Crimes Against Nature
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Freaky Mutant Man 3 órája 
Also, I figure it's about time I say that, despite this issue I've experienced, I love the mod! It's hard to find custom races that aren't simply prettier humans/elves or Khajiit tweaked to resemble other species, much less any that are high quality. Same (if less so) for lore-unfriendly mods; it's not too often you see serious efforts made for mods that don't even pretend to fit in with lore.

While this is a comedy mod, it's also pretty well-polished, especially when compared to other offerings I've seen of this kind. It's creative (sure, you can't call putting in MLP ponies or Portal spheres very creative, but chair-people and cats piloting human bodies sure are), polished, and just plain fun. If nothing else, I can summon Tommy Wiseau-horse; that's worth the install all on its own.

One little question; are racial abilities documented anywhere? If not, would you be willing to do so? It's not a huge thing, but it would be nice to have a reference for them.
Freaky Mutant Man 4 órája 
Figured out how to reproduce the texture corruption. By casting Oakflesh and then moving the third person camera close enough to my character such that he fades out, this happens.[] I don't think this is the only way it happens, but it's the only one I know for sure. It does not happen if I make him fade out without Oakflesh, only with.

Additionally, here's what seems to be the same corruption issue with a Hold Guardian.[] That character does not have any armor spells, so it might be something with magic effects in general? That's my best guess, anyway.

In any case, at least there's something you can test for yourself now.
Dr. Nope 23 órája 
Gotta Punch Fast!!!
Fruity Frenchman dec. 26. @ du. 12:36 
Gotta go fast
aprivaloff dec. 24. @ du. 12:37 
can you make a squirrel race?
Freaky Mutant Man dec. 19. @ du. 5:41 
Nope, I do not have Dogs of Skyrim installed, nor anything else that would affect dogs. I'll try to keep an eye out for what might be triggering it; hopefully, I'll be able to figure it out.
FancyPants  [készítő] dec. 19. @ du. 4:02 
If possible, try to pay close attention to what you're doing around the time it happens. Also, do you have 'Dogs of Skyrim' installed? It's known to cause texture problems for the default dog mesh, though I took this into account and gave it it's own texture entries. I may have missed something though.
Freaky Mutant Man dec. 19. @ de. 1:13 
Here's more pictures, with and without helmet plus how my character normally looks.[] I still have no idea how it happens; the only magic effects I regularly use in combat are Oakflesh (cast from Ocato's Recital, from Apocalypse - Magic of Skyrim) and Absorb Health enchanted weapons, but I couldn't induce it by using them. It was just there after otherwise unremarkable combat. Sorry I can't figure out how to reproduce it.
Freaky Mutant Man dec. 18. @ du. 6:48 
Yes, he is supposed to be green. I'll see if it happens without a helmet and grab screens if so. I also think it might be caused by Absorb Health effects, which I've enchanted my weapons with; not 100% sure on that, though.
FancyPants  [készítő] dec. 18. @ du. 3:30 
@FMM: Yikes. Just to be clear, did you choose the green tint for skin colour? Also, could you provide a screenshot with the helmet off and closer up. It looks like it might be a mesh morph problem.
Freaky Mutant Man dec. 17. @ de. 4:59 
Sorry for the double post, but perhaps it's related to/is the vanilla bug with invisibility effects corrupting eye textures? I haven't been using invisibility, though; at least, as far as I'm aware.
Freaky Mutant Man dec. 17. @ de. 4:37 
Getting a graphical glitch with Dogmer where the textures for the lower part of the face become messed up; not sure what causes it specifically, but it's pretty nasty looking. Here's some pictures: 1[] 2[] 3[] 4[]. A quicksave>quickload gets it looking normal again (as normal as a dog-man can be, anyhow), but it's unpleasant to look at all the same.
jonasthekille dec. 7. @ de. 9:45 
help i cant get off tommy :(
BionicRaven dec. 6. @ de. 12:35 
Sanic the Horgeheg!
Daramas dec. 3. @ du. 1:33 
No just no...
Zombkiller122 nov. 30. @ du. 10:55 
What is the name of the guard war hammer?
iNSaNiTYGaM3R nov. 27. @ du. 8:32 
@FerrariWrecker: Took the words right out of our mouths.
Cipher_0 nov. 20. @ du. 9:04 
A somewhat festive Ferarri™ nov. 20. @ de. 6:28 
Honest Soul nov. 14. @ du. 12:30 
@RaceOpone lol.

This has to be one of the funniest mods i have seen in a while XD the guard on a stick was priceless lol
Toy Freddy nov. 12. @ du. 4:40 
Why do THEY exist in this mod? Why, of all unholy and unnatural creatures you could have done, WHY did you put those PONIES?!
Kairi (Foxy's Lucky Daugther) nov. 11. @ de. 6:02 
can the owner of this mod add more manes to the pony race so it looks more amazing plz
Race0pone nov. 9. @ du. 8:03 
Mr.FancyPants, I must ask:

What drugs were you on while making this mod?
FancyPants  [készítő] nov. 9. @ du. 12:15 
@Damien: New races and a messed up human/horse hybrid.
Damien Ramsey (13 Bucks) nov. 9. @ du. 12:05 
Im confused, what does the mod do?
Does it just...give you a random head everytime you start up the game?
Does it give you a playable sanic race? I am confuzzles
Demoseal nov. 7. @ du. 2:08 
thnx man its working now
FancyPants  [készítő] nov. 7. @ de. 5:52 
@Demoseal: It sounds like you installed the SpaceCore Vilja addon without installing 'Companion Vilja' first. Unsubscribe from the Vilja Addon to fix your startup problem.
Demoseal nov. 6. @ du. 2:43 
My game crashes when i start up with the all the mods on, is there a way to fix it?
RustedCutlass717 nov. 2. @ de. 11:51 
*Dog. Pardon that. My keyboard sticks alot. Great work, FancyPants, I can't wait for the next version!
RustedCutlass717 nov. 2. @ de. 11:48 
The Dg and Pony heads are amazing!! Sheogorath & Discord are proud of you, Sir FancyPants!!!!!
FancyPants  [készítő] nov. 1. @ du. 10:53 
@Sonic: Could you post some screenshots?
Sonic The Hedgehog nov. 1. @ du. 6:59 
lol probly should have but this in the other commet but its not just sanic, a few others do it too.
there fine as long as they stand still, but if you press W... well they don't look pretty anymore.
FancyPants  [készítő] okt. 29. @ du. 3:15 
Sonic The Hedgehog okt. 29. @ de. 10:09 
when ever a sanic moves his torso stretches 15 feet behind him, is that supposed to happnen?
The Enderdragon okt. 29. @ de. 10:05 
FancyPants  [készítő] okt. 25. @ du. 7:47 
Scratch that, I think it was the skeletons. New fix is up. If head sizes are still off (like in Gunchap's screenshots below), please leave a message.
FancyPants  [készítő] okt. 25. @ du. 5:00 
Fixed .bsa is up.
FancyPants  [készítő] okt. 25. @ du. 2:26 
As I thought, completely broken. I think it may have to do with the bsa being compressed. I'm gonna try a fix in a few minutes.
Gunchap Red okt. 25. @ de. 5:01 
@fancypants I have experienced this with the with the cat and space core races but my real problem is missing eyes for the dog and ikea.
FancyPants  [készítő] okt. 25. @ de. 1:07 
I've been seeing recent screenshots of this mod showing the wrong head sizes for some of the races. This may be due to a racemenu mod, or it may be a bug. The head sizes should be like in the screenshots up top. If you find that the races seem to have shrunken or enlarged heads, please let me know. Screenshots would help.
Satan okt. 24. @ du. 7:33 
FancyPants  [készítő] okt. 24. @ du. 4:22 
@Dan, I dunno what else to tell you. If it's not there, it's not there. If you want to reinstall manually, you can try the loose files archive at the top of the page. Don't forget the 2.0.2 update if you do though.
Gunchap Red okt. 24. @ du. 3:25
Thanks to you skyrim has one more problem on its hands.
Dan McQuackski okt. 24. @ de. 8:24 
It's not there, I subscribed and let it install, but it's still not there, I've checked 10 times!
Riceguy okt. 24. @ de. 4:20 
This is perhaps the greatest achievement in modding history.
Bainbot-9 okt. 24. @ de. 3:30 
FancyPants  [készítő] okt. 23. @ du. 3:21 
@Guillotine Dan: "Crimes Against Nature.esp", if it's not there, it's not installed.
@Gunchap: The base preset for most races will start off without hair, eyes, or any other addons. You can re-add eyes using the eye color slider, or by switching presets. If eyes are still not working, please let me know. Also, could you take a screenshot of the cat head? I need to see what you're talking about.
Dan McQuackski okt. 23. @ de. 11:24 
Also, what is it called in the Data Files section of Skyrim Startup?