Test Chamber D025
43 opmerkingen
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Petutski 14 jul om 12:08nm 
Nice and trickey!
asminahipi 21 jan 2013 om 9:12vm 
muy buen ntrabajo,gracias
stormsend 1 nov 2012 om 4:24nm 
Good job. Layout and puzzle were great.
jakelyon 18 okt 2012 om 2:59nm 
great concept! I accidentally got the sphere by jumping from the weighted button; fix that with a grate! I played through the rest and love the mechanics! Great job!
PaK MaN 14 okt 2012 om 2:27vm 
Cool!!
Pendragon 10 okt 2012 om 6:25nm 
Good one, Drakulo. Nicely done. Like the originality. Hope you will make some more.
hellacious๖ۣۜOrdinal 6 okt 2012 om 3:18vm 
A bit easy, but it still makes for a very fun experience! Well done!
Knightingale 4 okt 2012 om 11:18nm 
A bit too easy in my opinion.The sphere is easily reachable, and can easily be carried onto the button.
DaBink 2 okt 2012 om 3:52nm 
I think you have to fix it abit. Great idea! But i passed it without using all platforms, i think i glitched around a bit :D
Dale Cooper 2 okt 2012 om 6:58vm 
well you have to give a fix, at the moment you can get the sphere with momentum.
StIg 1 okt 2012 om 4:27vm 
Very good. Nice idea with different strength from one faith plate. Keep it up...
Drakulo  [auteur] 1 okt 2012 om 1:01vm 
Hello Gen. Sean. in order to play this map in portal 2, you have to subsribe (green button under the screenshots). Then lunch portal2 > community chambers.

Thanks for all comments!
Audiodef 30 sep 2012 om 2:44nm 
I get the feeling the tilted panel just priot to being able to nab the edgeless cube is supposed to be moved; however, I was able to fling myself onto the top edge of it.

Nice chamber, enjoyed it. :-)
DrunkMafia 30 sep 2012 om 12:29nm 
Sorry, I'm a bit new to the workshop. But how exactly do you get the level and play it in portal?
Slamhound 30 sep 2012 om 11:07vm 
Linear and simple, but that doesn't equate to "not fun".
GodzillaMonster 30 sep 2012 om 2:54vm 
Quite enjoyable... Thanks for sharing.
dilbert 30 sep 2012 om 1:57vm 
Too linear and too easy dud
Fionntan 29 sep 2012 om 6:23nm 
Unique and simple fling chamber. Thanks for sharing it. :)
Chiscringle 29 sep 2012 om 12:47nm 
I couldn't work out what to do when I landed on the button, so I put a portal on the angled panel on the edge of the map, jumped down and got the sphere without hitting the button or anything.
acdenh 29 sep 2012 om 4:04vm 
It is possible to get traped after flipping the second panel if you still have a portal on the previous one...
Drakulo  [auteur] 29 sep 2012 om 3:41vm 
Here comes light and some corrections! Thank you all for comments and advices!
Miami Mike 28 sep 2012 om 7:32nm 
I solved it with a tricky portal shot while the faith plates were slinging me around, but I don't think it was the intended solution because there were a lot of things I didn't use, like a floor button, a pedestal button, and a hard-to-get cube.
NeoDinian 28 sep 2012 om 7:27nm 
Shouldn't hide cubes behind glass walls and a portalable surface... The glass don't "Touch" the sides, and you can shoot a portal through it to the wall and get the cube (sphere), bypassing most of the flings.
28 sep 2012 om 6:50nm 
You can shoot through the edge of the glass the ball is behind. Might wanna move that back a bit :)
detour 28 sep 2012 om 6:07nm 
Fun! I like how it used the same feature, just tweaked a little each time.
Lethem 28 sep 2012 om 7:16vm 
A very awesoem and creative chaimber, keep up the good work :D
Metzger Ben | GER 28 sep 2012 om 5:26vm 
"Edgeless Cube" aka "Ball" :-) Anyway my solution: http://youtu.be/Ctl7lUhi5Uk
Captain Carnage 27 sep 2012 om 9:40nm 
Not a bad chamber but its a bit dark. Maybe you should throw down some more lights...
JesucristoRapero 27 sep 2012 om 12:59nm 
I Liked (Y)
MikeRappold 27 sep 2012 om 12:15nm 
I enjoyed the map. It was a nice change, using strictly faith plates. I like the concept of having to push buttons to reduce the ceiling height. Good map, keep it up.
Dixi 27 sep 2012 om 11:00vm 
It's pretty dark inside... lamps cost too much?:)
Kittaye 27 sep 2012 om 8:55vm 
Eheh, really like the design of this map, very orginal. Although as other people have already mentioned this map does have its fair share of exploits. Decided to do a short video here of probably the biggest exploit in this map.
Piranha.A 26 sep 2012 om 11:54nm 
Took a screenshot of the portal positions. You'll find it on the screenshots page of my profile. I guess the exploit can be dealt with by making the floor on the faith plate non-portable.
Drakulo  [auteur] 26 sep 2012 om 1:41nm 
Hello Smea / Moto1234. Please post a screenshot of your exploit in a comment here, i'll take a look to prevent the trick.
Piranha.A 26 sep 2012 om 12:27nm 
One comment: It just takes two portals to get to the sphere needed to open the door. I'm new to the workshop so I don't know how to communicate privately. If you're interested in the short solution, contact me...
smea 26 sep 2012 om 12:18nm 
i think this one is exploitable (you can get to the end without completing the "second jump lid objective")
.sheridan .vespo 25 sep 2012 om 11:20vm 
Loved it. This one is really good. Getting closer to your goal every time. I would recommend you think on the design again, though. I prefer maps that look like glados would build them.
cyron43 24 sep 2012 om 7:14vm 
Wow! Another one for my "Design Awards" collection.
sspthm 23 sep 2012 om 2:43vm 
Great stuff. Looking forward to D026 :-)
Drakulo  [auteur] 22 sep 2012 om 3:32nm 
Here it is. I should open my eyes when submitting corrections -.-"
sspthm 22 sep 2012 om 10:36vm 
Much better :-) Nice idea for a map!
I liked testing the various elements to find out what I needed to do next.
Sorry, but one more problem. At start the lowest "jump lid" is in place.
Drakulo  [auteur] 22 sep 2012 om 10:09vm 
Hell No! The light on the wall prevented from opening a portal... Thats corrected. Thanks for telling!
sspthm 22 sep 2012 om 4:46vm 
Bon jour Drakulo. I'm still enjoying your maps - thanx :-) However I think D025 has a bug. I can't get the ball out of the pit. Maybe I'm doing something wrong?