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Drox Operative
január 14. - Soldak Entertainment

Since the last official patch, the patch fixes a bunch of minor issues.

1.034 change list:

  • fixed Telepath's getting no-race crew members as level up rewards (Taolaen) (IotA)
  • should no longer get multiple of the same ancient race (Tuidjy/demoss) (IotA)
  • potentially fixed another way that races declare war on an innocent party after colonizing a planet (Tuidjy)
  • now vendor gets gambling money (demoss)
  • fixed a way that a plague quest could end but the impact was not removed (Tuidjy)
  • increased points needed to unlock monster races from 11.0 to 14.0 (IotA)
  • increased points needed to unlock ancient races from 4.0 to 6.0 (IotA)
  • fixed Shadow and Zombie explosion resistance components not being usable by both races (demoss) (IotA)
  • can now move components around that don't have a name (Taolaen)
  • now show race in Unleash an Ancient (Supplies) quest title (Tuidjy) (IotA)
  • fixed Infection Rebels quest text (DarthNihilus) (IotA)
  • fixed Ancient Killing Friend dialog text (DarthNihilus) (IotA)
  • fixed ScavengerOfferCloseLikes2 dialog text (DarthNihilus) (IotA)
  • fixed widespread spelling (Laivasse) (IotA)

2013. november 13. - Soldak Entertainment

We now have a Drox Operative: Invasion of the Ancients demo and an updated Drox Operative demo available! If you haven't checked out Drox yet or haven't in a long time, now is a great time. The demo
is only 140MB, so there's no reason not to give it a try.

http://www.soldak.com/Drox-Operative/demo.html

Drox Operative: Invasion of the Ancients is the first expansion for the unique action RPG Drox Operative. Adds ancient invasions, space stations, persistent galaxies, Scavenger race, Drox Guild quests, new Talon, Legion, and Overlord monsters, 19 playable subraces, and much more.

Before the Drox ruled the galaxy, before they were even sentient, there were older races now known as the Ancients. Using their Operatives, the Drox crushed and enslaved most of these races. The rest fled known space. When the Drox turned on their own Operatives, the Drox were utterly destroyed. Newer races emerged and thrived in the power void, never knowing the menace waited. Seizing their chance, the Ancients are invading to take their rightful place in the galaxy, as rulers! Thirsting for revenge, the Ancients can't harm the extinct Drox, but they can crush the next best thing, the Drox Operatives.

The Ancient enemies are back! Can you defend the Drox Operative Guild and younger races against the Invasion of the Ancients?


Features:
Defend against ancient race invasions
Destroy or defend space stations (military and production)
Guide the evolution of persistent galaxies
Design components with socketable chips
Play as or against the new race, the Scavenger
Battle new Talon, Legion, and Overlord monsters
Solve new quests and equip new components
Drox Guild quests
Unlock and play as 19 subraces

2013. november 11. - Soldak Entertainment

Since the last official patch, the patch fixes a bunch of minor issues.

1.032 change list:

  • changed SubDatabase has a duplicate index to a warning so would get version mismatch error
  • fixed command attribute bonus for ai, mutant, weapon, and soldier subraces (Tuidjy) (IotA)
  • now if win game and then eliminate a race, we remove the unlock points for the win from that race (IotA)
  • changed clone layout from engines to active thrusters and a thruster boost (Tuidjy) (IotA)
  • added ancients won't sign treaties warning to ancient descriptions (Annex) (IotA)
  • can no longer pay Scavengers to scavenger crew
  • fixed clouds (Steve)
  • fixed alpha in corners of Drakk Hybrid and Lithosoid Xenophobia portraits
  • fixed BasePowerBoostBonus & BasePowerBoostRestriction translations (ScrObot) (IotA)
  • should no longer get a message that the Drox Operatives have emerged (CaptainWinky) (IotA)
  • fixed component race requirement not clearing correctly (CaptainWinky)
  • changed PROTOCOL_VERSION to 30

1.031 change list:
  • changed Ultimate Weapon and Genetic Soldier subraces to use a Power Boost component as their light race slot (Tuidjy)
  • fixed subraces getting wrong race version of their special race component (Tuidjy)
  • possible fix for Mac Retina issues
  • hopefully made opening browser work better (Steve)
  • fixed selling tip wording (Roswitha)

2013. október 30. - Soldak Entertainment

It's not on Steam or Greenlighted, but we have released Invasion of the Ancients!

Drox Operative: Invasion of the Ancients is the first expansion for the unique action RPG Drox Operative. It adds ancient invasions, space stations, persistent galaxies, Scavenger race, new Talon, Legion, and Overlord monsters, 19 playable subraces, and much more. Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Mac.

Drox Operative: Invasion of the Ancients can be purchased at:
http://www.soldak.com/Drox-Operative/Invasion-of-the-Ancients.html

Before the Drox ruled the galaxy, before they were even sentient, there were older races now known as the Ancients. Using their Operatives, the Drox crushed and enslaved most of these races. The rest fled known space. When the Drox turned on their own Operatives, the Drox were utterly destroyed. Newer races emerged and thrived in the power void, never knowing the menace waited. Seizing their chance, the Ancients are invading to take their rightful place in the galaxy, as rulers! Thirsting for revenge, the Ancients can't harm the extinct Drox, but they can crush the next best thing, the Drox Operatives.

The Ancient enemies are back! Can you defend the Drox Operative Guild and younger races against the Invasion of the Ancients?

Features:

  • Defend against ancient race invasions
  • Destroy or defend space stations (military and production)
  • Guide the evolution of persistent galaxies
  • Design components with socketable chips
  • Play as or against the new race, the Scavenger
  • Battle new Talon, Legion, and Overlord monsters
  • Solve new quests and equip new components
  • Drox Guild quests
  • Unlock and play as 19 subraces

2013. október 28. - Soldak Entertainment

Since the last official patch, the patch makes all subraces (except 3 monsters) playable once unlocked (IotA), makes a bunch of balancing changes, and fixes a bunch of other minor issues.

1.030 change list:

  • all subraces (except 3 monsters) are now playable once unlocked - 5 extra starting attributes, 10% per point boost, different race slots (IotA)
  • decreased Doom SpawnChance from 4.9 to 2.0 (IotA)
  • Nemato and Storm will now attack each other (IotA)
  • Ascarid will now attack Schism, Pulse, Backlash, and Patchwork Legion ships (IotA)
  • increased doom missile multiplier from 4.0 to 6.0 (IotA)
  • doubled radiation damage from Quake, Limax, and Grudge
  • increased chances of quests carrying over across sectors (IotA)
  • fixed level of ships like rebels (Tuidjy)
  • made planet population/health stuff more consistent
  • planet health now uses difficulty multipliers just like ships (DoomAngelBlade)
  • missiles now have an automatic 25% bonus to attack
  • can now get AI crew
  • fixed a rare complicated crash when Backlash fight Ascarid (IotA)
  • now emerged subraces, monster, and ancient races can be eliminated from the galaxy again (Tuidjy) (IotA)
  • now have quality variations of crew equipment
  • now system and sector map scrollbars are separate
  • added race emerged message (IotA)
  • now auto detect starting resolution better on Mac
  • now show mark level of component in space and in inventory before identfying it (Evan)
  • fixed light on Scavenger Titan (Tuidjy) (IotA)
  • fixed zombie shader on planets (Tyrax Lightning)
  • fixed player thrusters volume (DarthNihilus)
  • added Marines full help topic (Steve)
  • added vendor specialties full help topic (Steve)
  • added to Nemato description (IotA)
  • added to Ascarid description (IotA)
  • added to Doom description (IotA)
  • added to Wrecker description (IotA)
  • now show race in unleash boss (supplies) quest title (Tuidjy) (IotA)
  • Causes: Stealth is now localized correctly (DarthNihilus)
  • "Can't use for another X seconds" is now localized correctly (DarthNihilus)
  • removed danger level stuff from reaper and infection subraces (IotA)
  • changed PROTOCOL_VERSION to 29
  • changed saveVersion to 150

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