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[History] Menu interface
February 4 - alyamkin
I'd like to say few words about ingame interface. It's just a retrospective view to show how we work on SeaCraft.
In the end of 2011 it was dark and gothic:
First serious style change, 2012 summer:
At this time WGs changed their battleships to warships, we got a claim and, despite on that we used World of Warships name from May 2011 (but without public announces), we changed our name to SeaCraft only. Anyway, more metall and weight added:
Than we got GoW ideas:
So, that's the result of the end of autumn (the background was changet to 3D scene too). The style is practically approved, but it's not a final result and we preparing something new to alpha-tests. I promise it will be clear and cool :)