Portal 2
MultiPortal
95 件のコメント
magnosud 2023年7月6日 15時37分 
COOL
magnosud 2023年7月6日 15時37分 
THAT IS SO FIRE ITS SO GOOD
Ещькере Йомка 2022年9月9日 6時09分 
cool map
PhantomEye 2022年4月9日 6時12分 
Cool map! Love the puzzles
Crazy Owl 2021年5月5日 6時26分 
How did you make the multiportal? Cuz it could be used to make a time portal or something
Rose 2020年8月10日 14時11分 
How beat chamber 2
SL33P3R 2014年8月13日 9時56分 
This map is good, but in the 2nd test, the faith plate was backwards. So when the cube dropped onto the faith plate, the animation was flinging away from you, but the cube went flying towards you.
wildgoosespeeder 2014年8月6日 17時13分 
This map is OK, but has several problems that I can understand why many people couldn't complete the map.

Rooms:
1. Nice introduction. I thought you would have figured out how to use Atlas and P-Body's portals in this map and not use a crude method of creating a new portal pair with different colors, all through Hammer.
2. I kept stepping on the aerial faith plate and killing myself just trying to explore and think!
3. I kept thinking getting the second laser cube would require both sets of portals and the laser to go through all of them. I bet I am not alone. It eventually occured to me to raise the cube to send the laser 90 degrees to drop the second cube.
CoolDudeClem 2013年11月13日 19時00分 
Great concept! The first and second rooms weren't too hard but I can't figure the last room out, I think I'm supposed to fling my self out of "the wall above the door and across from the door" to get the first lazer cube but I've no idea how to do that.
Unowninator 2013年9月6日 10時55分 
Nice concept.
Whisper 2013年7月15日 9時35分 
sooo confusing... but well done. the second chamber was actually the hardest for me.
Sunroses 2013年6月22日 12時10分 
Could you tell me how to recolor portal ids 2 and 3? I was thinking of modifying this concept a bit (the mechanics of switching devices will be a bit different) and using it in another puzzle...
Stimich was gonna help with it, but he doesn't know how to recolor portals.
Slordar 2013年5月29日 21時11分 
how the multi portals if you tell me I will tell how to make a time portal
PerturbedMestizo 2013年5月24日 18時40分 
erm...before i download this UScobra11,explain to me how to make the other portals?
us cobra  [作成者] 2013年5月1日 18時31分 
Sorry about the last chamber, this was made when I wasn't the best mapper.
In general: Thank you for the well thought out feedback.
TheGlecter 2013年4月30日 17時14分 
[1/2]

It's a good idea with lots of potential, but I've eventually thumbed this down because of the last chamber. :/

It didn't take me much time to figure out once I read the hint, but there is a tricky 4-portal redirection you can do with the floor and ceiling surfaces that really feels like part of an evilly crafted solution. Another thing that drove me crazy was the floor surface near the exit door. I was expecting the grate and the slightly higher placement to be there for a reason, but that just lead me to a 2-portal setup that felt like a valid solution (works if you hold the cube but the laser falls a couple centimeters off the catcher once you leave the cube onto the grate).

I do like the intended solution though, but there must be a way to make a much cleaner chamber design without all those red herrings... Maybe the ceiling-floor fling and the laser redirection parts should be split into 2 different chambers, I dunno...
TheGlecter 2013年4月30日 17時12分 
[2/2]

For the 4 portals stuff, it felt kinda weird that when you are in 'alt portal set mode', the right mouse button shoots the blue portal and the left button shoots the red one... is this a bug? Also missed frequently the option to toggle back to the normal portal set by hitting the button again, rather than waiting the countdown to end every time...

I liked Mevious' Dyad for Portal 1 more than this one TBH, but I'm really looking forward to seeing more about it! It could easily turn into a full-fledged mod or campaign... :)
us cobra  [作成者] 2013年4月13日 15時36分 
Yes there is. You might be doing it wrong.
Mystic Exarch 2013年4月12日 17時34分 
There isn't enough momentum from the faith plate to get across the gap. It's such a shame because the four portals thing is really brilliant.
us cobra  [作成者] 2013年4月12日 6時08分 
Thanks for your opinion. The goal here is not too create hard tests to challenge players, but to make a creative map that people will enjoy.
piotr_mil 2013年4月11日 21時14分 
Great level, and given the fact that this is possible, one can only imagine why Vlave hasn't implemented it for Single Player. The puzzles are slightly too easy (though not that much), so I'm looking forward to see more maps with more portals.
76561197963294130 2013年2月17日 1時55分 
Great idea. I hope you make some tricky levels with this idea. This stuff is too easy
us cobra  [作成者] 2013年2月10日 15時00分 
Yeah that. Thanks Felix (i never really knew much about that entity)
Felix Griffin  [作成者] 2013年2月10日 10時13分 
You can specify a custom sprite name, but I think this map just uses the default one (sprites/glow01.spr) with rendermode WorldSpaceGlow and the rendercolor changed.
us cobra  [作成者] 2013年2月9日 21時45分 
env_sprite is just a glowing dot i'm pretty sure
Ciirulean 2013年2月9日 19時07分 
Lol, you can load different sprite textures with an env_sprite, right? So I was wondering what sprite you load in the env_sprite. Or is that the env_particlefield...
us cobra  [作成者] 2013年2月9日 18時43分 
Err.... env_sprites o_O i hope im not mentioning the wrong entity, havent mapped in a while
Ciirulean 2013年2月9日 18時06分 
Well then, what sprites may they be?
us cobra  [作成者] 2013年2月9日 16時55分 
Thanks. They are sprites (env_sprites)
Ciirulean 2013年2月9日 15時36分 
This was an amazing map, great work. Now most people would go out of their mind asking how you managed to do this, while all I actually want to know is how you create those balls of light on either side of the button. Are they particle effects... or what?
AceHeavenX 2013年1月21日 10時36分 
But that still makes you a genius
Felix Griffin  [作成者] 2013年1月13日 19時47分 
True. Otherwise you should play co-op. Just telling badhaloninja that it's possible.
us cobra  [作成者] 2013年1月13日 19時28分 
I don't want it to toggle with a key. Having the button in a certain area is part of the puzzle.
Felix Griffin  [作成者] 2013年1月13日 15時24分 
By the way, it is possible to toggle this with a key. You'd need to build a new map with the code compiled in if you wanted the colorful effects, though.
AceHeavenX 2013年1月4日 7時50分 
phew... not easy... but cool. Now, do the coop maps for single player^^
us cobra  [作成者] 2012年11月23日 17時40分 
Not my fault then.
Machine Entity 2012年11月23日 17時06分 
the map wont load from the clowd.
badhaloninja 2012年11月19日 16時54分 
could u make it to were there would be a key to change the portals or did u try that allredy?
us cobra  [作成者] 2012年11月19日 14時57分 
Are you saying 8 portals? No, that wouldn't work out so well.
badhaloninja 2012年11月19日 14時51分 
Can you make it for multi-player?
Carol 2012年11月13日 9時46分 
Really cool map, the last part was little bit difficult but thanks to wills I did it eheh
us cobra  [作成者] 2012年10月27日 17時49分 
Thanks for playing my map Wills xD I almost clicked on your livestream but i chose not to :( I would've seen you playing my map LOL
moneykid 2012年10月27日 17時24分 
i just solved this on my livestream annddddd everyone was yelling at me cause they thought i was doing it wrong but i proved them cause they are stoopid! hahha! good maop though!
*Hunter* 2012年10月23日 16時25分 
dude awesome 4 portals!!!!! awesome map too!!!!!
Atlas 2012年10月2日 11時38分 
k thx
us cobra  [作成者] 2012年10月1日 14時43分 
Library > Tools > Portal 2 Authoring Tools Beta
It isn't an easy program to learn. It's what Valve used to make their actual maps. It's isn't some friendly guided editor. It's the real thing.
Atlas 2012年10月1日 13時56分 
how do you get hammer?
us cobra  [作成者] 2012年9月30日 15時22分 
@James Eddings, Aper. Sci. Ph.D. Having it timed is part of the test. Using the timing factor it can be used to create new tests.
Jules 2012年9月30日 14時38分 
I have a question: why does the button switching the portals need to be timed? Wouldn't it be a lot better, and less frustrating, to make it a toggle?
us cobra  [作成者] 2012年9月30日 9時21分 
Hammer.