Dilapidation: Part 2
85 σχόλια
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clutterArranger 11 Ιουλ @ 10:19μμ 
Hey, i managed to bypass the part with 2 dots. Here is how. Somehow land on that thin breakable glasses bottom edge (i did it by flinging from outside). Pop a blue portal to somewhere beyond the gap. Hop inside(the side with laser). Pop orange portal to laser. Walk in. Replace blue to open 2 dot door. Use your already claimed ball to gain the laser cube from there. Walk out with both without solving the rest of 2-dot room. Now you have 1 old 1 new laser cube. 1 ball. And laser on your portal. So you can finish the map. You should somehow make that edge unlandible. Maybe adding killer lazer to bottom half can help. So you can still pass with faith plate. But cant stay on edge somehow. But cool map!
upgrayedd 8 Ιουν @ 11:21πμ 
love it!!!

aniretak92 10 Απρ @ 9:25μμ 
If I hadn't looked up a walkthrough, I would NEVER have known that glass was breakable. Ever. Something I'm noticing in these maps is that there is a serious lack of clues when we're expected to do something weird.
Rock 'n' Roll 20 Φεβ @ 8:34πμ 
the best of
Chelliste 28 Νοε, 2014 @ 1:48πμ 
Spent too much time trying to dislodge that companion cube from the ceiling near the exit. It's just there for decoration, won't budge, though I found a way to grab it (if it could budge). The key to the whole thing for me was the faith plate. Once I used that correctly, everything else flowed.
PaperTib 24 Ιουλ, 2014 @ 6:35πμ 
TS_Mind_Swept 23 Ιουλ, 2014 @ 2:30μμ 
there was a bit i had to do, but it was kind of fun. I didn't get stuck on this one like the others and I think this is the best chamber so far. 8.5/10
Natsuke 16 Ιουλ, 2014 @ 9:28πμ 
Had a lot of fun with the "A-HA" moments in this one.
mailjohnmorris 19 Μαϊ, 2014 @ 12:48μμ 
Enjoyable test chamber!
joe 13 Μαϊ, 2014 @ 5:04πμ 
Beautiful but I found this an annoying backwards and forwards carrying three objects boring and unneccessary.
ZAEROS 5 Μαϊ, 2014 @ 7:30πμ 
My heart sank when I saw the portable wall behind the dropper in room 2 was gone! Took some time to find a work-round but got there eventually.Great fun again, Thank you.
BerSeeker 2 Μαϊ, 2014 @ 9:35πμ 
good map. but wall on top of room 3 need to be unportalable. you can shot from the first laser room to top of this wall. after grabbed the sphere and grab the first cube and cube from room 2, open room 3 and finishing the level without going through room 2 feezzlers
Spider 3 Μαρ, 2014 @ 12:19μμ 
LoneWolf2056 how can i make the test chaber all destructed,with plants groing and stuff??
I realy like to now pls.
mihai.la.cetatea 21 Φεβ, 2014 @ 6:50μμ 
first map i just gave up on
NuclearDoomMuffin 13 Φεβ, 2014 @ 3:13μμ 
hijo de la traya 1 Φεβ, 2014 @ 3:42πμ 
long and funny chamber
ZAEROS 6 Ιαν, 2014 @ 7:08πμ 
I failed to complete this Xmas 2012 and just came back to it.This time I realised bits of Portable surfaces were hittable although obscure and managed to scrape through. Good map,Enjoyed a lot, Thank you.
herbusmc 25 Δεκ, 2013 @ 10:09μμ 
Very nice. Thanks!
LoneWolf2056  [Δημιουργός] 16 Δεκ, 2013 @ 11:15πμ 
Well if you find cubestacking more enjoyable then thats up to you.
Eagleshadow 16 Δεκ, 2013 @ 11:06πμ 
I found a way to skip a large part of the level, here is my replay: {Ο ΣΥΝΔΕΣΜΟΣ ΑΦΑΙΡΕΘΗΚΕ}http://www.mediafire.com/download/tnc8tm58ixz6crw/my_demo42.dem
Eagleshadow 16 Δεκ, 2013 @ 10:04πμ 
Utilising funnel to find out this companion cube can't be grabbed for some reason was extremly annoying. http://i.imgur.com/NmsY8zB.jpg
sealed interface 1 Δεκ, 2013 @ 8:10μμ 
Buttons don't work.
-[H]-[S.T.A.L.K.E.R.] jackloko99 26 Νοε, 2013 @ 8:53μμ 
nice chamber, very fun, thanks
fitzgerald_bd 23 Νοε, 2013 @ 3:38μμ 
Agreed with Leedavis more process than puzzle
Richard L 22 Νοε, 2013 @ 11:52πμ 
Well done.
mechtakendall 4 Νοε, 2013 @ 3:53μμ 
Good level, but was pretty easy to solve. Design 8/10 Difficulty 4/10
n1k0s 22 Οκτ, 2013 @ 12:36πμ 
LeeDavis 13 Οκτ, 2013 @ 12:15μμ 
More of a process then a puzzle.
lukasz0291 5 Σεπ, 2013 @ 2:34μμ 
great map, really enjoyed it
Nox Deleo 20 Αυγ, 2013 @ 2:09πμ 
Very nice.
Prawn Prince 14 Αυγ, 2013 @ 12:44μμ 
Really liked it!
AMG | Aggressive Nanner 13 Αυγ, 2013 @ 6:10μμ 
Ya i didnt need the lazer wall part of the map to finish it
MissBaek 12 Ιουλ, 2013 @ 8:57πμ 
Great exit
EvilHeavy™ 9 Ιουλ, 2013 @ 8:27μμ 
I fkin hate shooting through glass. It's bs as to where you can shoot through and where you cant.
Yutani 13 Ιουν, 2013 @ 4:04πμ 
enjoyed this one, thanks!
Ravoria 3 Ιουν, 2013 @ 9:08πμ 
Final room, with the funnel, could be better; I kept going into the funnel and trying to shoot thrugh the laserfield, which was quite difficult (not realizing this wouldn't work). You should remove the panel that makes that possible
Extragamer 3 Ιουν, 2013 @ 12:41πμ 
Great test!
Uglee 31 Μαϊ, 2013 @ 2:08μμ 
The top window didn't seem brakable, didn't show as half-broken, so I spent more time looking for a solution until I finally broke it with the cube dropped on the faith plate.
SvS 31 Μαϊ, 2013 @ 6:13πμ 
also very nice
Bayram 9 Μαϊ, 2013 @ 6:34πμ 
Very nice again, thumbs up! I would agree with the "Medium Difficulty" rating. I wasted some time trying to get the companion cube, but it seems to be fixed in place.
wildgoosespeeder 7 Μαϊ, 2013 @ 9:56πμ 
I agree with Unserious Business.

This one was easy and felt long. Overall OK but tedious.
Bryan Gabriel 10 Απρ, 2013 @ 11:12πμ 
I got stuck!!! Like, I was trapped!! I was THIS close to beating it!

I put the cube in the funnel to go up to the button on the ceiling, but it didn't go in right. So I go into the funnel to fix it and I ended up trapped between the cube and the button! I can't get out Dx

Other than that, fantastic map! But blarg being stuck. Oh, and I totally saw the Companion Cube at the end :3
Unserious Business 4 Απρ, 2013 @ 3:34μμ 
Couple of maybe shortcuts: Someone already mentioned jumping back through the broken glass window . I also found that the third room was disappointingly simple (compared to the nifty second one), and so I think I broke it: I had two reflection cubes and a sphere. I used one reflection cube to hit the laser target, then I carried the second cube over the fizzler, and while by the exit door set up the tractor beam.
LoneWolf2056  [Δημιουργός] 2 Απρ, 2013 @ 6:00μμ 
@Selyp Thanks, im really enjoying your playthroughs and commentary ^_^
Selyp 2 Απρ, 2013 @ 5:56μμ 
Loving this series - here is my playthrough https://www.youtube.com/watch?v=9-vz6DsmCVE
mood3rd 26 Μαρ, 2013 @ 10:51πμ 
another good map.
when finished, it DID go to the thumbs up option.
unlike your last map.
glass is unbreakable in the basic editor, so I wonder if this caught people out ?
to go into part 3, I used the laser from the start.
so had a reflector, that I did not need for 3.
good exit, faster than a lift :)
NiclO (- - ) 22 Μαρ, 2013 @ 2:45πμ 
Great map, cheers!
Pilchardo 3 Μαρ, 2013 @ 8:40πμ 
Amazing work again. Not as difficult as part 1 which was a relief for my aching brain.
LoneWolf2056  [Δημιουργός] 21 Φεβ, 2013 @ 3:08μμ 
@Dr. Krunklehorn thats a really cool solution, i'll keep it as an alternate one.
Dr. Krunklehorn 21 Φεβ, 2013 @ 12:52μμ 
I'm loving the series so far, but just so you know this chamber can be bypassed.

After you use the sphere to get laser cube 2, take them both back and put them on the buttons in the main area and connect two portals like this: http://filesmelt.com/dl/bypass1.jpg

Now jump out and curl around back through the hole where the glass originally was. Fire a blue portal at the wall the laser points at, take laser cube 1 through and your done.

You now have all tools required and portal control over the laser allowing you to press on to the final area without ever even thinking about the 2nd one: http://filesmelt.com/dl/bypass2.jpg