Armageddon
40 Comments
< >
wildgoosespeeder Feb 10 @ 7:35pm 
I don't know why the portal surface that is surrounded by glass was just so picky. Seems like it needs the BEEMOD2 treatment using "magnet portals" (an entity that auto rotates and centers portals if the beam comes in contact with a portalable surface). Other than that, the map works but could be a bit more open in the laser field area. Why the lone turret?
dire.fcs Feb 4 @ 8:54am 
Nice logic map
Mitzi Moo Jan 31 @ 3:23am 
I was quite confused how to get up behind that laser beam wall. Because crouching was quite difficult[ cause it worked only once/spoiler], had to get several times in and out till I got it. The rest was pretty easy though I don't know what's with that turret?
Petutski Nov 16, 2014 @ 7:31pm 
Nicely done. Logical and fun!
gotredonyou Nov 10, 2014 @ 3:38pm 
Fun! Enjoyed it
mikemoody Aug 11, 2014 @ 9:46pm 
Real good puzzle, a lot to do in a well made map. Thanks
BUG Aug 11, 2014 @ 8:00am 
I enjoyed this map very much.
Monique Nov 11, 2013 @ 6:19pm 
Nice map!
psn_markm1978 Nov 2, 2013 @ 4:04am 
Your maps are always so fun, and just the right amount of challenge.

Also, I just finished my third map today! I'm looking for honest feedback on each of the three I've developed so far. They are designed to be fun, investigative maps. Typically, no antlines or signs to aide in what controls what, you observe and move forward. They aren't too hard.

iX's First Map: http://steamcommunity.com/sharedfiles/filedetails/?id=190119837
iX's Tunnel Vision: http://steamcommunity.com/sharedfiles/filedetails/?id=190453846
iX's More Than Meets The Eye: http://steamcommunity.com/sharedfiles/filedetails/?id=191319956
kimist108 Jun 9, 2013 @ 11:58am 
Yea me!
Ebbzylon Jan 11, 2013 @ 2:59pm 
Another well polished map of yours. Though, this one was much easier than the average puzzle of yours.

Thumb up
E.
Fetandrey Dec 4, 2012 @ 10:55am 
Great map! +1 from me.
machmanx Nov 22, 2012 @ 9:38pm 
This one required some exploring to understand which direction to go in, but after that the rest was easy.

I can't believe no one popped this obvious question: What the heck is up with that turret? Pointless? Time-Out? Forgotten?
russozar Nov 10, 2012 @ 2:08pm 
Решение сначала казалось более замысловатым, но разрешилось все довольно-таки последовательно, без выделываний =)
risfutile Oct 17, 2012 @ 5:32pm 
it's not for COD players :P
Chokie Oct 17, 2012 @ 9:22am 
How is this map possible cant figure it out
Mathey2009 Oct 14, 2012 @ 11:53pm 
Hey loved the map. Thank you for this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
StIg Oct 1, 2012 @ 4:16am 
Had me stumped for a while. Nice one.
kусоkОvчарkи Sep 28, 2012 @ 11:27pm 
great starina
Captain Quakas Sep 28, 2012 @ 7:07pm 
This was almost too easy...
MikeRappold Sep 27, 2012 @ 9:24pm 
Great test. Not extremely challenging, but significantly more difficult than the average test I play on here.

For a real challenge, give my tests a shot. http://steamcommunity.com/profiles/76561198039072474/myworkshopfiles/
リニビニ Sep 25, 2012 @ 2:50pm 
Good test man. It preity easy but a good mid level test. I think I brouk the first part you can grab thing through the gate fencing.
Andi Sep 25, 2012 @ 2:07pm 
Very cleverly done. Not too hard, not too easy.... just right. I enjoyed it.

Try a couple of mine and see what you think.
Afterbirth Sep 25, 2012 @ 5:58am 
each section was nice until the end.. out of ideas?
Traklad Sep 25, 2012 @ 3:38am 
Not the most aesthetically pleasing puzzle, but the mechanics in it were solid, particularly the use of the laser field. Also, first good use of the frankencube I've ever seen haha
SuperParadox Sep 24, 2012 @ 7:09pm 
That was very clever. Hard to figure out at first, but the rest was easy.
M1kke Sep 24, 2012 @ 1:38pm 
Good map, but I expected more phases. I found it only medium hard though. liked it!
mandydax Sep 24, 2012 @ 1:22pm 
I liked the cube retreival and the launch systems. Lovely mini-puzzles.
Monkey_Nuts Sep 24, 2012 @ 12:44pm 
Wow. That was fun but very challenging, it took many a rage before i figured it out!
Well done you have sucessfully acomplished the theme of portal with this map!
LexXx Sep 24, 2012 @ 11:04am 
So cool! :)
Jade BGE Sep 23, 2012 @ 3:53pm 
Very cool. A new element for me was the maneuver with the red barier. Thanks for your work. I had fun with that.
shadow_lancer94 Sep 23, 2012 @ 1:36am 
how on earth could i take that cube out!!!its imposible!
CoachHines Sep 22, 2012 @ 10:05pm 
I actually found this one harder than most of your other maps...stumped me sumthin' fierce. Bravo!
schwartzeroni Sep 22, 2012 @ 2:27pm 
Easier than your other ones but good
≥The Compleat≤ Krong Sep 22, 2012 @ 10:42am 
Liked the vertical laser field room. "What the heck is this for... ohhhhhhh, I see!"
croce Sep 22, 2012 @ 8:24am 
I like the way you used the funnel. Very good map.
1980 Sep 22, 2012 @ 4:44am 
a bit easier comparing with other puzzles of yours. Enjoyable enough, though :D
Jotta Sep 22, 2012 @ 3:47am 
good one, very entertaining!

would you try mine? it's pretty challenging
http://steamcommunity.com/sharedfiles/filedetails/?id=96152698
Crash Sep 21, 2012 @ 10:57am 
I agree with GodzillaMonster.. Very good puzzle! :)
GodzillaMonster Sep 21, 2012 @ 10:52am 
As usual, a good portion of Romb-ness.. trying to target whilst trapped in a funnel was a bit tricky, but overall very good.