해당 게임을 커뮤니티가 Greenlit 하였습니다!

커뮤니티에서 본 게임에 흥미를 내비쳤습니다. Valve에서 개발자에게 해당 게임을 Steam에서 발매할 의사가 있는지 물어보고자 연락을 취하였습니다.

Caromble!
2015년 8월 25일 - Crimson Owl Studios

Caromble! is finally ready for Early Access!

Go to our store: Caromble's steam store

2015년 5월 21일 - Crimson Owl Studios

We havn't updated on the Greenlight page much - but our game blog[www.caromble.com] had some postings about the latest progress. It's time to get us ready for adding all details to the steam page - so some artworks are needed for what they call the "capsule" images.

Here are some first sketches I did for the cover art – of which I will use elements for the various images in the Steam store.

Quite a lot of elements to get in there. I have the paddle shooting the ball straight at some objects. Lots of explosions of course. And the nemesis wailing about.



In a second sketch I tried to highlight the specific game elements more: The ball bounces around, and aims finally at the enemy as central figure. The scale comes across a bit better – and I think it’s overall nicer to look at.



More work is to be done on these concepts – I’ll update next week with the progress.

2014년 4월 17일 - Crimson Owl Studios

We are nearly there! Number 69 now (uh, actually 68 by the time of writing).


We also have new screenshots up, and good news from trade shows[www.caromble.com]. Please help us on the last push. I hope we get the good news soon :)

2014년 4월 3일 - Crimson Owl Studios

Made a little gif showing the evolution of the sphere graphics:


Also: Coming Monday we'll be in Utrecht on the Dutch Indie event " Indievelopment [www.indievelopment.nl]. If you're there, you're welcome to check out our current version.

2014년 3월 25일 - Crimson Owl Studios

We wrote a new blogpost about HDR rendering. This technique makes sure nothing in our game gets too bright or too dark. Read it over at http://www.caromble.com!

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