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Asylum
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댓글 1,865
Skarktrol ™ 2017년 1월 16일 오후 1시 41분 
AgustinCordes: Thank you, hope in 2017 the game will be. :)
AgustinCordes  [작성자] 2017년 1월 16일 오전 9시 37분 
Hey there, Ashley. Thanks, and happy new year to you as well! Project is doing fine, as always we post the most updates in our Facebook page (https://www.facebook.com/Senscape/) or forums (https://talk.senscape.io).

We're very close to having a sizable chunk of the game fully playable in near-final state, allowing you explore the asylum at length, solve puzzles, and be real scared. This version might make it to press sites for eventual preview articles. I can't give you a solid date for the actual release yet, I'm sorry, but the plan is to have a working beta in the few coming months. As soon as we reach that point, we'll evaluate how much work there's left to do and decide the best course of action. There's still TONS of stuff we want to include in Asylum, but we may have to spend some time in the cutting room. Right now it's already three times the size of Scratches, though, so you'll stay a long time in this place.

In any case, we're on our way to having a finished game. Promise!
Ashley 2017년 1월 15일 오전 3시 44분 
Hey AgustinCordes. Happy new year to you and all your co-workers :). So, How is the project going?
Skarktrol ™ 2016년 11월 1일 오전 10시 50분 
AgustinCordes: Greetings. Augustine, how you feel about the fact that your game "Rustle" film will be released soon!
AgustinCordes  [작성자] 2016년 10월 12일 오후 12시 08분 
Showing up to reassure you that we're not dead is the least I can do! But, we're also preparing amazingly cool stuff to show you, if anything to make the wait a bit less painful :D

In all seriousness, Asylum is our dream project and we're making sure it's a game you'll cherish for years to come. Thank you for being so patient!
crazycupmuffin 2016년 10월 10일 오전 6시 34분 
No, no. That's no probs. I understand it's hard to put a time on these things. That's why to kinda measure it I asked if it's close to being finished or not yet. But so long as we are aware, then that's fine. I'm just happy you's regularly nip in here to have a chat, and reassure us you's are still working away and aren't deceased lol.
Good luck with the work. And we all look forward to playing your game. :)
AgustinCordes  [작성자] 2016년 10월 10일 오전 6시 09분 
@crazycupmuffin, not this year, unfortunately, but most likely less than a year away. We have big news coming :)
crazycupmuffin 2016년 10월 9일 오후 6시 07분 
How close are you's? I mean are we talking this year? Or at least a year away?
AgustinCordes  [작성자] 2016년 9월 27일 오전 10시 44분 
@Candyman, yes, we certainly are. We don't update this Steam page often -- sorry about that -- but you can follow us on Facebook or Twitter for all the latest news. Check out our FB page for plenty of new videos and screens since then: https://www.facebook.com/Senscape/
Candyman 2016년 9월 27일 오전 10시 39분 
Last update Oct. 21, 2015. Are they even still working on this game?
Ashley 2016년 9월 7일 오전 11시 07분 
"No jump scares, complex, multilayered story, and a truly terrifying experience."

It warms my heart ! keep going, I'm 100% confident.
Skarktrol ™ 2016년 8월 22일 오후 3시 12분 
AgustinCordes, I understood you. I'm from Russia :) longtime fan of your creation, I wish you every success, be sure to wait for the game. Thank Agustin. :)
AgustinCordes  [작성자] 2016년 8월 22일 오전 10시 28분 
@Skarktrol, we're still developing the game. Sorry it's taking so darn long, we're pushing our resources (and our sanity) to their limits with this project, but we're confident, as always, that the wait will be worth it. Sorry as well for the radio silence -- we're still working on the sizable update I mentioned earlier that will feature a new gameplay video, full status report, and discussion of a tentative release date.

So yes, Asylum is very much going; we're working super hard to deliver the memorable game we promised, and double-extra-yes, it's 100% Lovecraftian through and through. No jump scares, complex, multilayered story, and a truly terrifying experience. More as soon as possible!
Skarktrol ™ 2016년 8월 20일 오후 3시 58분 
AgustinCordes: The latest such issue, the game is still developing? or you wait for a certain day, for release? I just do not understand.
Smoky Quartz 2016년 7월 13일 오후 2시 47분 
I hope this game will help fill the Lovecraft niche that is sorely lacking in good games
Crazy Cat ¡¡OMG!! 2016년 7월 8일 오후 8시 05분 
Tiene muy buena pinta, y aparte es de Agentina que es pionera en el mercado del video game.
nelix82 2016년 6월 16일 오후 11시 47분 
Going through all my favorited Greenlit games... glad to see this one is still going.
AgustinCordes  [작성자] 2016년 6월 9일 오전 10시 56분 
@Ew_ Why do you say the post hasn't been updated since 2013? We just happen to release new materials from Asylum a few months ago, with many more updates on Twitter and Facebook.

I'm getting ready for a "comeback" of sorts and preparing a livestream with new gameplay and announcements. Admittedly, the last gameplay video is a few years old, but the progress we've achieved since then is striking. Folks should be impressed with what we're about to show!
DramaQQ 2016년 6월 9일 오전 9시 30분 
Posted 13 Sep, 2012 @ 3:28pm
Updated 6 Aug, 2013 @ 2:27pm
now we have 9 June, 2016... see you in 2017, 2018, when the next trailer comes: the entrance
vile80r 2016년 5월 2일 오전 11시 38분 
I cannot wait for this game to come out. I have had two kids since the Kickstarter campaign. I really want to play this game!
Ironside 2016년 4월 3일 오후 8시 14분 
@dvz' If you even played scratches to begin with, you wouldn't compare this game with amnesia... This just shows how clueless you are. Layers of fear is out, sure, that's awesome! So what? What that has to do with anything? The bigger the pool of quality games the better! Just because one game is out, doesn't mean that other games should be forgotten or ignored, specially when they both belong to different genres
Alex 2016년 3월 25일 오전 8시 15분 
I am so excited for this game to be published. If the teaser is any indication, this is exactly what I've been waiting for. I'm confused by the comments critisizing that other horror games have already been made (basically). Think if no one made another vampire movie, because one had already been made. Only one cartoony adventure game etc.

Some games do seem to have ripped off other games, with nothing particularly original to add of their own, I agree, but this most definitely doesn't seem like one of them. It seems like someone sat down and used their own imagination and wants to think something up, completely from scratch. This game to me seems to be incredibly inspired. Just as you can tell if a story was written from inspiration or simply from a good idea and the ability to execute it.

Take the time you need! Better to ensure a result that does the work and story justice, than rush it and compromise your creative integrity!
Skarktrol ™ 2016년 3월 2일 오전 5시 29분 
AgustinCordes: Thanks!
AgustinCordes  [작성자] 2016년 3월 1일 오후 6시 38분 
I'm not sure why this need to compare Asylum to Outlast, Amnesia, Layers of Fear et al. This isn't a race. We're not trying to compete against other titles. We have a thrilling and complex story for Asylum, we have a created a moody, believable game world and we're striving to provide an experience that feels unlike any other. Most importantly, an experience that has a lasting appeal -- a game that stays with you for a long time to come. That's what we're looking to achieve. Asylum won't be any better or worse because you played "successful horror game A, B or C". Such comparisons are baffling.

For the record, and coming from someone who loves and beta tested Amnesia: Asylum has *nothing* to do with Amnesia. I haven't played Layers of Fear either but heard good things of it -- still, not the same kind of game as Asylum. This is NOT a survival horror. Asylum is a good old fashioned adventure game.

Anyway, we're doing everything we can to release the game this year. Expect news soon.
Maister 2016년 2월 28일 오후 1시 39분 
When will this get realesed?
Skarktrol ™ 2016년 2월 28일 오전 9시 21분 
njuu:

Layers of Fear - This is the most perfect game in the history of the horror genre. And just one of the best games in history.
Skarktrol ™ 2016년 2월 28일 오전 9시 18분 
Дата выхода игры 2045 год. :-)
DramaQQ 2016년 2월 19일 오전 2시 20분 
it will be ~$30 ... we wait already 4 years, so I can also wait another 2-3 years till it will be sold for less then $5 dollars; Graphics are also not up-to-date, the graphics are not special anymore;
I dont see a difference between this game and Amnesia... explore/horror... just different story;
and all developer say: estimated gameplay is around 15 hrs... then we suddenly see: its just 2-4 hours :P...
and btw: Layers of Fear is out :P, so who cares about this game...
AgustinCordes  [작성자] 2016년 2월 5일 오후 5시 00분 
Regarding the pricing, Asylum can't really be compared with titles like Outlast and Amnesia -- they're different games with different goals. Heck, they're different genres! So it's not like we'd be trying to "fool customers" if we go with the $30 price tag. Considering the type of game, production values, and content offered in Asylum (with no less than 12-5 hours of gameplay estimated), it would be a fair price.

Then again, price in games is still the subject of heated discussion. Recently hundreds of players criticized The Witness with its $40 price tag and, after investing ~30 hours myself in the game, I think they're out of their minds. It's worth every penny for sure, and then some.

Anyway, I don't think we'll hit $30.
malienvictor2004 2016년 2월 4일 오전 7시 30분 
Duine 2016년 2월 3일 오후 11시 16분 
3 real asylums would have been constructed within the time you spent to develop this game :)
AgustinCordes  [작성자] 2016년 1월 18일 오전 5시 21분 
We're aiming at a $20-30 release price.
hue 2016년 1월 16일 오전 7시 02분 
how much does it cost
AgustinCordes  [작성자] 2016년 1월 12일 오후 1시 55분 
Hold on to your horses, everybody! We have more news coming soon. Believe it or not, we did more than the intro for the game. LOTS more, so we've got plenty to show. 2016 should be a very exciting year :)
DramaQQ 2016년 1월 12일 오전 11시 13분 
4 years later and what did we get? a driving car with a statue in it xD geeeez
_PREDATOR_ 2016년 1월 8일 오전 6시 26분 
Где игра!??!!...на дворе 2016 год уже...
Sonova 2015년 12월 31일 오전 8시 05분 
2015 has passed, but still no game.
Bjorn 2015년 12월 2일 오전 12시 42분 
looks sick
Anarchy99 2015년 10월 30일 오전 3시 33분 
i can't wait for this game! it looks so fun!
Skarktrol ™ 2015년 10월 21일 오후 12시 51분 
AgustinCordes: Thanks!
AgustinCordes  [작성자] 2015년 10월 21일 오후 12시 32분 
Remember to regularly check out the announcements section for updates! There's more coming.
Skarktrol ™ 2015년 10월 18일 오전 4시 28분 
Этот день не настанет никогда....
Szop 2015년 10월 9일 오전 10시 51분 
You keep us waiting... :D
kamyk 2015년 10월 8일 오후 10시 17분 
Wish this was gonna be a halloween release. It would be the perfect game to play. Yes I am still checking on it once in a while Agustin. :)

Glad I got a digital copy of Scratches when I did apparently :/
Wayfall 2015년 10월 3일 오전 11시 03분 
probably release this year or the next
https://en.wikipedia.org/wiki/Asylum_(2015_video_game)
Big Fat Wally Hyplex.co 2015년 10월 1일 오후 12시 06분 
this game is either dead or the constant delays killed the community
_PREDATOR_ 2015년 9월 28일 오후 2시 28분 
По ходу она не когда уже не выйдет!...
Polaris 2015년 9월 17일 오전 3시 03분 
Need some updates ! :D
Valdi 2015년 9월 10일 오후 3시 22분 
I back you guys 100% i've had my eye on you guys since i was introduced to scratches directors cut. i'll be here as long as it takes. you can count on it . take your time. as project ni says " you can't rush art" goodluck and godspeed.
AgustinCordes  [작성자] 2015년 9월 8일 오후 7시 00분 
Thank you! We won't reach perfection, but surely we're attempting to deliver the very best game we can. Asylum has already surpassed our expectations: when we began with the project, we couldn't even dream of reaching the levels of production the game features these days. Of course, we had to push the limits of our capabilities at the expense of constant delays. I understand the frustration and don't mind if people need to vent. At least we're putting our act together when it comes to posting updates and serious information about the status of the project.

Asylum will become a reality, and I'm absolutely positive it will also surpass your expectations!