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Zigfrak
What's up in Zigfrak land?
14 november 2013 - sɹɐʎA xɘlA

Just a quick update on our Steam progress -- we're preparing the storefront, and working on a first pass at Steamworks integration. Significantly, Zigfrak's save system is being re-tooled to play nicely with Steam Cloud. We're tentatively shooting for a launch in December, and will keep you posted.

If there are any Steamworks features that you would like to see supported by Zigfrak, please chime in!

News regarding keys will be made available when the release is looking more concrete.

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7 opmerkingen
sɹɐʎA xɘlA 12 dec 2013 om 20:37 
So, cloud support didn't make it in this time around, but we're still pursuing this for a future release.
DARKKi 7 dec 2013 om 0:22 
They maybe do not serve no practical purpose but they do boost sales alot. I know many Steam users who would not even touch a game without achivements by slating some stupid reason
Anti-Fun 18 nov 2013 om 22:06 
Cloud saves are more than enough, but I highly recommend you add achievments and Steam Trading Cards.

They boost sales. A lot. And we want you to swim in cash and have a reason to expand this game for a lifetime ;)
sɹɐʎA xɘlA 16 nov 2013 om 7:50 
Meaningful achievements can be fun :-)
iLag (BSIG) 16 nov 2013 om 0:06 
Achievements (and, to a degree, trading cards) drive sales, though, so it certainly wouldn't hurt to have them. And if implemented well, they can be fun (no "you started the game, here's an achievement for that" crap, obviously).
Crispin 15 nov 2013 om 2:41 
Achievements servers no practice purpose, so hopefully none of that nonsense.
Beefster™ 14 nov 2013 om 19:42 
thanks for the news, I personnaly cant wait, it'd be nice having achievements and steam cloud support but if you cant no biggie from me