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Freedom Planet
Boss Preview + Graphical Revamp
5. Mai 2013 - GalaxyTrail

You may have spotted this on our image reel already, but we've got a sneak peek at Fortune Night's boss, Serpentine, and one of his various robotic death machines. Needless to say, as the game progresses the boss battles are going to ramp up in scale and intensity.

Video Link

In some cases, like this fight, the other player characters will jump in to help you heal or dish out damage to the boss. It's only in special instances, though; You'll be on your own for most of them.

We are also hard at work on revamping the game's graphics, and our pixel artists Matwek and Argyle are doing a wonderful job. Check out what we've done so far!



Carol is the first character who's getting a sprite makeover. Lilac is next, and once we've touched up all of the sprites in Dragon Valley, we should have a new demo ready for the public.

9 Kommentare
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Prof. Dinky Frinkbuster 24. Mai 2013 um 19:05 Uhr 
It's about time we had decent original looking platformer... good luck, can't wait for the demo.
Le Psychic Doggy 17. Mai 2013 um 7:49 Uhr 
please make Milla Basset a playable in the next demo.i'd like to see if i can do the best with her instead of Carol.
mandobardanjusik 16. Mai 2013 um 16:54 Uhr 
Hmm, the boss reminds of Mischeif makers on the N64, but still not bad
ThatNamelessGuy 7. Mai 2013 um 14:01 Uhr 
That new style is beautiful
SpaceHarrier 6. Mai 2013 um 13:31 Uhr 
Nice colours update
SolarRayEXE 6. Mai 2013 um 3:53 Uhr 
Love the new sprites! It's got more detailed but it's still maintaining the art stlye.
Zaqueo 5. Mai 2013 um 22:58 Uhr 
Question: Can we still have the old sprites? Cause, the old ones had a more "old school" style.. you know what I mean..
Zaqueo 5. Mai 2013 um 21:52 Uhr 
Happy to hear about that!
Chaosfox 5. Mai 2013 um 15:25 Uhr 
I wish you guys would hurry up, the wait for this game is killing me.