Portal 2
Dilapidation: Part 2
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99 opmerkingen
shadowripper8 20 feb om 13:13 
I loved it until I put the wrong cube to the room and got myself all stuck and really didnt feel like repeating the #2 steps.
torax+***** 16 feb om 4:47 
Now I will have to play through all of the maps in this series. Let's just hope I don't do them all in one sitting. :)
Petutski 16 jan om 5:07 
Fun map. Great looking. Thanks!
HugoBDesigner 27 nov 2016 om 12:01 
Nice puzzle, I love the aesthetics. Thanks for making!
D-day 3 sep 2016 om 8:56 
wow,好图!!!!
dv8skp 8 apr 2016 om 18:28 
What a toughie, Thought i'd never finish. Thanks
Zuntak 23 mrt 2016 om 12:24 
It is getting better and better, I was especially amaized by the breaking of the glass in the begining
Spaceminnow 9 mrt 2016 om 2:00 
Easier than part 1 in my opinion. I tried to get the companion cube. I guess it's just for show. I was very close to it and it didn't react to the e key at all...
GRgoldfish 23 feb 2016 om 17:14 
i don't know if im just getting used to your tests but this felt like it was a lot easier then the first two
wanderlusT 18 jan 2016 om 15:29 
@TS_Mind_Swept, damn you are not only all over youtube, but steam too?
MASTR_CHIEF_2025 23 dec 2015 om 8:13 
VERT interesting
gillianstarr 4 nov 2015 om 5:45 
difficult. I thought that I had goofed when I was finally able to get locked door open ( ane then fhe floor collapses? tricky, tricky.
lfairban 19 aug 2015 om 21:00 
Very good. It took a lot longer than it should have, I kept walking up unproductive paths.
clutterArranger 11 jul 2015 om 22:19 
Hey, i managed to bypass the part with 2 dots. Here is how. Somehow land on that thin breakable glasses bottom edge (i did it by flinging from outside). Pop a blue portal to somewhere beyond the gap. Hop inside(the side with laser). Pop orange portal to laser. Walk in. Replace blue to open 2 dot door. Use your already claimed ball to gain the laser cube from there. Walk out with both without solving the rest of 2-dot room. Now you have 1 old 1 new laser cube. 1 ball. And laser on your portal. So you can finish the map. You should somehow make that edge unlandible. Maybe adding killer lazer to bottom half can help. So you can still pass with faith plate. But cant stay on edge somehow. But cool map!
upgrayedd 8 jun 2015 om 11:21 
love it!!!

Ani 10 apr 2015 om 21:25 
If I hadn't looked up a walkthrough, I would NEVER have known that glass was breakable. Ever. Something I'm noticing in these maps is that there is a serious lack of clues when we're expected to do something weird.
Rock 'n' Roll 20 feb 2015 om 8:34 
the best of
Chelliste 28 nov 2014 om 1:48 
Spent too much time trying to dislodge that companion cube from the ceiling near the exit. It's just there for decoration, won't budge, though I found a way to grab it (if it could budge). The key to the whole thing for me was the faith plate. Once I used that correctly, everything else flowed.
PaperTib 24 jul 2014 om 6:35 
good
TS_Mind_Swept 23 jul 2014 om 14:30 
there was a bit i had to do, but it was kind of fun. I didn't get stuck on this one like the others and I think this is the best chamber so far. 8.5/10
Natsuke 16 jul 2014 om 9:28 
Had a lot of fun with the "A-HA" moments in this one.
mailjohnmorris 19 mei 2014 om 12:48 
Enjoyable test chamber!
joe 13 mei 2014 om 5:04 
Beautiful but I found this an annoying backwards and forwards carrying three objects boring and unneccessary.
ZAEROS 5 mei 2014 om 7:30 
My heart sank when I saw the portable wall behind the dropper in room 2 was gone! Took some time to find a work-round but got there eventually.Great fun again, Thank you.
[PAF]BerSeeker 2 mei 2014 om 9:35 
good map. but wall on top of room 3 need to be unportalable. you can shot from the first laser room to top of this wall. after grabbed the sphere and grab the first cube and cube from room 2, open room 3 and finishing the level without going through room 2 feezzlers
Adryll 3 mrt 2014 om 12:19 
LoneWolf2056 how can i make the test chaber all destructed,with plants groing and stuff??
I realy like to now pls.
mihai.la.cetatea 21 feb 2014 om 18:50 
first map i just gave up on
NuclearDoomMuffin 13 feb 2014 om 15:13 
YOU MONSTER! THEY`RE ON OF US!
Turmion Kätilöt 1 feb 2014 om 3:42 
long and funny chamber
ZAEROS 6 jan 2014 om 7:08 
I failed to complete this Xmas 2012 and just came back to it.This time I realised bits of Portable surfaces were hittable although obscure and managed to scrape through. Good map,Enjoyed a lot, Thank you.
herbusmc 25 dec 2013 om 22:09 
Very nice. Thanks!
LoneWolf2056  [auteur] 16 dec 2013 om 11:15 
Well if you find cubestacking more enjoyable then thats up to you.
Eagleshadow 16 dec 2013 om 11:06 
I found a way to skip a large part of the level, here is my replay: {LINK VERWIJDERD}
Eagleshadow 16 dec 2013 om 10:04 
Utilising funnel to find out this companion cube can't be grabbed for some reason was extremly annoying. http://i.imgur.com/NmsY8zB.jpg
sealedinterface 1 dec 2013 om 20:10 
Buttons don't work.
[S.T.A.L.K.E.R.] jackloko99 26 nov 2013 om 20:53 
nice chamber, very fun, thanks
fitzgerald_bd 23 nov 2013 om 15:38 
Agreed with Leedavis more process than puzzle
Richard L 22 nov 2013 om 11:52 
Well done.
mechtakendall 4 nov 2013 om 15:53 
Good level, but was pretty easy to solve. Design 8/10 Difficulty 4/10
n1k0s 22 okt 2013 om 0:36 
Nice!
LeeDavis 13 okt 2013 om 12:15 
More of a process then a puzzle.
lukasz0291 5 sep 2013 om 14:34 
great map, really enjoyed it
Nox Deleo 20 aug 2013 om 2:09 
Very nice.
Shrimp Loco 14 aug 2013 om 12:44 
Really liked it!
AMG | Aggressive Nanner 13 aug 2013 om 18:10 
Ya i didnt need the lazer wall part of the map to finish it
Ji-Soo 12 jul 2013 om 8:57 
Great exit
EvilHeavy™ 9 jul 2013 om 20:27 
I fkin hate shooting through glass. It's bs as to where you can shoot through and where you cant.
Yutani 13 jun 2013 om 4:04 
enjoyed this one, thanks!
Ravoria 3 jun 2013 om 9:08 
Final room, with the funnel, could be better; I kept going into the funnel and trying to shoot thrugh the laserfield, which was quite difficult (not realizing this wouldn't work). You should remove the panel that makes that possible