scps). -50% mvoement speed
Medkit, Glock, Foundation manipulation.