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1,861 commenti
AgustinCordes  [autore] 12 ott, ore 12:08 
Showing up to reassure you that we're not dead is the least I can do! But, we're also preparing amazingly cool stuff to show you, if anything to make the wait a bit less painful :D

In all seriousness, Asylum is our dream project and we're making sure it's a game you'll cherish for years to come. Thank you for being so patient!
crazycupmuffin 10 ott, ore 6:34 
No, no. That's no probs. I understand it's hard to put a time on these things. That's why to kinda measure it I asked if it's close to being finished or not yet. But so long as we are aware, then that's fine. I'm just happy you's regularly nip in here to have a chat, and reassure us you's are still working away and aren't deceased lol.
Good luck with the work. And we all look forward to playing your game. :)
AgustinCordes  [autore] 10 ott, ore 6:09 
@crazycupmuffin, not this year, unfortunately, but most likely less than a year away. We have big news coming :)
crazycupmuffin 9 ott, ore 18:07 
How close are you's? I mean are we talking this year? Or at least a year away?
AgustinCordes  [autore] 27 set, ore 10:44 
@Candyman, yes, we certainly are. We don't update this Steam page often -- sorry about that -- but you can follow us on Facebook or Twitter for all the latest news. Check out our FB page for plenty of new videos and screens since then:
Candyman 27 set, ore 10:39 
Last update Oct. 21, 2015. Are they even still working on this game?
Ashley 7 set, ore 11:07 
"No jump scares, complex, multilayered story, and a truly terrifying experience."

It warms my heart ! keep going, I'm 100% confident.
Skarktrol ™ 22 ago, ore 15:12 
AgustinCordes, I understood you. I'm from Russia :) longtime fan of your creation, I wish you every success, be sure to wait for the game. Thank Agustin. :)
AgustinCordes  [autore] 22 ago, ore 10:28 
@Skarktrol, we're still developing the game. Sorry it's taking so darn long, we're pushing our resources (and our sanity) to their limits with this project, but we're confident, as always, that the wait will be worth it. Sorry as well for the radio silence -- we're still working on the sizable update I mentioned earlier that will feature a new gameplay video, full status report, and discussion of a tentative release date.

So yes, Asylum is very much going; we're working super hard to deliver the memorable game we promised, and double-extra-yes, it's 100% Lovecraftian through and through. No jump scares, complex, multilayered story, and a truly terrifying experience. More as soon as possible!
Skarktrol ™ 20 ago, ore 15:58 
AgustinCordes: The latest such issue, the game is still developing? or you wait for a certain day, for release? I just do not understand.
Smoky Quartz 13 lug, ore 14:47 
I hope this game will help fill the Lovecraft niche that is sorely lacking in good games
Crazy Cat ¡¡OMG!! 8 lug, ore 20:05 
Tiene muy buena pinta, y aparte es de Agentina que es pionera en el mercado del video game.
nelix82 16 giu, ore 23:47 
Going through all my favorited Greenlit games... glad to see this one is still going.
AgustinCordes  [autore] 9 giu, ore 10:56 
@Ew_ Why do you say the post hasn't been updated since 2013? We just happen to release new materials from Asylum a few months ago, with many more updates on Twitter and Facebook.

I'm getting ready for a "comeback" of sorts and preparing a livestream with new gameplay and announcements. Admittedly, the last gameplay video is a few years old, but the progress we've achieved since then is striking. Folks should be impressed with what we're about to show!
DramaQQ 9 giu, ore 9:30 
Posted 13 Sep, 2012 @ 3:28pm
Updated 6 Aug, 2013 @ 2:27pm
now we have 9 June, 2016... see you in 2017, 2018, when the next trailer comes: the entrance
vile80r 2 mag, ore 11:38 
I cannot wait for this game to come out. I have had two kids since the Kickstarter campaign. I really want to play this game!
Punished 3 apr, ore 20:14 
@dvz' If you even played scratches to begin with, you wouldn't compare this game with amnesia... This just shows how clueless you are. Layers of fear is out, sure, that's awesome! So what? What that has to do with anything? The bigger the pool of quality games the better! Just because one game is out, doesn't mean that other games should be forgotten or ignored, specially when they both belong to different genres
Alex 25 mar, ore 8:15 
I am so excited for this game to be published. If the teaser is any indication, this is exactly what I've been waiting for. I'm confused by the comments critisizing that other horror games have already been made (basically). Think if no one made another vampire movie, because one had already been made. Only one cartoony adventure game etc.

Some games do seem to have ripped off other games, with nothing particularly original to add of their own, I agree, but this most definitely doesn't seem like one of them. It seems like someone sat down and used their own imagination and wants to think something up, completely from scratch. This game to me seems to be incredibly inspired. Just as you can tell if a story was written from inspiration or simply from a good idea and the ability to execute it.

Take the time you need! Better to ensure a result that does the work and story justice, than rush it and compromise your creative integrity!
Skarktrol ™ 2 mar, ore 5:29 
AgustinCordes: Thanks!
AgustinCordes  [autore] 1 mar, ore 18:38 
I'm not sure why this need to compare Asylum to Outlast, Amnesia, Layers of Fear et al. This isn't a race. We're not trying to compete against other titles. We have a thrilling and complex story for Asylum, we have a created a moody, believable game world and we're striving to provide an experience that feels unlike any other. Most importantly, an experience that has a lasting appeal -- a game that stays with you for a long time to come. That's what we're looking to achieve. Asylum won't be any better or worse because you played "successful horror game A, B or C". Such comparisons are baffling.

For the record, and coming from someone who loves and beta tested Amnesia: Asylum has *nothing* to do with Amnesia. I haven't played Layers of Fear either but heard good things of it -- still, not the same kind of game as Asylum. This is NOT a survival horror. Asylum is a good old fashioned adventure game.

Anyway, we're doing everything we can to release the game this year. Expect news soon.
ŠvasAparat 28 feb, ore 13:39 
When will this get realesed?
Skarktrol ™ 28 feb, ore 9:21 

Layers of Fear - This is the most perfect game in the history of the horror genre. And just one of the best games in history.
Skarktrol ™ 28 feb, ore 9:18 
Дата выхода игры 2045 год. :-)
DramaQQ 19 feb, ore 2:20 
it will be ~$30 ... we wait already 4 years, so I can also wait another 2-3 years till it will be sold for less then $5 dollars; Graphics are also not up-to-date, the graphics are not special anymore;
I dont see a difference between this game and Amnesia... explore/horror... just different story;
and all developer say: estimated gameplay is around 15 hrs... then we suddenly see: its just 2-4 hours :P...
and btw: Layers of Fear is out :P, so who cares about this game...
AgustinCordes  [autore] 5 feb, ore 17:00 
Regarding the pricing, Asylum can't really be compared with titles like Outlast and Amnesia -- they're different games with different goals. Heck, they're different genres! So it's not like we'd be trying to "fool customers" if we go with the $30 price tag. Considering the type of game, production values, and content offered in Asylum (with no less than 12-5 hours of gameplay estimated), it would be a fair price.

Then again, price in games is still the subject of heated discussion. Recently hundreds of players criticized The Witness with its $40 price tag and, after investing ~30 hours myself in the game, I think they're out of their minds. It's worth every penny for sure, and then some.

Anyway, I don't think we'll hit $30.
Duine 3 feb, ore 23:16 
3 real asylums would have been constructed within the time you spent to develop this game :)
AgustinCordes  [autore] 18 gen, ore 5:21 
We're aiming at a $20-30 release price.
hue 16 gen, ore 7:02 
how much does it cost
AgustinCordes  [autore] 12 gen, ore 13:55 
Hold on to your horses, everybody! We have more news coming soon. Believe it or not, we did more than the intro for the game. LOTS more, so we've got plenty to show. 2016 should be a very exciting year :)
DramaQQ 12 gen, ore 11:13 
4 years later and what did we get? a driving car with a statue in it xD geeeez
_PREDATOR_ 8 gen, ore 6:26 
Где игра!??!!...на дворе 2016 год уже...
Sonova 31 dic 2015, ore 8:05 
2015 has passed, but still no game.
R ö l l o 2 dic 2015, ore 0:42 
looks sick
Anarchy99 30 ott 2015, ore 3:33 
i can't wait for this game! it looks so fun!
Skarktrol ™ 21 ott 2015, ore 12:51 
AgustinCordes: Thanks!
AgustinCordes  [autore] 21 ott 2015, ore 12:32 
Remember to regularly check out the announcements section for updates! There's more coming.
Skarktrol ™ 18 ott 2015, ore 4:28 
Этот день не настанет никогда....
Salter 9 ott 2015, ore 10:51 
You keep us waiting... :D
kamyk 8 ott 2015, ore 22:17 
Wish this was gonna be a halloween release. It would be the perfect game to play. Yes I am still checking on it once in a while Agustin. :)

Glad I got a digital copy of Scratches when I did apparently :/
Wayfall 3 ott 2015, ore 11:03 
probably release this year or the next
Big Fat Wally 1 ott 2015, ore 12:06 
this game is either dead or the constant delays killed the community
_PREDATOR_ 28 set 2015, ore 14:28 
По ходу она не когда уже не выйдет!...
Ragnar Lodbrok 17 set 2015, ore 3:03 
Need some updates ! :D
Valdi 10 set 2015, ore 15:22 
I back you guys 100% i've had my eye on you guys since i was introduced to scratches directors cut. i'll be here as long as it takes. you can count on it . take your time. as project ni says " you can't rush art" goodluck and godspeed.
AgustinCordes  [autore] 8 set 2015, ore 19:00 
Thank you! We won't reach perfection, but surely we're attempting to deliver the very best game we can. Asylum has already surpassed our expectations: when we began with the project, we couldn't even dream of reaching the levels of production the game features these days. Of course, we had to push the limits of our capabilities at the expense of constant delays. I understand the frustration and don't mind if people need to vent. At least we're putting our act together when it comes to posting updates and serious information about the status of the project.

Asylum will become a reality, and I'm absolutely positive it will also surpass your expectations!
Project Ni 8 set 2015, ore 18:36 
Thanks for the quick response! By the way don't take to heart whatever some people might say over the long development cycle of this game. You can't rush art. A quick release now before completion will not translate into a memorable game in the future and develop a following like Scratches did. I'm sure that the wait will be well worth it and in the end the game will be highly regarded. Take all the time you need for the perfection that your team strives for. :)
AgustinCordes  [autore] 8 set 2015, ore 9:48 
Regarding Scratches, the contract with the former publisher expired and prompted its removal from Steam. I'm analyzing the situation and trying by all means to bring back the game. Hope to have more news soon.
Project Ni 8 set 2015, ore 8:00 
It seems like Scratches was removed from Steam. Any info if the removal is permanent and why it was removed in the first place?
DramaQQ 3 set 2015, ore 1:32 
"posted: 13. September 2012"... now it's Sept. 2015 and I think it won't make it till Sept. 2016, so good that I didn't spend even a penny. Gonna just buy it when it's reduced to 1-2 Euro.

- unfollowed, unfavorited -