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Band of Drones
3月25日 - Kiritsu Games

Band of Drones is now available on Steam. There are many improvements since the first public release on Desura, including:

- Local Co-Op (good old hot seat mode).
- Turrets
- One Way Barriers (I think these actually have a huge impact on gameplay, as you can use them as cover and have a big advantage over the AI).
- Gameplay balancing
- Many bug fixes and little things added

Hope you like the game and have lots of fun!
Thanks once again for all the support and words of encouragement during the couple of years (too long, I know...) in Greenlight. Feedback is very welcome!

Cheers,
Ruben

2014年8月28日 - Kiritsu Games

Just uploaded a bunch of new screenshots and released a new version of the demo (mostly bug fixes and internal stuff).

An alpha is going to be released in the next few days over Desura, stay tunned!

2014年4月18日 - Kiritsu Games

Just a quick update to let you know that this project is progressing, please keep checking it out.
Thanks for the support so far. Cheers!

2013年8月21日 - Kiritsu Games

Yikes, some 6 months since last update? No matter, let's go straight to the good news. Band of Drones is now entering alpha testing phase!
All artwork, audio and code is in place, except for bugs, multiplayer and feature creeping, so the plan is to get an alpha version out for sale (likely with discount) within the next few weeks. In the meantime, there's a new screenshot for you to enjoy. This is the human underwater mines on planet Crixius, I love the background on this level!

2013年2月17日 - Kiritsu Games


Been working hard on structuring mod support, so it will be as easy as possible to create mods for the game. It's much cleaner now, basically you''ll just need to add your mod files into an extensions folder and the game will use it. You can change drones' look, add weapons and create your own campaigns with custom maps.
Also I've chosen to do the ZX Spectrum thing as an extension with it's own campaign on two scenarios. Thing is, I'm guessing most of you prefer the new look, and duplicating the whole game with ZX art is simply too much for my resources. This also means that ZX will have it's own save games, so it's really independent of the main campaign.
Also there's a new weapon type: Laser Guns! Their targeting is 100% accurate, but the damage is rather low compared to cannons and missile launchers. I think they come in handy in situations where you have a narrow line of sight to the enemy or when he's low on health and you don't need to waste the ammo of the more damaging weapons.

Stay tunned, demo is coming soon!

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