This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
December 26, 2014 - La Moustache Studio

tl;dr; BOMB will come out from early access on January 2015.

We have missed our December release window (i.e. before Steam’s Christmas sales) because the Mac version is not ready for prime time. So close to the end, it’s very important for us to release the game in a suitable state.

Also, we are experiencing trouble making the dedicated server work on Steam, but it’s getting solved. Expect it in a few days. However, before it's available for everyone, we'll try to have one on-line as often as possible.

Changelog isn't as amazing as one might expect:
  • It's now possible to turn engines off and on again © (but that won't solve any problem if the engine is broken), default binding is set to 'i' key.
  • Servers can now be password protected.
We've made a first customization tutorial about how to create your own skins.[]

The FAQ has also been updated.

Happy holidays and don't forget to gift BOMB all around you!

May 8, 2014 - [LM]crashy

It was longer than we thought, but it's finally here.

The changelog:

  • 5 (and a half) additional missions
  • 1 big additional map (Sidi Bandar)
  • 2 new aircrafts, the VB-42 Calamari and the KAC-B , the later one having a cockpit
  • Simultaneous multiple controllers support
  • The Track-IR is now available in external view
  • Landing gears operational on two models: the KAC-B et the VB-37 Astore, others will be added with the next patches
  • Many bug fixes
  • Various graphical improvements
You can read more about it on our Dev Blog, :

And some extra screenshots !

February 28, 2014 - La Moustache Studio

You can follow development news, on our >>> devblog <<<[]

After the first completely technical Developer Update 1 [] in which we introduced the cockpit scripting system, we discussed collimator and anti-aliasing in the following Developer Update 2 [] and Developer Update 3 [] as well as our figures, insights and thoughts about the whole Greenlight process and... there is dramaaaaa...
To fellow developers: please feel free to share your story with us!

Details about buying the game can be found here.[]

Stay tuned! More to come every week...

February 18, 2014 - [LM]crashy


We are happy to announce here that BOMB Mk I will be available on Desura February the 24th 2014.
Of course you can pre-order it right now[].

Also, if you haven't already seen it, here is our first developer update[]

Thank you very much to you all for your support, we are still working hard on the game for the upcoming Mk II !

January 31, 2014 - [LM]crashy

I think it is time for us to give some news about BOMB as we get closer to the release.

We are currently polishing the Mark I version to fix the remaining bugs and remove all the little annoying things we haven't seen before. Thanks to our testers, a lot of them have been already found and fixed.
That said, we can announce that the final release should come early February on Desura.

The final price of BOMB will be 17.99€, but the Mark I will have a 50% discount and Mark II a 25% discount, thus prices will be respectively 8.99€ and 13.49€.

Thank your for your support.
La Moustache Studio.

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