Portal 2
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41 comentarii
jam.lab1 23 iul., 2015 @ 12:07pm 
Pretty tricky. Fun map.
wildgoosespeeder 10 feb., 2015 @ 7:35pm 
I don't know why the portal surface that is surrounded by glass was just so picky. Seems like it needs the BEEMOD2 treatment using "magnet portals" (an entity that auto rotates and centers portals if the beam comes in contact with a portalable surface). Other than that, the map works but could be a bit more open in the laser field area. Why the lone turret?
dire.fcs 4 feb., 2015 @ 8:54am 
Nice logic map
Mitzi Moo 31 ian., 2015 @ 3:23am 
I was quite confused how to get up behind that laser beam wall. Because crouching was quite difficult[ cause it worked only once/spoiler], had to get several times in and out till I got it. The rest was pretty easy though I don't know what's with that turret?
Petutski 16 nov., 2014 @ 7:31pm 
Nicely done. Logical and fun!
gotredonyou 10 nov., 2014 @ 3:38pm 
Fun! Enjoyed it
mikemoody 11 aug., 2014 @ 9:46pm 
Real good puzzle, a lot to do in a well made map. Thanks
BUG 11 aug., 2014 @ 8:00am 
I enjoyed this map very much.
Monique 11 nov., 2013 @ 6:19pm 
Nice map!
psn_markm1978 2 nov., 2013 @ 4:04am 
Your maps are always so fun, and just the right amount of challenge.

Also, I just finished my third map today! I'm looking for honest feedback on each of the three I've developed so far. They are designed to be fun, investigative maps. Typically, no antlines or signs to aide in what controls what, you observe and move forward. They aren't too hard.

iX's First Map: http://steamcommunity.com/sharedfiles/filedetails/?id=190119837
iX's Tunnel Vision: http://steamcommunity.com/sharedfiles/filedetails/?id=190453846
iX's More Than Meets The Eye: http://steamcommunity.com/sharedfiles/filedetails/?id=191319956
kimist108 9 iun., 2013 @ 11:58am 
Yea me!
Ebbzylon 11 ian., 2013 @ 2:59pm 
Another well polished map of yours. Though, this one was much easier than the average puzzle of yours.

Thumb up
Fetandrey 4 dec., 2012 @ 10:55am 
Great map! +1 from me.
machmanx 22 nov., 2012 @ 9:38pm 
This one required some exploring to understand which direction to go in, but after that the rest was easy.

I can't believe no one popped this obvious question: What the heck is up with that turret? Pointless? Time-Out? Forgotten?
russozar 10 nov., 2012 @ 2:08pm 
Решение сначала казалось более замысловатым, но разрешилось все довольно-таки последовательно, без выделываний =)
risfutile 17 oct., 2012 @ 5:32pm 
it's not for COD players :P
Chokie 17 oct., 2012 @ 9:22am 
How is this map possible cant figure it out
Mathey2009 14 oct., 2012 @ 11:53pm 
Hey loved the map. Thank you for this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
StIg 1 oct., 2012 @ 4:16am 
Had me stumped for a while. Nice one.
tasty* 28 sept., 2012 @ 11:27pm 
great starina
Captain Quakas 28 sept., 2012 @ 7:07pm 
This was almost too easy...
MikeRappold 27 sept., 2012 @ 9:24pm 
Great test. Not extremely challenging, but significantly more difficult than the average test I play on here.

For a real challenge, give my tests a shot. http://steamcommunity.com/profiles/76561198039072474/myworkshopfiles/
린린 25 sept., 2012 @ 2:50pm 
Good test man. It preity easy but a good mid level test. I think I brouk the first part you can grab thing through the gate fencing.
Andi 25 sept., 2012 @ 2:07pm 
Very cleverly done. Not too hard, not too easy.... just right. I enjoyed it.

Try a couple of mine and see what you think.
Afterbirth 25 sept., 2012 @ 5:58am 
each section was nice until the end.. out of ideas?
Traklad 25 sept., 2012 @ 3:38am 
Not the most aesthetically pleasing puzzle, but the mechanics in it were solid, particularly the use of the laser field. Also, first good use of the frankencube I've ever seen haha
AlolanParadox 24 sept., 2012 @ 7:09pm 
That was very clever. Hard to figure out at first, but the rest was easy.
M1kke 24 sept., 2012 @ 1:38pm 
Good map, but I expected more phases. I found it only medium hard though. liked it!
mandydax 24 sept., 2012 @ 1:22pm 
I liked the cube retreival and the launch systems. Lovely mini-puzzles.
Monkey_Nuts 24 sept., 2012 @ 12:44pm 
Wow. That was fun but very challenging, it took many a rage before i figured it out!
Well done you have sucessfully acomplished the theme of portal with this map!
LexXx 24 sept., 2012 @ 11:04am 
So cool! :)
Jade BGE 23 sept., 2012 @ 3:53pm 
Very cool. A new element for me was the maneuver with the red barier. Thanks for your work. I had fun with that.
shadow_lancer94 23 sept., 2012 @ 1:36am 
how on earth could i take that cube out!!!its imposible!
CoachHines 22 sept., 2012 @ 10:05pm 
I actually found this one harder than most of your other maps...stumped me sumthin' fierce. Bravo!
swatzeroni 22 sept., 2012 @ 2:27pm 
Easier than your other ones but good
≥The Compleat≤ Krong 22 sept., 2012 @ 10:42am 
Liked the vertical laser field room. "What the heck is this for... ohhhhhhh, I see!"
NoobKillerRoof 22 sept., 2012 @ 8:24am 
I like the way you used the funnel. Very good map.
1980 22 sept., 2012 @ 4:44am 
a bit easier comparing with other puzzles of yours. Enjoyable enough, though :D
Jotta 22 sept., 2012 @ 3:47am 
good one, very entertaining!

would you try mine? it's pretty challenging
Crash 21 sept., 2012 @ 10:57am 
I agree with GodzillaMonster.. Very good puzzle! :)
GodzillaMonster 21 sept., 2012 @ 10:52am 
As usual, a good portion of Romb-ness.. trying to target whilst trapped in a funnel was a bit tricky, but overall very good.