Dieses Spiel hat grünes Licht erhalten!

Die Community hat genug Interesse an diesem Spiel gezeigt. Valve ist nun mit diesem Entwickler in Kontakt getreten, um auf die Veröffentlichung auf Steam hinzuarbeiten.

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1,840 Kommentare
AgustinCordes  [Autor] 5. Feb. um 17:00 Uhr 
Regarding the pricing, Asylum can't really be compared with titles like Outlast and Amnesia -- they're different games with different goals. Heck, they're different genres! So it's not like we'd be trying to "fool customers" if we go with the $30 price tag. Considering the type of game, production values, and content offered in Asylum (with no less than 12-5 hours of gameplay estimated), it would be a fair price.

Then again, price in games is still the subject of heated discussion. Recently hundreds of players criticized The Witness with its $40 price tag and, after investing ~30 hours myself in the game, I think they're out of their minds. It's worth every penny for sure, and then some.

Anyway, I don't think we'll hit $30.
Duine 3. Feb. um 23:16 Uhr 
3 real asylums would have been constructed within the time you spent to develop this game :)
Lottapril 18. Jan. um 9:52 Uhr 
It should not be more than 20. Even the bests of the genre, Outlast, Amnesia etc., cost 19.99, expecting more would be fooling the customers.
AgustinCordes  [Autor] 18. Jan. um 5:21 Uhr 
We're aiming at a $20-30 release price.
CJ 16. Jan. um 7:02 Uhr 
how much does it cost
AgustinCordes  [Autor] 12. Jan. um 13:55 Uhr 
Hold on to your horses, everybody! We have more news coming soon. Believe it or not, we did more than the intro for the game. LOTS more, so we've got plenty to show. 2016 should be a very exciting year :)
njuu 12. Jan. um 11:13 Uhr 
4 years later and what did we get? a driving car with a statue in it xD geeeez
_PREDATOR_ 8. Jan. um 6:26 Uhr 
Где игра!??!!...на дворе 2016 год уже...
Palmio Fallocelli 31. Dez. 2015 um 8:05 Uhr 
2015 has passed, but still no game.
k1ngor 7.7 2. Dez. 2015 um 0:42 Uhr 
looks sick
Swade 30. Okt. 2015 um 3:33 Uhr 
i can't wait for this game! it looks so fun!
Skarktrol ™ 21. Okt. 2015 um 12:51 Uhr 
AgustinCordes: Thanks!
AgustinCordes  [Autor] 21. Okt. 2015 um 12:32 Uhr 
Remember to regularly check out the announcements section for updates! There's more coming.
Skarktrol ™ 18. Okt. 2015 um 4:28 Uhr 
Этот день не настанет никогда....
Lilith 9. Okt. 2015 um 10:51 Uhr 
You keep us waiting... :D
kamyk 8. Okt. 2015 um 22:17 Uhr 
Wish this was gonna be a halloween release. It would be the perfect game to play. Yes I am still checking on it once in a while Agustin. :)

Glad I got a digital copy of Scratches when I did apparently :/
Wayfall 3. Okt. 2015 um 11:03 Uhr 
probably release this year or the next
Eurl 1. Okt. 2015 um 12:06 Uhr 
this game is either dead or the constant delays killed the community
_PREDATOR_ 28. Sep. 2015 um 14:28 Uhr 
По ходу она не когда уже не выйдет!...
Dimebag Darrell 17. Sep. 2015 um 3:03 Uhr 
Need some updates ! :D
Valdi 10. Sep. 2015 um 15:22 Uhr 
I back you guys 100% i've had my eye on you guys since i was introduced to scratches directors cut. i'll be here as long as it takes. you can count on it . take your time. as project ni says " you can't rush art" goodluck and godspeed.
AgustinCordes  [Autor] 8. Sep. 2015 um 19:00 Uhr 
Thank you! We won't reach perfection, but surely we're attempting to deliver the very best game we can. Asylum has already surpassed our expectations: when we began with the project, we couldn't even dream of reaching the levels of production the game features these days. Of course, we had to push the limits of our capabilities at the expense of constant delays. I understand the frustration and don't mind if people need to vent. At least we're putting our act together when it comes to posting updates and serious information about the status of the project.

Asylum will become a reality, and I'm absolutely positive it will also surpass your expectations!
Project Ni 8. Sep. 2015 um 18:36 Uhr 
Thanks for the quick response! By the way don't take to heart whatever some people might say over the long development cycle of this game. You can't rush art. A quick release now before completion will not translate into a memorable game in the future and develop a following like Scratches did. I'm sure that the wait will be well worth it and in the end the game will be highly regarded. Take all the time you need for the perfection that your team strives for. :)
AgustinCordes  [Autor] 8. Sep. 2015 um 9:48 Uhr 
Regarding Scratches, the contract with the former publisher expired and prompted its removal from Steam. I'm analyzing the situation and trying by all means to bring back the game. Hope to have more news soon.
Project Ni 8. Sep. 2015 um 8:00 Uhr 
It seems like Scratches was removed from Steam. Any info if the removal is permanent and why it was removed in the first place?
njuu 3. Sep. 2015 um 1:32 Uhr 
"posted: 13. September 2012"... now it's Sept. 2015 and I think it won't make it till Sept. 2016, so good that I didn't spend even a penny. Gonna just buy it when it's reduced to 1-2 Euro.

- unfollowed, unfavorited -
AgustinCordes  [Autor] 24. Juli 2015 um 17:10 Uhr 
Yes, we're evil persons who devised a cunning 5-year plan to get money from poor unsuspecting fans of our previous and much beloved game Scratches. Every screenshot and video you've seen from Asylum is a mock-up. Haha, the joke's on you!

But seriously, here's a more detailed status update with things you may not have seen or heard: http://steamcommunity.com/sharedfiles/filedetails/updates/95795715/1437775833

Coming real soon is a new Steam page for Asylum with a dedicated forum and updated assets. Have a great weekend, all!
dander1493 24. Juli 2015 um 1:27 Uhr 
I heard about this game way back in 2012 and it's STILL not done? I feel like it's all a big con now. I bet they're not even making a game and just trying to get people's money.
-:Manspread:- 17. Juli 2015 um 19:31 Uhr 
Well Agustin posted on June 26th that they are close to beta. A release before Halloween would be nice (but doubtful I suppose).
malienvictor2004 17. Juli 2015 um 17:52 Uhr 
Lost interest in this. The last updates on kickstarter weren't very compelling that it doesn't state how much is complete. If I were ever to see this show up on steam, when ever that might be.
I'll probly just wait for user gameplay reviews and see if this will live up to the hype that so far doesn't seem phenominal.
Master Auratios♛ 10. Juli 2015 um 7:59 Uhr 
I still got nightmares about Scratches....... and believe me ..... its was soooo many years ago...... I wont play this game ..... but I will buy it :P
JDawgRiggz 8. Juli 2015 um 18:56 Uhr 
please release, i have played outlast and amnesia and i think it would be cool if it was more cinematic. not so stratigic
njuu 2. Juli 2015 um 0:54 Uhr 
that's why I never pay for a game before it's even finished... it's already YEARS ago
crysisheld 28. Juni 2015 um 14:18 Uhr 
Please release this game soon. The asylum looks so great, creepy, spooky whatever. please, please, please...
AgustinCordes  [Autor] 26. Juni 2015 um 10:55 Uhr 
I honestly don't want to create false expectations, so most likely no. We are, however, getting real close to a beta. I'll post more news as soon as I can!
The Grave Robber 26. Juni 2015 um 9:43 Uhr 
I'm a fan of "Stalker of Chernobyl" - it took the people involved in it's production well over 5 years to make and when it was released - it was released I believe under pressure from the public who were fed up with waiting as well as other problems with the programmers. The game was released and it had too many bugs in it, they needed another 6 months to a year in my opinion but even so the game I thought was brilliant. Exploring so many nucular damaged buildings, the city of Pripyat as well as the Chenobyl reactor itself. So don't release this until it truly is right otherwise it will receive poor reviews which will put all the hard work in the shade particularly as there are other quality games to play in the meantime. I have just purchased "Life Is Strange" and that according to reviews should keep me well happy for some while. Having said that it would be just nice to know if you think that "Asylum" will be out this year or not considering we're almost into July.
AgustinCordes  [Autor] 26. Juni 2015 um 8:10 Uhr 
@Portugieser: It's true, we're not updating our website that often. It's dated and clunky, and the intention is to modernize it but right now we're focusing on completing the game as soon as possible. That said, we're often updating Facebook, Twitter, Kickstarter, and I come here every day to answer inquiries. As for Asylum itself, our backers are already testing it so it's 100% happening for real. I'm really, really sorry about the delay, but we're determined to make the game we want (and I'm sure YOU want to play as well).
Portugieser 26. Juni 2015 um 0:20 Uhr 
Guys, you keep promising and promising since years. Big words here as well from Agustin ... but it is hard to believe anymore. The offical webapge news site has no entries since long. An advise: if you have no idea / funds, do not keep promising. You just ruin your credibility. And why the hell you start a new project? You should really focus finishing this and publish something to gain trust in your community...
AgustinCordes  [Autor] 24. Juni 2015 um 18:28 Uhr 
Yup, it's massive. And remarkably detailed, which is why it's taking so darn long. But we're getting there! Although, keep in mind that Asylum will be more classic adventure than a fully explorative game -- certainly among the lines of Serena, but with more interaction, puzzles, and the addition of non-playable characters :)
The Grave Robber 24. Juni 2015 um 16:27 Uhr 
Thanks a lot for your reply Augustin, yes I'm enjoying Serena very much. I had my first taste of first person exploration games with "Gone Home" - a game that I rate immensely and I'm desperate to find other games like it. I came across "Homesick" enjoyed it but far too short for the money....... but now I've come across "Asylum" - a 100 rooms you say? Now I'm really waiting for this to be released - get to us fella, get it to us :)
AgustinCordes  [Autor] 24. Juni 2015 um 15:00 Uhr 
@ŦĦĒ ĢŖÀVĒ ŖŌßßĒŖ, it's a rather curious thing: the name was inspired by Lovecraft's The Rats in the Wall, in which the "actual" Hanwell Asylum is mentioned. However, *our* Hanwell Mental Institute has nothing to do with the real place. It's supposed to be a minor reference to Lovecraft, but it's amusing how people have been confusing the asylum, to the point where we've got serious requests for admittance in our www.Hanwell.org homepage.

The Hanwell Institute in Asylum has been mostly inspired by the Taunton State Hospital in Massachusetts. Incidentally, the Institute is located in the fabled town of Kingsport, but we probably won't mention this fact in the game itself.

PS: Hope you're enjoying Serena :)
The Grave Robber 24. Juni 2015 um 13:41 Uhr 
Is this game set in Hanwell Mental Asylum in West London? The game page looks very much like the early photos of the asylum at Hanwell.
dale the radacool gamer 18. Juni 2015 um 19:58 Uhr 
thank you im really exicted cant wait
AgustinCordes  [Autor] 18. Juni 2015 um 17:31 Uhr 
@gaming with dale: Yes, and it was announced well before Greenlight. We're truly sorry about the awful delay but Asylum is shaping to be a uniquely frightening experience and endlessly repayable. You can't imagine the amount of detail and backstory that we're putting into this game. I can't confirm a release date but I promise solid updates and news soon. Thank you for your patience!
dale the radacool gamer 18. Juni 2015 um 16:05 Uhr 
whens it coming out?
AgustinCordes  [Autor] 18. Juni 2015 um 15:17 Uhr 
@gaming with dale: No, it isn't.
dale the radacool gamer 18. Juni 2015 um 13:36 Uhr 
this game is dead
jonnyrock 8. Juni 2015 um 6:39 Uhr 
"I'm Rael!!" Just kidding. Can barely wait much longer for the debut of Asylum!
AgustinCordes  [Autor] 5. Juni 2015 um 16:01 Uhr 
@Skartrol: Я обещаю, ваши деньги будут стоить он. Мы работаем каждый день, чтобы обеспечить Asylum живет до ожиданий поклонников :)

(if that doesn't make sense, blame Google Translate)