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Asylum
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1,862 opmerkingen
Skarktrol ™ 1 nov om 10:50vm 
AgustinCordes: Greetings. Augustine, how you feel about the fact that your game "Rustle" film will be released soon!
AgustinCordes  [auteur] 12 okt om 12:08nm 
Showing up to reassure you that we're not dead is the least I can do! But, we're also preparing amazingly cool stuff to show you, if anything to make the wait a bit less painful :D

In all seriousness, Asylum is our dream project and we're making sure it's a game you'll cherish for years to come. Thank you for being so patient!
crazycupmuffin 10 okt om 6:34vm 
No, no. That's no probs. I understand it's hard to put a time on these things. That's why to kinda measure it I asked if it's close to being finished or not yet. But so long as we are aware, then that's fine. I'm just happy you's regularly nip in here to have a chat, and reassure us you's are still working away and aren't deceased lol.
Good luck with the work. And we all look forward to playing your game. :)
AgustinCordes  [auteur] 10 okt om 6:09vm 
@crazycupmuffin, not this year, unfortunately, but most likely less than a year away. We have big news coming :)
crazycupmuffin 9 okt om 6:07nm 
How close are you's? I mean are we talking this year? Or at least a year away?
AgustinCordes  [auteur] 27 sep om 10:44vm 
@Candyman, yes, we certainly are. We don't update this Steam page often -- sorry about that -- but you can follow us on Facebook or Twitter for all the latest news. Check out our FB page for plenty of new videos and screens since then: https://www.facebook.com/Senscape/
Candyman 27 sep om 10:39vm 
Last update Oct. 21, 2015. Are they even still working on this game?
Ashley 7 sep om 11:07vm 
"No jump scares, complex, multilayered story, and a truly terrifying experience."

It warms my heart ! keep going, I'm 100% confident.
Skarktrol ™ 22 aug om 3:12nm 
AgustinCordes, I understood you. I'm from Russia :) longtime fan of your creation, I wish you every success, be sure to wait for the game. Thank Agustin. :)
AgustinCordes  [auteur] 22 aug om 10:28vm 
@Skarktrol, we're still developing the game. Sorry it's taking so darn long, we're pushing our resources (and our sanity) to their limits with this project, but we're confident, as always, that the wait will be worth it. Sorry as well for the radio silence -- we're still working on the sizable update I mentioned earlier that will feature a new gameplay video, full status report, and discussion of a tentative release date.

So yes, Asylum is very much going; we're working super hard to deliver the memorable game we promised, and double-extra-yes, it's 100% Lovecraftian through and through. No jump scares, complex, multilayered story, and a truly terrifying experience. More as soon as possible!
Skarktrol ™ 20 aug om 3:58nm 
AgustinCordes: The latest such issue, the game is still developing? or you wait for a certain day, for release? I just do not understand.
Smoky Quartz 13 jul om 2:47nm 
I hope this game will help fill the Lovecraft niche that is sorely lacking in good games
Crazy Cat ¡¡OMG!! 8 jul om 8:05nm 
Tiene muy buena pinta, y aparte es de Agentina que es pionera en el mercado del video game.
nelix82 16 jun om 11:47nm 
Going through all my favorited Greenlit games... glad to see this one is still going.
AgustinCordes  [auteur] 9 jun om 10:56vm 
@Ew_ Why do you say the post hasn't been updated since 2013? We just happen to release new materials from Asylum a few months ago, with many more updates on Twitter and Facebook.

I'm getting ready for a "comeback" of sorts and preparing a livestream with new gameplay and announcements. Admittedly, the last gameplay video is a few years old, but the progress we've achieved since then is striking. Folks should be impressed with what we're about to show!
Ew_ 9 jun om 9:30vm 
Posted 13 Sep, 2012 @ 3:28pm
Updated 6 Aug, 2013 @ 2:27pm
now we have 9 June, 2016... see you in 2017, 2018, when the next trailer comes: the entrance
vile80r 2 mei om 11:38vm 
I cannot wait for this game to come out. I have had two kids since the Kickstarter campaign. I really want to play this game!
Punished 3 apr om 8:14nm 
@dvz' If you even played scratches to begin with, you wouldn't compare this game with amnesia... This just shows how clueless you are. Layers of fear is out, sure, that's awesome! So what? What that has to do with anything? The bigger the pool of quality games the better! Just because one game is out, doesn't mean that other games should be forgotten or ignored, specially when they both belong to different genres
Alex 25 mrt om 8:15vm 
I am so excited for this game to be published. If the teaser is any indication, this is exactly what I've been waiting for. I'm confused by the comments critisizing that other horror games have already been made (basically). Think if no one made another vampire movie, because one had already been made. Only one cartoony adventure game etc.

Some games do seem to have ripped off other games, with nothing particularly original to add of their own, I agree, but this most definitely doesn't seem like one of them. It seems like someone sat down and used their own imagination and wants to think something up, completely from scratch. This game to me seems to be incredibly inspired. Just as you can tell if a story was written from inspiration or simply from a good idea and the ability to execute it.

Take the time you need! Better to ensure a result that does the work and story justice, than rush it and compromise your creative integrity!
Skarktrol ™ 2 mrt om 5:29vm 
AgustinCordes: Thanks!
AgustinCordes  [auteur] 1 mrt om 6:38nm 
I'm not sure why this need to compare Asylum to Outlast, Amnesia, Layers of Fear et al. This isn't a race. We're not trying to compete against other titles. We have a thrilling and complex story for Asylum, we have a created a moody, believable game world and we're striving to provide an experience that feels unlike any other. Most importantly, an experience that has a lasting appeal -- a game that stays with you for a long time to come. That's what we're looking to achieve. Asylum won't be any better or worse because you played "successful horror game A, B or C". Such comparisons are baffling.

For the record, and coming from someone who loves and beta tested Amnesia: Asylum has *nothing* to do with Amnesia. I haven't played Layers of Fear either but heard good things of it -- still, not the same kind of game as Asylum. This is NOT a survival horror. Asylum is a good old fashioned adventure game.

Anyway, we're doing everything we can to release the game this year. Expect news soon.
Quodox 28 feb om 1:39nm 
When will this get realesed?
Skarktrol ™ 28 feb om 9:21vm 
njuu:

Layers of Fear - This is the most perfect game in the history of the horror genre. And just one of the best games in history.
Skarktrol ™ 28 feb om 9:18vm 
Дата выхода игры 2045 год. :-)
Ew_ 19 feb om 2:20vm 
it will be ~$30 ... we wait already 4 years, so I can also wait another 2-3 years till it will be sold for less then $5 dollars; Graphics are also not up-to-date, the graphics are not special anymore;
I dont see a difference between this game and Amnesia... explore/horror... just different story;
and all developer say: estimated gameplay is around 15 hrs... then we suddenly see: its just 2-4 hours :P...
and btw: Layers of Fear is out :P, so who cares about this game...
AgustinCordes  [auteur] 5 feb om 5:00nm 
Regarding the pricing, Asylum can't really be compared with titles like Outlast and Amnesia -- they're different games with different goals. Heck, they're different genres! So it's not like we'd be trying to "fool customers" if we go with the $30 price tag. Considering the type of game, production values, and content offered in Asylum (with no less than 12-5 hours of gameplay estimated), it would be a fair price.

Then again, price in games is still the subject of heated discussion. Recently hundreds of players criticized The Witness with its $40 price tag and, after investing ~30 hours myself in the game, I think they're out of their minds. It's worth every penny for sure, and then some.

Anyway, I don't think we'll hit $30.
Duine 3 feb om 11:16nm 
3 real asylums would have been constructed within the time you spent to develop this game :)
AgustinCordes  [auteur] 18 jan om 5:21vm 
We're aiming at a $20-30 release price.
hue 16 jan om 7:02vm 
how much does it cost
AgustinCordes  [auteur] 12 jan om 1:55nm 
Hold on to your horses, everybody! We have more news coming soon. Believe it or not, we did more than the intro for the game. LOTS more, so we've got plenty to show. 2016 should be a very exciting year :)
Ew_ 12 jan om 11:13vm 
4 years later and what did we get? a driving car with a statue in it xD geeeez
_PREDATOR_ 8 jan om 6:26vm 
Где игра!??!!...на дворе 2016 год уже...
Sonova 31 dec 2015 om 8:05vm 
2015 has passed, but still no game.
MNE™ Rollo 2 dec 2015 om 12:42vm 
looks sick
Anarchy99 30 okt 2015 om 3:33vm 
i can't wait for this game! it looks so fun!
Skarktrol ™ 21 okt 2015 om 12:51nm 
AgustinCordes: Thanks!
AgustinCordes  [auteur] 21 okt 2015 om 12:32nm 
Remember to regularly check out the announcements section for updates! There's more coming.
Skarktrol ™ 18 okt 2015 om 4:28vm 
Этот день не настанет никогда....
Hasta la vista, fucknut. 9 okt 2015 om 10:51vm 
You keep us waiting... :D
kamyk 8 okt 2015 om 10:17nm 
Wish this was gonna be a halloween release. It would be the perfect game to play. Yes I am still checking on it once in a while Agustin. :)

Glad I got a digital copy of Scratches when I did apparently :/
Wayfall 3 okt 2015 om 11:03vm 
probably release this year or the next
https://en.wikipedia.org/wiki/Asylum_(2015_video_game)
Big Fat Wally 1 okt 2015 om 12:06nm 
this game is either dead or the constant delays killed the community
_PREDATOR_ 28 sep 2015 om 2:28nm 
По ходу она не когда уже не выйдет!...
Ragnar Lodbrok 17 sep 2015 om 3:03vm 
Need some updates ! :D
Valdi 10 sep 2015 om 3:22nm 
I back you guys 100% i've had my eye on you guys since i was introduced to scratches directors cut. i'll be here as long as it takes. you can count on it . take your time. as project ni says " you can't rush art" goodluck and godspeed.
AgustinCordes  [auteur] 8 sep 2015 om 7:00nm 
Thank you! We won't reach perfection, but surely we're attempting to deliver the very best game we can. Asylum has already surpassed our expectations: when we began with the project, we couldn't even dream of reaching the levels of production the game features these days. Of course, we had to push the limits of our capabilities at the expense of constant delays. I understand the frustration and don't mind if people need to vent. At least we're putting our act together when it comes to posting updates and serious information about the status of the project.

Asylum will become a reality, and I'm absolutely positive it will also surpass your expectations!
Project Ni 8 sep 2015 om 6:36nm 
Thanks for the quick response! By the way don't take to heart whatever some people might say over the long development cycle of this game. You can't rush art. A quick release now before completion will not translate into a memorable game in the future and develop a following like Scratches did. I'm sure that the wait will be well worth it and in the end the game will be highly regarded. Take all the time you need for the perfection that your team strives for. :)
AgustinCordes  [auteur] 8 sep 2015 om 9:48vm 
Regarding Scratches, the contract with the former publisher expired and prompted its removal from Steam. I'm analyzing the situation and trying by all means to bring back the game. Hope to have more news soon.
Project Ni 8 sep 2015 om 8:00vm 
It seems like Scratches was removed from Steam. Any info if the removal is permanent and why it was removed in the first place?