Hell Hath no Fury
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Andi  [author] Aug 23, 2013 @ 1:05pm 
Thank you for your comment.
stormsend Aug 23, 2013 @ 7:29am 
Hell might not but this map does. Real thinker. Good logic and good use of the elements. Thumbs up. See ya round the workshop .
Andi  [author] Dec 16, 2012 @ 1:54pm 
An innovative solution. Not much one can do to prevent that. You’re right about the cube spontaneously vaporizing, it is a glitch in the system. I hope you enjoyed this chamber though.
Cookie the Ice-Cream Kookaburra Dec 16, 2012 @ 11:20am 
after trying for looong time to figure out what to do and failing at this, came up with smth destructive. heres the video

litttle note to the video: sometimes reflective cube vaporized after the ride on the platform, guess its some kind of engine bug

all in all amazing map, especially the design
Andi  [author] Oct 25, 2012 @ 1:26pm 
Please do. As far as the signage, it's automatically put in by the editor so there's nothing I can do about that.
Tigger2b Oct 24, 2012 @ 7:08pm 
I must say I could not finish the map, and I know exactly why. The signage was odd and I couldn't tell what most things did. The solution involved knowing what to do, or spending and hour shooting random places and looking for an output. I would say this is not one of your best maps, but I'll need to play some of your others as well.
toncica Oct 18, 2012 @ 2:52pm 
A while ago when I played the map I also did it without the light bridge. You added a cage now, but it's still possible to do it with the funnel alone and two cubes, with three it's easier though. Nevertheless it made me think again and I tried to do it with the light bridge. Is this your intended solution?
Innocentive Oct 7, 2012 @ 1:55am 
Ok, recorded a demo but was unable to play it ... is it normal to be dropped off the server after giving the playback command? Maybe you'll be more successful. Download it from here [www.yousendit.com]. If it doesn't work, maybe you can tell me what I did wrong recording?
Andi  [author] Oct 6, 2012 @ 11:34pm 
I think I figured out how you can solve this map without the lightbridge, I've fixed that situation.
Innocentive Oct 6, 2012 @ 11:32pm 
I'll try and make a dem file some time soon ...
Gamel0rd1 Oct 6, 2012 @ 11:11pm 
Andi  [author] Oct 6, 2012 @ 10:55pm 
Thanks, however, it was always my intention that a cube had to be on the button to escape. but if it's any consolation, I have no plans to do that again.
Innocentive Oct 6, 2012 @ 8:38am 
this is a very good map ... i'm not sure though if I took the intended way since I didn't use the light bridge at all. still took some head scratching to reach the exit. what I didn't like was that i couldn't get back to the entry area if there's no cube on the button there.
Gamel0rd1 Sep 5, 2012 @ 8:06am 
thanks please send me a link
Andi  [author] Sep 4, 2012 @ 12:08pm 
Thank you so much. I'll seriously consider making a collection.
Gamel0rd1 Sep 4, 2012 @ 11:58am 
Andi  [author] Sep 4, 2012 @ 11:32am 
Have you tried my other chambers? What do you think of those?
Gamel0rd1 Sep 4, 2012 @ 11:13am 
you should make a collection
Gamel0rd1 Sep 4, 2012 @ 11:13am 
your welcome
Andi  [author] Sep 4, 2012 @ 11:01am 
Thank you, that's good to hear.
Gamel0rd1 Sep 4, 2012 @ 9:05am 
this chamber is awsome make more please