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Drox Operative
Drox patch 1.015
15 юли 2013 - Soldak Entertainment

Since the last official patch, the patch adds joystick support (windows only for now), reworks the UI a little, allows Lithosoid planets to increase the durability of components, rebalances things a bit better, hopefully fixes a Mac sound issue, and fixes a bunch of smaller things.

1.015 change list:

  • now stop controller rumble if paused
  • fixed controller rumble when turning off screen shake (Castruccio)
  • now reducing power load and increasing durability are toggles instead of one time things
  • decreased durability mult modifier per level from 0.0333 to 0.02
  • increased difficulty of higher difficulty levels
  • increased difficulty of higher difficulty levels even more in expansion (IotA)
  • now show and enforce level of chips so you don't accidentally create a component that you can no longer use (IotA)
  • fixed sensor overlord range confusion and price (Tuidjy)
  • now defenders of destroyed planets don't disappear immediately (unless last planet) (Draciel)
  • fixed demands from players (Foxstab/homyak555)
  • changed max number of sounds on OSX to 64 which fixes AL_INVALID_OPERATION errors when lots of sounds are being played
  • each race should no longer send more than 1 bounty hunter after the player(s) at a time
  • fixed uses less energy modifiers getting put on cloaking devices (Tuidjy) (IotA)
  • freeze weapons that don't do damage should no longer get damage bonuses (Tuidjy) (IotA)
  • special weapons should no longer get damage bonuses (Cardinal Ape) (IotA)
  • stasis field and gravity well generator now have value
  • increased damage control effectiveness by 60%
  • changed chips to use computer model in space (Valgor) (IotA)
  • added Scavenger Operative achievement (Valgor) (IotA)
  • added a controller rumble option (Castruccio)
  • now reset joystick option resets mouse move and enable options also (Castruccio)
  • added a message when resurrect race quest goes wrong (Tuidjy) (IotA)
  • no longer add race name to Resurrect Race quest announcement (IotA)
  • now Ascarid and Peacekeeper missiles have effect/sound when they change (IotA)
  • added more Ancients dialog (IotA)
  • fixed some of the ancient races using the wrong description (Tuidjy) (IotA)
  • now dpad names should show up on use slots (Castuccio)
  • minor improvements to the UI
  • added some more scavenger dialog (IotA)
  • rewrote bare bones description a little (Valgor) (IotA)
  • changed "ship corpses" to "ship wrecks" in scavenger description (Valgor) (IotA)
  • fixed structure/armor plating % issue on mechanic bonus skill (Evan)
  • fixed human demand text
  • fixed a Drox capitalize issue in the Hezog race description. (ScrObot) (IotA)
  • fixed some Hezog misspellings (Tuidjy) (IotA)

1.014 change list:
  • fixed joystick button that opens relations menu wouldn't close it also (Castruccio)
  • turning with the joystick will now cancel move to entity commands (joku)
  • turning with the keyboard will now cancel move to entity commands (Tyrax Lightning/Tuidjy)
  • added a highlight texture under type of win on win screen
  • improved drox info screen
  • made resume button the same size as the other main buttons

1.013 change list:

  • added joystick support (windows only for now)
  • changed buttons to something more spacey
  • can now pay lithosoid to increase the durability of your components
  • can now order new components at Drakk planets
  • now can see star systems with mutual protection pact races (instead of only allies)
  • now mark maps for return system of needed item quests
  • reduced BountyHunter damage mult from 2.0 to 1.5
  • durability mult modifier now works on armor & armor plating
  • fixed a consistency problem with marking quests available in your current level
  • planets can now spend extra minerals to repair their ships
  • colony ships now have shields
  • planets can now upgrade their ships that have been built (uses minerals)
  • fixed missing DeclareWarHonorTreaty if ignoring the wrong race
  • monster races can now recruit an appropriate monster if planet doesn't have any defenders (ShaggyMoose)
  • Dryad no longer asks for stolen technology
  • decreased BestQuestBonus for needed item quests from 1 to -1
  • decreased BestQuestBonus for delivery quests from 0 to -1
  • now Trustworthy and Ruthless races expect you to keep third party treaties for 25 minutes (Bluddy)
  • now Aggressive and Chaotic races expect you to keep third party treaties for 15 minutes (Bluddy)
  • changed PROTOCOL_VERSION to 18
  • improved ingame and options menus
  • improved weather control device
  • improved anti neutronium texture
  • fixed cargo bays not getting compared to bay slot on right
  • can now only fail repairing because of nearby enemies if vendor is repairing
  • increased CreateQuestTries from 10 to 20
  • changed a couple of machines to slightly rotate
  • improved ball lightning trap
  • fixed some display issues with remote mines (Tuidjy)
  • changed where Storm beam shoots from
  • changed from Direct Input 5 to 8
  • fixed duplicate warning on configure keyboard and joystick pages
  • added text backdrop to worldMap header text
  • fixed shock Torpedo Explosion
  • now widgets can show hotkeys with color codes in them (won't cut off because too long)
  • now shake screen & controller when a component breaks
  • fixed some fear points converting to string issues (Tuidjy)
  • left/right now toggles system/sector maps when on map screen
  • changed ui_maxTextEventsShown default from 10 to 5 (Steve)
  • changed nothing but gibberish to has been corrupted (Steve)
  • now when restocking components on vendors try less components
  • fixed binding thrusters on to a mouse button not working (profanicus)
  • hopefully monster races no longer leave behind derelicts (Katrin)
  • made omega torpedo quieter

1 коментара
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ricmadeira 15 юли 2013 в 12:50след. 
Yay!