This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Metacell: Genesis
February 15 - Products for Robots

Dearest Greenlight Community,

Thank you!! It was your interest and support in this project that got us here and we really appreciate it.

So the skinny I have talked to everyone and we are going to be working on finishing the assets needed to complete and tighten up beta02 for open release. Then find a way to fund the project either through private funding or use kickstarter to get something done that we can be proud to call done and have available in a faster amount of time.

Again thank you for believing in us.

Stay dreaming,
John Posey III

September 10, 2014 - Products for Robots

Tom has finished reworking the core of the engine ripping the direct x out and implementing opengl. We are a few weeks out from a stable build ready for ipad testing. Stay frosty we will have more coming sooner than you can say Metacell Genesis!

January 8, 2014 - slowkidatplay

Howdy do kiddos,

So I'm forcing myself to emerge from my development bubble and talk about what we have been working on for the past year and let me tell you it is a metric fuckton of new things to talk about, look at and play with! (hehehe play with).

Like this! The battle mode for Metacell: Genesis is designed in such a way that it works both as a videogame and a traditional boardgame without any tweaking!!! So to test the battle mode we made it and you can check it out yourself here Metacell: Genesis The Boardgame[www.thegamecrafter.com]

And you don't have to take my word for it... Fathergeek a boardgame critic gave his review about it and you can read all the things he thought about it here[fathergeek.com]

So in short tons of fucking cool things.

I will post another announcement soon with something neat. But right now I am gonna go poop.

~Posey

October 12, 2013 - Vixx

What's up ladies and gents,

Wanted to give you guys a quick update that we are back from our hiatus and are stronger than ever.
PrdouctsforRobots is having it's relaunch party this Friday, and from there it's.

If you need to brush up on your Metacell knowledge just ho on over to the PfR site here: http://www.productsforrobots.com/pfr-metacell.html

Lastly, to reach our goals we need you! Help us by supporting our page on the book of faces:
https://www.facebook.com/productsforrobots?bookmark_t=page

and of course we roam the twitter-verse here:
https://twitter.com/tweetsforrobots
When we reach 100 followers on twitter we will have a special PfR give away.

We have so much more to come so don't change that channel!
~Mark

December 30, 2012 - Products for Robots

...and here's the second episode of Metacell Update, an animated series that will be airing frequently throughout the Kickstarter and Greenlight campaign, giving deeper insight into the project. Each episode will cover a topic ranging from: what Metacell is, the characters and story, the planned game modes and pretty much everything else. This episode takes place several days after Metacell Update Episode 01 - What... Caitlin, Chris and the Metacell go into even more in detail about the current gameplay and story of Metacell and find out what happens to me in the next episode of John's Metasaga - Quest.

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