This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Galactic Arms Race
Bug Bounty + Steam Patch May 17
May 15, 2014 - Astral Projection

New release candidate patch scheduled for May 17 includes:

- upgraded Steam installer to address XNA not auto-installing on some clients, you may see a "1st time setup" message even if game is already installed
- upgraded Jump Gate graphics
- background star fields more dense
- fixed bug with a Megalith Scan mission
- 2 new zone intro music tracks
- 2 new ambient background music tracks
- fixed some typos
- fixed some UI text not aligning correctly at certain screen resolutions
- fixed Geonoid Kill achievements requiring wrong number of kills

Also, introducing the GAR Bug Bounty™:

- if you find a new verified bug in the game, you get 2 Steam Product Codes to sell, trade, give away, or whatever
- report bugs in the Steam forum or by emailing gar@eecs.ucf.edu
- first to report the bug gets the bounty

6 Comments
< >
Astral Projection May 16, 2014 @ 7:52am 
Nice find. Thanks. Will get those fixed. ;)
ManOfHonor May 16, 2014 @ 7:41am 
I cannot complete the mission in which I'm tasked to scan a megalith in serpens epsilon: I scan and nothing happens.
ManOfHonor May 16, 2014 @ 7:28am 
Oh wait, it doesn't comsume neuralium, so you can farm credits infinite time.
ManOfHonor May 16, 2014 @ 7:28am 
Scraping a gun and then pressing "restore" in weapon lab (with a starter gun) brings back the scraped gun. Allows farming credits as long as you have neuralium.
Astral Projection May 16, 2014 @ 6:29am 
@ManOfHonor, yeah there shouldn't be too many bugs left ;)
ManOfHonor May 16, 2014 @ 3:59am 
Alright, I don't think anyone will do the bounty, but I'll try for the sake of it.