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KRUNCH
19 de Enero, 2013 - LeGrudge & Rugged

"KRUNCH from LeGrudge & Rugged is going to make you growl in frustration. The good kind of frustration. The kind that VVVVVV, Super Meat Boy, and the Kairoshi series bestows upon you. The kind that, even after dying in the same short level two or three dozen times, you still come back for more, hoping to slip through that tiny gap between a sawblade and a crushing pillar of death just so you can fly forward and die again. And you'll continue to play until you've clawed your way through over 100 levels of painful, challenging, gorgeous arcade fun." - John Bardinelli

READ MORE: http://jayisgames.com/archives/2013/01/krunch.php

17 de Enero, 2013 - LeGrudge & Rugged

Death is but the next great adventure
It's going to be tough to talk about Krunch without also mentioning games like Super Meat Boy or VVVVVV, so I'll get it out of the way now: Krunch is similar to these titles in that you will die. A lot. You will also, however, quickly learn from your mistakes and rarely blame the game for cheap deaths.

While the inspiration is clear, Krunch is unique enough to separate itself and stand on its own two…err, to suspend itself and float on its own.

Read more at http://www.destructoid.com/review-krunch-242608.phtml#1pQGgQf7CMlpFzoE.99

17 de Enero, 2013 - LeGrudge & Rugged

"Fans of Super Meat Boy and other games of the sort should check it out!" watch the review here: http://youtu.be/-Dd8LRO36BY

9 de Enero, 2013 - LeGrudge & Rugged

... and to celebrate this, it is 20% off right now - check it out: http://www.desura.com/games/krunch

4 de Enero, 2013 - LeGrudge & Rugged

"KRUNCH is such a polished game, it is hard to believe that it’s the first release from Canadian developers LeGrudge & Rugged (Vieko Franetovic & Michael Lohaus). Easy to learn and difficult to master, KRUNCH has the feel of a lost arcade classic. It has been compared to VVVVVV and Super Meat Boy, and it is similar to those games in its difficulty and urgency, but KRUNCH has its own distinct style and identity."

Read the entire article here: http://wp.me/p23Mx3-v6

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