コミュニティがこのゲームを Greenlit に選びました!

コミュニティがこのゲームに関心を示しました。Valve はこの開発者がSteamでのリリースに着手するよう働きかけました。

Dysis
Happy Holidays!
2012年12月24日 - ODG



Have a fantastic holiday season everyone, and enjoy this sneak peak at the new Dysis Snow Environment!

Best,
-Chris

10 件のコメント
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UNKNOWN*no66 2013年1月11日 19時29分 
are those.....AIR DRONES!!?!?!?!?!? *shudders uncontrolably* YOU
ARE
SO
AWSOME!!!!
I love this game! cant wait for the beta!
Hinsonator 2012年12月26日 12時12分 
ahhhhh so basicly like Planetary Annihialtion when you are going to different planets, moons and astroids?
ODG 2012年12月26日 9時20分 
The snow sits on top of sand, the drills randomly choose the resources from beneath them, so you'll see some snow, some sand, maybe some rock if there is some underneath. There will absolutely be different and rare resources that will be required to build some units!

The space stations and other space based things will be reachable via higher levels of tech - that is, you'll have to build rockets or other building capable of getting you up to space!

Well since Dysis isn't available on Steam yet, the prototype won't be available there. If you pre-order/donate via the http://dysis.net/order.html site and Dysis becomes available on Steam, you'll get a key to activate it on Steam at no extra cost.
Hinsonator 2012年12月25日 21時13分 
damn why are the drills spawning small sand blocks not small drill blocks? also will there be different block resource values? to encourage you to build drills on high-value blocks like special ores also how will we getting to the space stations and/or the planets if you make planets also will we be able to preorder dysis to get access to the prototype on Steam?,
ODG 2012年12月25日 19時45分 
Aiming for Prototype Release on Dec 31st!
Feline of the Treeline 2012年12月25日 17時23分 
when does prototype come out?
General Chaøs™ 2012年12月25日 7時16分 
Wow nice Merry New Year all
FutureGameDev 2012年12月25日 2時28分 
Awesome! Can't wait for the game. Merry Christmas!
Albert Espín 2012年12月25日 2時04分 
Looks nice. Have a good holiday you too.
Metro 2012年12月24日 19時28分 
Proof you can make great looking games without bleeding edge graphics.