Dit spel heeft groen licht gekregen van de community!

De community heeft haar interesse getoond voor dit spel. Valve heeft de ontwikkelaars benaderd om de release op Steam in gang te zetten.

SeaCraft
[History] Menu interface
4 februari 2013 - ufna

I'd like to say few words about ingame interface. It's just a retrospective view to show how we work on SeaCraft.

In the end of 2011 it was dark and gothic:



First serious style change, 2012 summer:







More military:



Crysis influence:



At this time WGs changed their battleships to warships, we got a claim and, despite on that we used World of Warships name from May 2011 (but without public announces), we changed our name to SeaCraft only. Anyway, more metall and weight added:



Than we got GoW ideas:



So, that's the result of the end of autumn (the background was changet to 3D scene too). The style is practically approved, but it's not a final result and we preparing something new to alpha-tests. I promise it will be clear and cool :)

5 opmerkingen
< >
Edge of Night *VPS* 19 feb 2013 om 4:04nm 
Nice
maestro35 7 feb 2013 om 6:52vm 
It's neat to see how it changed over time... I LOVE some of the scrollbars you used in older designs, I would die to use them on a site. xD
|Fioh| BiOS 4 feb 2013 om 6:50nm 
Good!!!
andrewsgames 4 feb 2013 om 5:46nm 
Looking good!!!
AJ 4 feb 2013 om 5:33nm 
This just keeps looking better and better. :)