This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

We're back! Details on the upcoming release.
November 22, 2013 - La Moustache Studio

It's not B.O.M.B. anymore but BOMB
It F.E.E.L.S. much BETTER already!
The page has been updated with the final logo, which much more represents the game.

We're about to release the game with early access.
It is not an alpha funding request as the game is not in alpha nor it is unfunded. It is more like an episodic release that will provide us:
  • Feedback from early players
  • Time to deal with issues as they arrive
  • Precise deadlines to follow
The game will be released as these following tiers, released every two weeks:

Mark 1
- Act I of the adventure (6 missions)
- Skirmish single player game mode
- Death Match and Team Death Match multi player game modes
- 4 playable planes
- 2 environments

Mark 2
- Act II of the adventure (5 missions)
- Race multi player game mode
- 3 additional playable planes
- 1 additional environment

Mark 3
- Act III of the adventure (5 missions)
- Capture the flag multi player game mode
- 2 additional playable planes
- 1 additional environment

Mark 4
- Linux version (native build)
- Mac version (native build)
- Dedicated server

Mark 5
- Tools
- Documentation
- Samples

Maybe there will be intermediate releases, maybe there will be delays... But it is not Valve time! ;)

More to come soon...

A little clip from a rejected trailer footage.