Portal 2

Portal 2

Armageddon
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41 kommentarer
jam.lab1 23. jul 2015 kl. 12:07 
Pretty tricky. Fun map.
wildgoosespeeder 10. feb 2015 kl. 19:35 
I don't know why the portal surface that is surrounded by glass was just so picky. Seems like it needs the BEEMOD2 treatment using "magnet portals" (an entity that auto rotates and centers portals if the beam comes in contact with a portalable surface). Other than that, the map works but could be a bit more open in the laser field area. Why the lone turret?
dire.fcs 4. feb 2015 kl. 8:54 
Nice logic map
Mitzi Moo 31. jan 2015 kl. 3:23 
I was quite confused how to get up behind that laser beam wall. Because crouching was quite difficult[ cause it worked only once/spoiler], had to get several times in and out till I got it. The rest was pretty easy though I don't know what's with that turret?
Petutski 16. nov 2014 kl. 19:31 
Nicely done. Logical and fun!
gotredonyou 10. nov 2014 kl. 15:38 
Fun! Enjoyed it
mikemoody 11. aug 2014 kl. 21:46 
Real good puzzle, a lot to do in a well made map. Thanks
BUG 11. aug 2014 kl. 8:00 
I enjoyed this map very much.
Liveforever94 11. nov 2013 kl. 18:19 
Nice map!
psn_markm1978 2. nov 2013 kl. 4:04 
Your maps are always so fun, and just the right amount of challenge.

Also, I just finished my third map today! I'm looking for honest feedback on each of the three I've developed so far. They are designed to be fun, investigative maps. Typically, no antlines or signs to aide in what controls what, you observe and move forward. They aren't too hard.

iX's First Map: http://steamcommunity.com/sharedfiles/filedetails/?id=190119837
iX's Tunnel Vision: http://steamcommunity.com/sharedfiles/filedetails/?id=190453846
iX's More Than Meets The Eye: http://steamcommunity.com/sharedfiles/filedetails/?id=191319956
kimist108 9. jun 2013 kl. 11:58 
Yea me!
Ebbzylon 11. jan 2013 kl. 14:59 
Another well polished map of yours. Though, this one was much easier than the average puzzle of yours.

Thumb up
E.
Fetandrey 4. dec 2012 kl. 10:55 
Great map! +1 from me.
machmanx 22. nov 2012 kl. 21:38 
This one required some exploring to understand which direction to go in, but after that the rest was easy.

I can't believe no one popped this obvious question: What the heck is up with that turret? Pointless? Time-Out? Forgotten?
russozar 10. nov 2012 kl. 14:08 
Решение сначала казалось более замысловатым, но разрешилось все довольно-таки последовательно, без выделываний =)
risfutile 17. okt 2012 kl. 17:32 
it's not for COD players :P
Chokie 17. okt 2012 kl. 9:22 
How is this map possible cant figure it out
Mathey2009 14. okt 2012 kl. 23:53 
Hey loved the map. Thank you for this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
StIg 1. okt 2012 kl. 4:16 
Had me stumped for a while. Nice one.
ZEKy 28. sep 2012 kl. 23:27 
great starina
Captain Quakas 28. sep 2012 kl. 19:07 
This was almost too easy...
MikeRappold 27. sep 2012 kl. 21:24 
Great test. Not extremely challenging, but significantly more difficult than the average test I play on here.

For a real challenge, give my tests a shot. http://steamcommunity.com/profiles/76561198039072474/myworkshopfiles/
rin 25. sep 2012 kl. 14:50 
Good test man. It preity easy but a good mid level test. I think I brouk the first part you can grab thing through the gate fencing.
Andi 25. sep 2012 kl. 14:07 
Very cleverly done. Not too hard, not too easy.... just right. I enjoyed it.

Try a couple of mine and see what you think.
Afterbirth 25. sep 2012 kl. 5:58 
each section was nice until the end.. out of ideas?
Traklad 25. sep 2012 kl. 3:38 
Not the most aesthetically pleasing puzzle, but the mechanics in it were solid, particularly the use of the laser field. Also, first good use of the frankencube I've ever seen haha
SuperParadox 24. sep 2012 kl. 19:09 
That was very clever. Hard to figure out at first, but the rest was easy.
M1kke 24. sep 2012 kl. 13:38 
Good map, but I expected more phases. I found it only medium hard though. liked it!
mandydax 24. sep 2012 kl. 13:22 
I liked the cube retreival and the launch systems. Lovely mini-puzzles.
LostAstronaut 24. sep 2012 kl. 12:44 
Wow. That was fun but very challenging, it took many a rage before i figured it out!
Well done you have sucessfully acomplished the theme of portal with this map!
LexXx 24. sep 2012 kl. 11:04 
So cool! :)
Jade BGE 23. sep 2012 kl. 15:53 
Very cool. A new element for me was the maneuver with the red barier. Thanks for your work. I had fun with that.
shadow_lancer94 23. sep 2012 kl. 1:36 
how on earth could i take that cube out!!!its imposible!
CoachHines 22. sep 2012 kl. 22:05 
I actually found this one harder than most of your other maps...stumped me sumthin' fierce. Bravo!
swatzeroni 22. sep 2012 kl. 14:27 
Easier than your other ones but good
≥The Compleat≤ Krong 22. sep 2012 kl. 10:42 
Liked the vertical laser field room. "What the heck is this for... ohhhhhhh, I see!"
NoobKillerRoof 22. sep 2012 kl. 8:24 
I like the way you used the funnel. Very good map.
1980 22. sep 2012 kl. 4:44 
a bit easier comparing with other puzzles of yours. Enjoyable enough, though :D
Jotta 22. sep 2012 kl. 3:47 
good one, very entertaining!

would you try mine? it's pretty challenging
http://steamcommunity.com/sharedfiles/filedetails/?id=96152698
Crash 21. sep 2012 kl. 10:57 
I agree with GodzillaMonster.. Very good puzzle! :)
GodzillaMonster 21. sep 2012 kl. 10:52 
As usual, a good portion of Romb-ness.. trying to target whilst trapped in a funnel was a bit tricky, but overall very good.