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Dev update #2
February 28, 2013 - Shiro Games
So, here is what we've been working on recently:
- Adding a new game mode, leaning towards a 3D hack'n slash type gameplay (including lots of useless loot!).
- Adding collectible cards and the mini game that goes with it.
- Adding new usable items (bow and bomb) and tricky puzzles that can be solved with them.
- And new musics, sound fx, UI tweaks and general polish.
In terms of pricing, we don't know yet as we have to talk to Valve about it first, but it will be in line with your usual Steam indie game.
And finally, the release date is still planned for March 2013. When in March is again up to our discussions with Valve as we would like to have a single release date on all platforms if possible (most likely second half of March).