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Galactic Arms Race
Bug Bounty + Steam Patch May 17
May 15, 2014 - Astral Projection

New release candidate patch scheduled for May 17 includes:

- upgraded Steam installer to address XNA not auto-installing on some clients, you may see a "1st time setup" message even if game is already installed
- upgraded Jump Gate graphics
- background star fields more dense
- fixed bug with a Megalith Scan mission
- 2 new zone intro music tracks
- 2 new ambient background music tracks
- fixed some typos
- fixed some UI text not aligning correctly at certain screen resolutions
- fixed Geonoid Kill achievements requiring wrong number of kills

Also, introducing the GAR Bug Bounty™:

- if you find a new verified bug in the game, you get 2 Steam Product Codes to sell, trade, give away, or whatever
- report bugs in the Steam forum or by emailing gar@eecs.ucf.edu
- first to report the bug gets the bounty

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6 Comments
Astral Projection May 16, 2014 @ 7:52am 
Nice find. Thanks. Will get those fixed. ;)
ManOfHonor May 16, 2014 @ 7:41am 
I cannot complete the mission in which I'm tasked to scan a megalith in serpens epsilon: I scan and nothing happens.
ManOfHonor May 16, 2014 @ 7:28am 
Oh wait, it doesn't comsume neuralium, so you can farm credits infinite time.
ManOfHonor May 16, 2014 @ 7:28am 
Scraping a gun and then pressing "restore" in weapon lab (with a starter gun) brings back the scraped gun. Allows farming credits as long as you have neuralium.
Astral Projection May 16, 2014 @ 6:29am 
@ManOfHonor, yeah there shouldn't be too many bugs left ;)
ManOfHonor May 16, 2014 @ 3:59am 
Alright, I don't think anyone will do the bounty, but I'll try for the sake of it.