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Drox Operative
Drox patch 1.028
October 17, 2013 - Soldak Entertainment

Since the last official patch, the patch adds Trade Pact options, greatly increases Ancients chances and power (IotA), and fixes a bunch of other minor issues.

1.028 change list:

  • added Trade Pact option for players only (automatically trades tech, contacts, and planet knowledge to race)
  • added Free Info Pact option for players only (automatically gives tech, contacts, and planet knowledge to race)
  • increased chances of ancient quests 4X (IotA)
  • increased ancient ships structure and damage (IotA)
  • added an inactive fighter mode where fighters won't fire at anything (Tuidjy)
  • now ultimate difficulty is really 4 separate difficulty levels (big difficulty level between each one)
  • added Empire Government Shutdown Galactic Karma event (IotA)
  • now doing rebel quests annoys friends and makes enemies happy (demoss)
  • decreased how much races will pay players to stop wars, start wars, and break treaties
  • added ship name to achievements that are ship specific (ScrObot)
  • improved the hide crappy loot option (goodgimp)
  • can no longer solve quests or trade with races after losing sector (Steve)
  • can no longer drop consumables on planets (they didn't work anyway) (Yindo)
  • decreased win timer from 5 to 3 seconds (Steve)
  • added Greenlight button
  • changed PROTOCOL_VERSION to 27
  • changed the polaron beam / em burst volume/pitch
  • now giant pods draw before ships
  • now Rumor is translated properly (DarthNihilus)