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Forsaken Fortress
Character system
December 7, 2012 - Photon Productions

Hey guys!

We want to talk more about the characters.

Characters in FF have attributes, skills, traits, needs, interests and goals.

Attributes: Strength(max carry weight, melee damage), Intelligence(learning capability, persuasion...) and constitution(health, speed, wellness...).
Skills: Marksmanship, melee, medic, mechanics, logistics(cooking, cleaning...), research(new weapons, facilities...), manufacture(ammo, food...) and leadership.
Traits: Calm - Aggressive, Kind - Cruel, Sociable - Isolated, Adventurous - Cautious, Quiet - Talkative, Active - Lazy, Friendly - Aloof, Optimistic - Pessimistic, Loyal - Disloyal, Brave - Cowardly, Emotional - Rational.
Needs: Food, water, sleep, security, social, entertainment, relationship and accomplishment.
Interests: Playing guitar, hunting, cooking, collecting, fighting......
Goals: Each character has his/her own goals and it will influence his or her overall behavior(This part is still to be discussed)

There are dozens of recruit-able characters in the FF world. You may or may not find them and they may find you first. If they think you are a good leader, they may join you. They may turn into enemies if you treated them improperly.

Basic attributes can be fortified: You can increase their strength by weight training or simply let them carry a lot of stuff....

Skills can be improved: You can increase their melee skill by martial art training....

Traits can be manipulated: A character may turn from cowardly to brave if he has participated in too many bloody combats.

Interests and needs can be fulfilled: If you let a character do what she likes to do, she will be happy. And you need to make sure your base has sufficient supplies to satisfy their basic needs such as food.

Relationship: Characters in FF will try to build relationship with each other. They can be friends, enemies and lovers...A character will have his or her own set of preferences(Ellie likes tough guy, and Jim likes nerdy girl....)

11 Comments
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deceiver_ru Nov 30, 2013 @ 1:50pm 
когда появится в продаже ?
Lucifer Jul 4, 2013 @ 8:18am 
Are there any disscusions on expanding the base or chosing where the base will be at
like plains,building,mountan-side etc. and adittions to the bases inital structure (digging out more ground to build inside of)
dakotakidd85 Feb 1, 2013 @ 10:35am 
"Each character has goals that will influence his or her overall behavior." I like the idea, but be careful that goals that people in your base have do not conflict to the point of civil war, with half of your base leaving. Even a team of exceptional fighters only can be split between defense, territory aquisition, and raiding/pillaging. Not to mention NPCs that could be primarily concerned with rebuilding, technology, etc. In my opinion, there nees to be a certain level of "balance requirements" so that, so long as the NPC sees that there is progress toward their goals from the group as a whole, they will be at least content and can be convinced to stay. Thoughts?
Wrath Jan 9, 2013 @ 1:22pm 
Maybe Ellie likes nerdy girl? As leader, I approve this relationship.
zaxxaz Dec 23, 2012 @ 11:54pm 
" You can increase their strength by weight training or simply let them carry a lot of stuff.... " Anyone else play kenshi?
Photon Productions Dec 12, 2012 @ 4:07pm 
Thanks guys!
Silent Killar Dec 10, 2012 @ 11:30pm 
Cant Wait sounds awesome
Smakyomomma Dec 9, 2012 @ 1:47pm 
Sounds great! This is a great base to go on. Just keep goin and eventually you WILL be Greenlit. I guarentee it!
Czepis Dec 9, 2012 @ 8:24am 
Awesome!
erribus Dec 8, 2012 @ 4:56pm 
sounds amazing, hope to see on steam soon.