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Freedom Planet
Boss Preview + Graphical Revamp
May 5, 2013 - GalaxyTrail

You may have spotted this on our image reel already, but we've got a sneak peek at Fortune Night's boss, Serpentine, and one of his various robotic death machines. Needless to say, as the game progresses the boss battles are going to ramp up in scale and intensity.

Video Link

In some cases, like this fight, the other player characters will jump in to help you heal or dish out damage to the boss. It's only in special instances, though; You'll be on your own for most of them.

We are also hard at work on revamping the game's graphics, and our pixel artists Matwek and Argyle are doing a wonderful job. Check out what we've done so far!



Carol is the first character who's getting a sprite makeover. Lilac is next, and once we've touched up all of the sprites in Dragon Valley, we should have a new demo ready for the public.

9 Comments
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Prof. Dinky Frinkbuster May 24, 2013 @ 7:05pm 
It's about time we had decent original looking platformer... good luck, can't wait for the demo.
Le Dapper Greninja May 17, 2013 @ 7:49am 
please make Milla Basset a playable in the next demo.i'd like to see if i can do the best with her instead of Carol.
mandobardanjusik May 16, 2013 @ 4:54pm 
Hmm, the boss reminds of Mischeif makers on the N64, but still not bad
ThatNamelessGuy May 7, 2013 @ 2:01pm 
That new style is beautiful
SpaceHarrier May 6, 2013 @ 1:31pm 
Nice colours update
SolarRayEXE May 6, 2013 @ 3:53am 
Love the new sprites! It's got more detailed but it's still maintaining the art stlye.
Zaqueo May 5, 2013 @ 10:58pm 
Question: Can we still have the old sprites? Cause, the old ones had a more "old school" style.. you know what I mean..
Zaqueo May 5, 2013 @ 9:52pm 
Happy to hear about that!
Chaosfox May 5, 2013 @ 3:25pm 
I wish you guys would hurry up, the wait for this game is killing me.