해당 게임을 커뮤니티가 Greenlit 하였습니다!

커뮤니티에서 본 게임에 흥미를 내비쳤습니다. Valve에서 개발자에게 해당 게임을 Steam에서 발매할 의사가 있는지 물어보고자 연락을 취하였습니다.

SeaCraft
[History] Menu interface
2013년 2월 4일 - alyamkin

I'd like to say few words about ingame interface. It's just a retrospective view to show how we work on SeaCraft.

In the end of 2011 it was dark and gothic:



First serious style change, 2012 summer:







More military:



Crysis influence:



At this time WGs changed their battleships to warships, we got a claim and, despite on that we used World of Warships name from May 2011 (but without public announces), we changed our name to SeaCraft only. Anyway, more metall and weight added:



Than we got GoW ideas:



So, that's the result of the end of autumn (the background was changet to 3D scene too). The style is practically approved, but it's not a final result and we preparing something new to alpha-tests. I promise it will be clear and cool :)

5개 댓글
< >
Edge of Night *VPS* 2013년 2월 19일 오후 4시 04분 
Nice
maestro35 2013년 2월 7일 오전 6시 52분 
It's neat to see how it changed over time... I LOVE some of the scrollbars you used in older designs, I would die to use them on a site. xD
|Fioh| BiOS 2013년 2월 4일 오후 6시 50분 
Good!!!
andrewsgames 2013년 2월 4일 오후 5시 46분 
Looking good!!!
Gypsy Horse 2013년 2월 4일 오후 5시 33분 
This just keeps looking better and better. :)