This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Zombeer ®
1,219 Comments
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{UP}DemonCountess Aug 21 @ 5:19pm 
hmm still no release. D=
Rotton Aug 15 @ 8:56pm 
it has been 6 months since the release of the PS3 version... I have a feeling it will not come out on PC.
Bbxez Aug 12 @ 6:33am 
No news yet?
SpiderSenSe7 Aug 8 @ 11:03am 
Im sorry but this is sad still no release if it dosn't come out im moving on >_> i feel like this game is a lost cause now.
loren_clark Aug 2 @ 10:31am 
any new updates on ETA?
Razorfang Jul 31 @ 6:31pm 
I have to say looking at this game and watching the game play I want to play this cause it looks both fun and silly so please bring it out to steam so we can all have some fun and laughs too
SpiderSenSe7 Jul 24 @ 10:10am 
i agree its dissapointing that this game hasn't come out for steam yet will it be released or will it get cancelled i was hoping it would come out months ago but what can you do please release zombeer soon moonbite games?
Bbxez Jul 21 @ 12:40pm 
Getting to the end of July...
Baha Jul 8 @ 3:23pm 
Just downloaded the demo on PS3, and i'm looking forward to see this on steam!
{UP}DemonCountess Jul 5 @ 12:38pm 
It is July now sorry I have been talking up this game and promoting heavy. Really want this game to come on steam.
{UP}DemonCountess Jun 25 @ 11:14pm 
So shouldnt you guys work on releasing this game for PC then work on a new game. You choose to work a new game and do the opposite. Breaking my heart
Bbxez Jun 24 @ 10:56am 
Almost the end of june...
DeRdHaL Jun 11 @ 12:02pm 
quant sortira??????
jorgemeneses89 Jun 4 @ 4:43pm 
para cuando ¿? dios
Bbxez May 31 @ 8:30am 
So, hows the release for pc coming along?
<fluffy> May 13 @ 9:41am 
You don't need permission from plants and zombies to sell their image in your game?
Moonbite_Games  [author] Apr 30 @ 5:42am 
Hi @Assassin4u

we understand U
We haver the PC version ready ;))
Now waiting last steps ...

We love develop games ... but the administrative issues ... @.@
Moonbite_Games  [author] Apr 30 @ 5:40am 
Thx @SpiderSenSe7 !!

we're really really near :DD
Moonbite_Games  [author] Apr 30 @ 5:26am 
Hi @The Awsome Gamer {TAG}

we love Planst Vs Zombies :))
and we love tributes, parodies :))

Assassin4u Apr 27 @ 8:30am 
Hope the pc version comes out soon? Been waiting a LOOOONNNNGGG time for it.
SpiderSenSe7 Apr 21 @ 2:20am 
i look forward to playing this game it seems interesting and funny love the involvment of multiple showes blended together perfectly ;)
The Awsome Gamer {TAG} Apr 11 @ 12:06pm 
is that...the sunflower from plants vs zombies on jessicas shirt?
Moonbite_Games  [author] Apr 9 @ 1:44am 
Hi @Bbxez
And we need it too !!
We have the PC version ready ... now we continue with papers and papers and papers ...
but we'll finish soon !!!
Thx for your patient ^.^
Bbxez Mar 30 @ 5:12am 
Pls Zombeer, still hype, need want pls
Moonbite_Games  [author] Mar 28 @ 2:30am 
@bbrock1 XDDD
To be honest ... well ... 2billion dollars is a lot of money ... but frankly, we have developed Zombeer because it's the crazy game we wanted to play, money is important but it's not all ;)
bbrock1 Mar 27 @ 11:43am 
Just hoping it gets to PC before Zuckerburg tries to snatch you guys up and mess up your project like they are the Oculus Rift. Dont think I can take anymore bad news this week ;)
Moonbite_Games  [author] Mar 27 @ 4:12am 
Hola @-CG- CHEAPEST GAMES


muchas gracias por tantos y tan buenos consejos :))
Finalmente estamos decidiendo si publicar por nuestra cuenta o de la mano de un publisher ... lo cierto es que como developers estupendo ... pero desarrollar y publicar a la vez ... @.@


Moonbite_Games  [author] Mar 27 @ 2:34am 
Hi @uake
Thanks !
I sent it to our CTO to analyze it ... we really would like to port the game U.U
Moonbite_Games  [author] Mar 27 @ 2:32am 
Hi @bbrock1

No, the consoles dont required us to wait.
we've finished the Steam SDK integration ... now we're ready to send the game to Unity :))

Meantime we were talking with a few publishers ... frankly: we are a very small developers team ... and we need a few help to release the PC version offering a good service :)))
Anyway, we're in the last days before the PC release !!!
bbrock1 Mar 18 @ 8:13am 
Are the consoles prohibiting you from releasing to PC or are you required to wait a certain amount of time before releasing to PC?
Gazzer96 Mar 14 @ 8:53am 
@Monbite_Games: I have found something that may help when you decided to port it over to Linux: http://youtu.be/NTrs249bgs4?t=1m16s
2mightyme Mar 14 @ 5:10am 
Finalmente recordar que los análisis/reviews son importantes y veo que por ahora, el juego en la única plataforma en la que ha sido lanzada -ps3- no goza precisamente de positivas opiniones, al menos, por parte de 'la prensa especializada'. Siempre hay 'formas' de cambiar esos números en caso de que el producto no llegue a la perfección que concebimos en su día... ahí de nuevo entra el marketing para cambiar un número por otro.

Cómo ya digo, buscar amplitud de mercado es esencial en casos de pequeños desarrolladores, y por tanto, sin marketing estáis perdidos.

Y tras este ladrillo os dejo ( si queréis borrarlo porque os emborrona el muro de comentarios, sin problemas)

Espero que algún que otro consejo os sirva, a ver si vemos a Zombeer vender bien y gustar al público en general, jeje.

-Un estudiante de económicas, concretamente de Marketing e Investigación de Mercados.
2mightyme Mar 14 @ 5:06am 
Quizás para próximos proyectos deberíais tener en cuenta servicios relativos al crowfunding/financiación colectiva, dónde tu presentas tu idea y ves desde un primer momento si va a tener aceptación o no para los futuros potenciales clientes, además de gozar de un feedback inmejorable en caso de se incluyan accesos anticipado al juego.

Una opción que debe ser vuestro último recurso para lanzar a conocer el juego es citarlo en Humble Bundle como juego incluido, digo último recurso porque ya sabemos lo que suele pagar la gente por los productos en ese servicio y el poco beneficio que obtienen los creadores, y una vez un juego entra ahí es muy dificil que los consumidores vuelvan adquieran el producto a un precio superior - al menos en los caso de juegos indie, en el Humble Bundle de EA no pasó eso puesto que eran juegos AAA - ; es un concepto que se aleja de las 'rebajas' de otros portales y puede ser un arma de doble filo.
2mightyme Mar 14 @ 5:04am 
Internet da muchísimas posibilidades, solo hay que enfocarlo bien; por otro lado creo que no hace falta comentar la importancia de acudir a toda feria a la que se pueda asistir y promocionar el producto.

Sobre el tema del distribuidor no sé como irá Greenlight pero no significa que tengáis que ceñiros solo a él en lo relativo a la versión PC, podéis dirigos a distintos GO*, GreenManG** (no completo los nombres pues al ser competidores de STEAM no se si en las bases legales estará permitido si quiera el nombrarlas) y portales de mismo cometido, distribución digital de juegos para PC; tener en cuentas otras plataformas emergentes como son las del mercado móvil y tablets, etc.
2mightyme Mar 14 @ 4:57am 
Veo que sois un estudio español, con vuestro permiso cambio al idioma oficial pues.

Tenéis distintas formas que solo os tomarían tiempo y no dinero.

Para empezar la cuenta de Twittter parece una nimiedad pero hoy en día en esencial, tenéis que subir esos followers y en general la actividad como sea, un buen community manager hace milagros.

Truquillos son comentar en twitters de blogs de videojuegos o temática relacionada con vuestro producto para ir creando una red más amplia, lo mismo sería aplicable a facebook. También por otro lado tenéis la posibilidad de utilizar el boom de los 'youtubers' para contactar con varios por si les interesa, en muchos caso lo harán gratis simplemente porque les nombreis en vuestros twitters, en caso de aquellos con más popularidad pues es posible que se nieguen si el juego no está a la altura o que a cambio, le ofrezcais el juego sin coste alguno.
Moonbite_Games  [author] Mar 14 @ 2:17am 
@Quake we would like, but in the first release it will not, but we can try it if there are players enough that want it :)
Moonbite_Games  [author] Mar 14 @ 2:15am 
@CHEAPEST GAMES U.U
You're right ... we're developers ... that's the reason why we'll probably work with a cool publisher for the PC release ... if you have any suggestion ...
2mightyme Mar 13 @ 5:48pm 
You guys need to improve your marketing skills...
Gazzer96 Mar 13 @ 2:39pm 
Will this have Linux support?
Moonbite_Games  [author] Mar 10 @ 10:40am 
Thx @REDAURA !! :))
REDAURA Mar 3 @ 8:39pm 
cooooool game
Moonbite_Games  [author] Mar 3 @ 3:46am 
Thx @Assassin4u !!

we're finishing with the administrative issues ... we'll know the release date soon !!
Thx for your patiente U.U
Assassin4u Mar 1 @ 5:59am 
Hope the pc version releases soon? Been waiting a long time for it.
pyrowolf242 Feb 24 @ 2:47pm 
keep me posted it sounds fun to play and i like shooting zombies
Moonbite_Games  [author] Feb 24 @ 2:20am 
Hi @pyrowolf242

we can give you a final date yet. But I can tell you that the PC version is finished and we are ready ... now we're working in the release issues ;)
pyrowolf242 Feb 20 @ 4:06pm 
@Moonbite_games how soon untill it is posted on here
Moonbite_Games  [author] Feb 20 @ 2:05am 
Hi @SillySixPin and we'll release in a few weeks here ;)
SillySixPin Feb 19 @ 12:06pm 
I just saw this on psn and was wondering if there was a pc release, it's nice to see it was greenlit.
Moonbite_Games  [author] Feb 19 @ 2:30am 
Hi @Zorlac
thanks, we really appreciate your comments.
We'll try to include it ASAP ... Zombeer Steamworks can be something really crazy and fun :))
Anyway when we release, you can enjoy the demo and if we add steamworks you can get the full game :))
Zorlac Feb 18 @ 7:14am 
The lack of steamworks integration is very disappointing. I've come to rely on steam cloud since I play on different computers, and achievements are also a nice bonus. Honestly I will probably wait to buy it until steamworks is added.