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Kickstarter Success! A Massive Thank You!
February 14, 2013 - GalaxyTrail
We're simply floored at the amount of support we've received this past month. Not only have we reached more than twelve times our asking amount, but the project has exploded in popularity. From interviews to articles, YouTube videos to fanart, it's safe to say that Freedom Planet has the makings of an awesome fanbase! From the bottom of our hearts, THANK YOU!
If you'd like to view some personal Thank Yous from members of our voice acting team, check out our Kickstarter post here!
Anyway, here is a rundown of our budget based on how much we have earned:
Software tools: 2k
Additional programming: 2k
Art commissions: 2k
Animated cutscenes: 7k
Pixel art: 8k (split between two artists)
Emergency funds: 4k
Software tools involve purchasing all of the assets that we outlined in our initial $2,000 budget, including various exporters, a subscription to Soundsnap, and additional programming if necessary.
Additional programming? We'll probably need it, especially if we want to ensure full compatibility with game controllers and a reliable updating service.
For art commissions, we'll seek out artists both talented and popular to draw artwork for the game, both to help promote the game itself and to give us something to fill the digital artbook with. In addition, we will also try to hire one specific artist to take care of all of our official artwork that will be used on our website and as the game's "box art", should our cutscene animator be unable to do this.
Animated cutscenes are still being worked out, but we've been swapping emails with a graduate of the Savannah College of Art & Design. We'll have some of her example work available as soon as possible, but from the looks of things, she'll be able to help us make some awesome cutscenes in the style of a western Saturday-morning cartoon, with a touch of anime thrown in for good measure.
For pixel art, we have selected Matwek based on your personal votes in our previous update. We did not receive enough submissions for a sprite artist to make a voting system practical, so we'll go with our personal choice, Argyle. The graphical revamp will begin later down the road when the majority of the game's art assets are complete.
Emergency funds will cover the Kickstarter and Amazon fees for transferring the money to our bank account, as well as giving us a little extra in case issues arise.
We're eager to get off our soapbox and put away the megaphone so that we can put 100% of our efforts into making this game. Thank you again!