Portal 2

Portal 2

Test Chamber D025
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43 Kommentare
Petutski 14. Juli 2014 um 12:08 Uhr 
Nice and trickey!
asminahipi 21. Jan. 2013 um 9:12 Uhr 
muy buen ntrabajo,gracias
stormsend 1. Nov. 2012 um 16:24 Uhr 
Good job. Layout and puzzle were great.
jakelyon 18. Okt. 2012 um 14:59 Uhr 
great concept! I accidentally got the sphere by jumping from the weighted button; fix that with a grate! I played through the rest and love the mechanics! Great job!
PaK MaN 14. Okt. 2012 um 2:27 Uhr 
Cool!!
Pendragon 10. Okt. 2012 um 18:25 Uhr 
Good one, Drakulo. Nicely done. Like the originality. Hope you will make some more.
feat. Diplo 6. Okt. 2012 um 3:18 Uhr 
A bit easy, but it still makes for a very fun experience! Well done!
TheKnightingale 4. Okt. 2012 um 23:18 Uhr 
A bit too easy in my opinion.The sphere is easily reachable, and can easily be carried onto the button.
DaBink 2. Okt. 2012 um 15:52 Uhr 
I think you have to fix it abit. Great idea! But i passed it without using all platforms, i think i glitched around a bit :D
Dale Cooper 2. Okt. 2012 um 6:58 Uhr 
well you have to give a fix, at the moment you can get the sphere with momentum.
StIg 1. Okt. 2012 um 4:27 Uhr 
Very good. Nice idea with different strength from one faith plate. Keep it up...
Drakulo  [Autor] 1. Okt. 2012 um 1:01 Uhr 
Hello Gen. Sean. in order to play this map in portal 2, you have to subsribe (green button under the screenshots). Then lunch portal2 > community chambers.

Thanks for all comments!
Audiodef 30. Sep. 2012 um 14:44 Uhr 
I get the feeling the tilted panel just priot to being able to nab the edgeless cube is supposed to be moved; however, I was able to fling myself onto the top edge of it.

Nice chamber, enjoyed it. :-)
Drunk Mafia 30. Sep. 2012 um 12:29 Uhr 
Sorry, I'm a bit new to the workshop. But how exactly do you get the level and play it in portal?
Slamhound 30. Sep. 2012 um 11:07 Uhr 
Linear and simple, but that doesn't equate to "not fun".
GodzillaMonster 30. Sep. 2012 um 2:54 Uhr 
Quite enjoyable... Thanks for sharing.
dilbert 30. Sep. 2012 um 1:57 Uhr 
Too linear and too easy dud
Fionntan 29. Sep. 2012 um 18:23 Uhr 
Unique and simple fling chamber. Thanks for sharing it. :)
Chiscringle 29. Sep. 2012 um 12:47 Uhr 
I couldn't work out what to do when I landed on the button, so I put a portal on the angled panel on the edge of the map, jumped down and got the sphere without hitting the button or anything.
acdenh 29. Sep. 2012 um 4:04 Uhr 
It is possible to get traped after flipping the second panel if you still have a portal on the previous one...
Drakulo  [Autor] 29. Sep. 2012 um 3:41 Uhr 
Here comes light and some corrections! Thank you all for comments and advices!
Miami Mike 28. Sep. 2012 um 19:32 Uhr 
I solved it with a tricky portal shot while the faith plates were slinging me around, but I don't think it was the intended solution because there were a lot of things I didn't use, like a floor button, a pedestal button, and a hard-to-get cube.
NeoDinian 28. Sep. 2012 um 19:27 Uhr 
Shouldn't hide cubes behind glass walls and a portalable surface... The glass don't "Touch" the sides, and you can shoot a portal through it to the wall and get the cube (sphere), bypassing most of the flings.
Donutlover 28. Sep. 2012 um 18:50 Uhr 
You can shoot through the edge of the glass the ball is behind. Might wanna move that back a bit :)
detour 28. Sep. 2012 um 18:07 Uhr 
Fun! I like how it used the same feature , just tweaked a little each time.
Lethem 28. Sep. 2012 um 7:16 Uhr 
A very awesoem and creative chaimber, keep up the good work :D
Metzger Ben | GER 28. Sep. 2012 um 5:26 Uhr 
"Edgeless Cube" aka "Ball" :-) Anyway my solution: http://youtu.be/Ctl7lUhi5Uk
Forest Hobo 27. Sep. 2012 um 21:40 Uhr 
Not a bad chamber but its a bit dark. Maybe you should throw down some more lights...
Wn Vento 27. Sep. 2012 um 12:59 Uhr 
I Liked (Y)
MikeRappold 27. Sep. 2012 um 12:15 Uhr 
I enjoyed the map. It was a nice change, using strictly faith plates. I like the concept of having to push buttons to reduce the ceiling height. Good map, keep it up.
Dixi 27. Sep. 2012 um 11:00 Uhr 
It's pretty dark inside... lamps cost too much?:)
Kittaye#11142 27. Sep. 2012 um 8:55 Uhr 
Eheh, really like the design of this map, very orginal. Although as other people have already mentioned this map does have its fair share of exploits. Decided to do a short video here of probably the biggest exploit in this map.
Innocentive 26. Sep. 2012 um 23:54 Uhr 
Took a screenshot of the portal positions. You'll find it on the screenshots page of my profile. I guess the exploit can be dealt with by making the floor on the faith plate non-portable.
Drakulo  [Autor] 26. Sep. 2012 um 13:41 Uhr 
Hello Smea / Moto1234. Please post a screenshot of your exploit in a comment here, i'll take a look to prevent the trick.
Innocentive 26. Sep. 2012 um 12:27 Uhr 
One comment: It just takes two portals to get to the sphere needed to open the door. I'm new to the workshop so I don't know how to communicate privately. If you're interested in the short solution, contact me...
smea 26. Sep. 2012 um 12:18 Uhr 
i think this one is exploitable (you can get to the end without completing the "second jump lid objective")
.sheridan .vespo 25. Sep. 2012 um 11:20 Uhr 
Loved it. This one is really good. Getting closer to your goal every time. I would recommend you think on the design again, though. I prefer maps that look like glados would build them.
cyron43 24. Sep. 2012 um 7:14 Uhr 
Wow! Another one for my "Design Awards" collection.
sspthm 23. Sep. 2012 um 2:43 Uhr 
Great stuff. Looking forward to D026 :-)
Drakulo  [Autor] 22. Sep. 2012 um 15:32 Uhr 
Here it is. I should open my eyes when submitting corrections -.-"
sspthm 22. Sep. 2012 um 10:36 Uhr 
Much better :-) Nice idea for a map!
I liked testing the various elements to find out what I needed to do next.
Sorry, but one more problem. At start the lowest "jump lid" is in place.
Drakulo  [Autor] 22. Sep. 2012 um 10:09 Uhr 
Hell No! The light on the wall prevented from opening a portal... Thats corrected. Thanks for telling!
sspthm 22. Sep. 2012 um 4:46 Uhr 
Bon jour Drakulo. I'm still enjoying your maps - thanx :-) However I think D025 has a bug. I can't get the ball out of the pit. Maybe I'm doing something wrong?