This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Crashtastic
December 7, 2013 - FunSmith

A small patch to improve performance and fix a bug with the editor:

  • Fix for background of editor not rendering on some hardware.
  • Several Performance improvements.

August 28, 2013 - FunSmith

Crashtastic Version 0.5.0:

Bug Fixes and Improvements:

  • Added a true follow camera. I will be continuing to iterate on the camera in future patches.
  • Changed the default camera position to be behind the robot in many levels.
  • Changed the art of the checkpoints.
  • Updated to latest Unity version 4.2
  • Various backend changes to get ready for Steamworks integration

August 8, 2013 - FunSmith

I am happy to finally announce that Crashtastic has been greenlit for release on Steam! I can't tell you how excited I am to finally know for sure that the Steam community will be able to enjoy the game I have worked on for over two years. I want to extend a thank you to everyone how voted "yes", and for all the great feedback during this process. This game wouldn't be what it is without your support.

Mark

August 4, 2013 - FunSmith

Crashtastic Version 0.4.9 Release Notes:

Piston fixes!

Crashtastic, added the piston part in patch 0.4.8. Unfortunately it didn’t work very well. This patch aims to fix those issues. It took a while to get it right, but it's done!

Piston Fixes:

  • Improved stability by rewriting the piston code.
  • Increased piston strength.
  • Fixed several issues related to Piston placement in the editor.
  • Changed the art for the piston
  • Add ability to have multiple key binds per piston. This can be done via the tuning menu.

Bug Fixes and Improvements:

  • Fixed a few issues with the editor for pistons and braces.
  • Fixed hotkey functioning when in the tuning editor.
  • Increased joint strengths for all parts. Vehicles should be a bit more rigid.
  • Added replay functionality to sandbox mode.

March 8, 2013 - FunSmith

Two New Parts, Music, Tuning, Oh My!


Crashtastic, now includes a piston (which can be controlled with custom keys) and the rotator!

The Rotator:


The Rotator isn't exactly a piece. You are allowed to select a given side of a node which will rotate with any attached piece. In addition, you can limit the rotation of the piece by selecting the appropriate pieces of the "starburst" when creating the rotator.

Piston:


Pistons are added in a similar fashion to a brace.They can be controlled (default keys are I and O). The default keys can be changed in the "Tune" menu.

Tuning Menu:


The new "Tuning" menu is accessed from the vehicle editor.
  • You can assign keys to rockets and pistons.
  • You can assign power to the rockets and shocks.
  • These settings will persist on loading and any tweaks you make during simulation.

Music:

  • Three music tracks created by the talented Chris Apple.
  • Updated settings menu to enable Music Volume Control.

Bug Fixes and Improvements:

  • Improved brace system. You no longer need to attach it to two nodes. One will be created at the
  • correct location.
  • Fixed lighting on a few levels and menus.
  • Fixed issue wih extra pieces showing up in replay
  • Fixed an issue with duplicated Nodes.

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