Kaldar Keep
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Birk_The_Lirk Jan 12 @ 10:37am 
love this castle. Good for roleplaying, with some hunger and sleeping mod. Then this place is so good. And with the mercenary mod i have guards guarding the castle. After a day at adventure, a bellyfull of food is good
skaldtorvaldr Dec 3, 2014 @ 12:51pm 
I tried the mod that lets you designate a new player home that your children and spouse can live at with you, but there are not enough beds here to house the kids, steward and houscarl. But it does look like the spell would work.
ying_ko13 Jul 5, 2014 @ 8:03pm 
koyangi Feb 22, 2014 @ 4:04am 
As the treehouse this does not appear ingame :(
loading.... Feb 16, 2014 @ 11:02am 
I like it just wish it was in a different location cause i love the legends of the eagles nest and im not giving it up.
floeckenheim Dec 24, 2013 @ 2:34pm 
I haven´t seen a Keep-Mod, which doesn´t have too much or too little things, until now. Very balanced, detailed. I love it!!!
byron Dec 15, 2013 @ 7:01pm 
byron Dec 11, 2013 @ 10:00pm 
I can't seem to be able to pick up the key or read the letter on the desk....any answers?
G20 Nov 13, 2013 @ 3:15pm 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
toorrum Nov 11, 2013 @ 8:29am 
for wreckNRepeat: actually, i travel with 20 follawers :) need a house or castle able to ofer comodities for all my squadron :) :) and Kaldar kepp permit it :)
WreckNRepeat Sep 20, 2013 @ 10:45am 
Why would someone who wants to live reclusively have a dinner table set for 12 people?

Jk, this mod is awesome.
Vladislaus Jul 8, 2013 @ 2:38pm 
Is it compatible with Eagles Nest?
{SOA} Vladimir Putin May 13, 2013 @ 8:44pm 
I dont know anything about backing up! Im a total noob like I said before...
toorrum Apr 29, 2013 @ 9:23am 
good job, for this house mod, with two amazed panoramic view on whiterun on a side, and riverwood other side. i find the bloodstained letter in cellar, to explain the reason for the castle is empty life when the player find it. excellent :)
followers could'nt climb all the marchs, but they able to down them :) :) but they can enter in house, during chargement door zone.
Shadow136 Apr 22, 2013 @ 10:45pm 
Such an amazing house, great attention to detail! Absolutely amazing! Great Work!
geronimo Apr 9, 2013 @ 5:35pm 
works well, looks good, great views. i use it often. would like to see the hallways lined with banners, flags, crests... walking inddors from one side of the keep to the other is dreary. the bath is a nice touch, also like the big metal gates at the entrance (is it possible to lock them?). ty for all your hard work.
CZE...Dubkiller Mar 8, 2013 @ 7:31pm 
I just spent my day in this keep playing with decorations and stuff and i am amazed! It is so cool place to be in and the view... It is worth fixing npc issues and main hall tables issue: plates with food are shaking off the table when you sit at it.
CZE...Dubkiller Mar 7, 2013 @ 4:49pm 
Nice desing + great location = awsome mod :) Report: Npcs have problem following to outside areas of the keep, i hope you fix this soon. Suggestions: Extend interior and add some wine cellar or something. You could also add some LODs so its greatness can be seen even from whiterun.
benbrown68 Mar 3, 2013 @ 10:21pm 
awesome fortress location mean view and a great mod
fimar003 Mar 1, 2013 @ 3:29am 
The height inside doesn't match with the building outside. Same with all your fortress mods. Interiors need to match exterior
Ovenborn Feb 14, 2013 @ 3:01pm 
Finally a castle without npcs, Thanks!
[SZM] Essence Feb 14, 2013 @ 11:48am 
thank you so much for NO MANNAQUINS. its like cair paravel of narnia!
Crim5on Duck  [author] Feb 7, 2013 @ 2:42am 
Thanks for the comments everyone! I have been very busy with life and other interests so I have had little time for any more work in the CK or my house mods.. but I do manage to read some of the comments from time to time and I appreciate them :) Hope you all continue to have many great adventures in Skyrim!
mordant Jan 24, 2013 @ 10:32pm 
excellent work. smelter outside the front door instead of that huge uninteractive barrel ting would be nice though :) rated.
mordant Jan 24, 2013 @ 10:29pm 
the stairs go up to a trapdoor @Caesxander
Caesxander Jan 10, 2013 @ 8:52am 
in the tower where the forge is the stairs eventually go up to the ceiling and dont go anywhere.
duhflushtech Dec 15, 2012 @ 10:30pm 
Great house and great work! I like the simplicity! A couple of quick suggestions on things to add, if you have the time and desire to do so:
- A place for my horse when I take him up there. It's too cold leave him out.
- When you add NPCs, make sure they are clothed properly for living on a mountaintop. Especially if you add any guards, they should be pretty well buttoned up.
- A small weapon rack to hold a couple weapons next to the bed would be nice.
Thanks again for making it. I really like it so far.
Hersir Dec 10, 2012 @ 8:28pm 
Any news on the update? Thanks!
The Dark Ranger Dec 2, 2012 @ 9:33pm 
I hope you do add a bunch of NPCs
[Pi] Reaver and the Doctor Nov 25, 2012 @ 6:52am 
Awesome I needed a unpopunated Keep to Add my own npcs in thanks
christiandl1996 Oct 30, 2012 @ 8:53am 
looks good
Renegade 20:16 Oct 19, 2012 @ 5:47pm 
YES finally an amazing home without pointless mannequins
Jiggyfly Oct 19, 2012 @ 12:38pm 
This is my favorite player home that I have seen so far, very good work. PS: can you add a weapon rack next to the chest on the second floor? Thank you!
Bruniik Kiir the North-born Oct 16, 2012 @ 7:52pm 
crim5son, what are you planning for the update?
Crim5on Duck  [author] Oct 10, 2012 @ 3:19am 
Hey guys sorry for the update delay. I have been very very busy and with christmas rush at work gearing up it may be a while before I can get around to this mod again.
spartan885 Oct 9, 2012 @ 9:03am 
is this mod still active?
InAComaDial999 Oct 9, 2012 @ 12:25am 
This is really a fantastic home. I love the size, I love the layout, and it's one of the few homes that is actually set in a snowy area. My only issues: it needs a couple of NPCs -- nothing major, just a cook, a steward, and a guard or two. And the LOD doesn't seem to work; if I fast travel to Riverwood for example, I can't see the castle even though it should be visible. I'll keep watching this though, looking forward to your next update.
Partizan Oct 6, 2012 @ 3:26am 
"NPC's will be coming soon" comoon make an update.
Hersir Oct 4, 2012 @ 6:04pm 
Any news on the update?
Partizan Sep 18, 2012 @ 2:05pm 
okok no prob, then we wait :D
Crim5on Duck  [author] Sep 18, 2012 @ 1:12pm 
@cyberglum - Cheers for the heads up, Ill check it out later and have a look!
Crim5on Duck  [author] Sep 18, 2012 @ 1:12pm 
Hey guys sorry but won't have the update till early October :( Got too much on at the moment, my weeks and weekends are booked full like crazy!
Partizan Sep 18, 2012 @ 12:07pm 
Yes but nothing happens :P :((((
Stesti.g Sep 18, 2012 @ 10:54am 
@^1Par^1^9ti^9^1zan^1 ....Me too...i'm cheacking this every dat :)
Partizan Sep 18, 2012 @ 9:26am 
Stesti.g Sep 16, 2012 @ 10:48pm 
Wainting the UPDATE!
i really want to see some improvements on this fantastic castle!
Partizan Sep 16, 2012 @ 10:26am 
grrgrr no update until now :S :P
Bruniik Kiir the North-born Sep 16, 2012 @ 8:02am 
can you make the NPC's merchants, like a cook (sells food), and a maid (sells lame misc items)?
cyberglum Sep 16, 2012 @ 7:18am 
This guy has no shame:


(check out the latest Mod hes posted).

Don't mean to stir things-up, but I've had the same guy copy my ideas before and I got them removed from Nexus by bringing it to the Moderators attention.

Just thought I would give you a heads-up.

Partizan Sep 15, 2012 @ 1:45pm 
@Crim5on Duck [Autor]