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Immortal Defense - (Tower defense. Demo available.)
248 kommentarer
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.//slayer 3. sep @ 2:19pm 
Great, great, thank you for the reassurance! All I needed was a little piece of info that everything is alright :) Your position in development is the one that I personally admire, it's no good to rush things when you can take your time and polish everything to perfection. Best of luck in squishing those nasty bugs! Your playerbase eagerly anticipates the Steam release!
RPGCreations  [skaper] 3. sep @ 1:51pm 
hi! sorry for the delays. i've been fixing bugs in the v1.2 version, there are about 5 bugs left that i'm trying to fix, and then i can start playtesting for release. i'm a bit of a perfectionist so i tend to make sure there are absolutely no problems before doing a release, rather than releasing it and fixing it later in a patch (which is probably what normal people would do).
.//slayer 2. sep @ 2:44am 
I hope it doesn't sound annoying, but is there any news on the game's progress? I can't wait to see it on Steam, but it's been one and a half month since the last time you mentioned how the things are going. Just a little bit of into would greatly bolster my morale ;)
PHl^jUneX).DZ 25. aug @ 8:12am 
great song,??
dstln 18. jul @ 12:57am 
Great, I love to hear that this is finally moving on here
teh_andraw 15. jul @ 3:11pm 
This awesome game finally got greenlit!
RPGCreations  [skaper] 13. jul @ 6:52pm 
oh yes, i'm adding achievements to v1.2, and a lot more besides that too. the major changes will be:

* Achievement (medals) system added. Forty achievements, each with a different gameplay bonus.
* French, Spanish, Japanese, Portuguese, and Russian translations added, translated by fans.
* Some shader effects added, and other visual improvements.
* Music and sound volume controls added.
* Level speed settings added: during play, you can switch between half speed, normal speed, 2x speed, or 3x speed.
* Some fan-made custom campaigns are now included.
* Widescreen mode added.
* Large performance improvements.
* Some improvements to the menus and interface.
* The game now has three save slots instead of just one.
* A large number of bug fixes and balance changes.
Delance 12. jul @ 9:50am 
Nice! I hope the game has achievements as an incentive for people who have already played it.
AngelSpirit 6. jul @ 10:31am 
Wow, you're still going strong; glad to see it! Definitely looking forward to giving the game another spin when 1.2 comes out!
RPGCreations  [skaper] 25. jun @ 4:14am 
thanks for all the nice comments! short update: the game's next version is currently in testing for bugs, but should be on steam soon (within a month or two).
.//slayer 24. jun @ 7:53am 
This is the best Tower Defense game I've ever played, both for its unique mechanics and deep philosophical plot that keeps the player engaged up to the very end. At a certain point I found that I want to beat the mission ASAP just to see the way events turn after that. And the game is also bold enough to take a huge leap away from the traditional "build & watch" way of presenting a defense game and offering a player a much deeper interaction with the buildings and enemies, thus packing the game with intense action and decision-making. Love it! And will buy it immediately after it gets on Steam. Best of luck, devs!
HombreFelipe 8. jun @ 5:42pm 
Here is some gameplay if you're interested: https://www.youtube.com/watch?v=Op7YeZMZe8o
greylord 3. mai @ 11:56am 
At last! Congratullations!
Waiting for Saturated Dreamers too
RPGCreations  [skaper] 1. mai @ 1:29pm 
as an aside i'm still working on an update patch to this game (widescreen support, speed improvements, adding in the different fan translations to the languages mentioned in the game's description above, achievements, etc.) and i want to finish that before submitting to steam, just so it can have the best version of the game, so it still may be another few months before it's on steam. thanks for all the support!
RPGCreations  [skaper] 1. mai @ 1:25pm 
@C0untzer0 - after i finish saturated dreamers i'll set up a greenlight page for it too, most likely.
C0untzer0 30. apr @ 9:25am 
Finally! I bought it in the meantime but I'll re-buy it on day 1 annyway bexause I believe in supporting your work. Will you be bringing other projects to Steam?
AM Bækstory 29. apr @ 10:18pm 
Congrats! End of an era, right there. :)
Drakhyrr 29. apr @ 3:53pm 
About time! Congratulations!

Can't wait to see this in my collection!
ionutudor2012 15. apr @ 5:39pm 
voted
RPGCreations  [skaper] 4. apr @ 8:28pm 
thanks! but FYI, you can email me rather than re-buying it to get a new download link, you don't need to re-purchase it each time (the game's website mentions that somewhere, along with my email). part of the reason it'd be good to have it on steam is to avoid the expiring download link problem of fastspring/BMT-micro.
[NE]Widget 4. apr @ 3:32pm 
I admit it's really sad that this is still in Greenlight. It is one of the better tower defense games I've ever played. I've even purchased it 4 times in all, due to lost copies or the like (This is a claim to how good it is, not a complaint :P. I totally didn't mind throwing money at this each and every time.)

I definitely agree with it not being mobile, mobile and touch interfaces really stink. Griming up the screen and obscuring view of the playfield for very little if any actual advantage.

Here's hoping that the impending death of Greenlight will prevent games like this from being locked up in limbo.
RPGCreations  [skaper] 4. apr @ 11:31am 
(i do think it's much more faster-paced than most tower defense games, because you yourself take part in the shooting and use special charge attacks and so on, in contrast to games like defense grid where all you do is place towers.)
RPGCreations  [skaper] 4. apr @ 11:29am 
the game would not really work on mobile or tablet, mainly because it's so focused on the *mouse* as the means of control. a touch interface would entirely change the game and make it unrecognizable, because the whole point of the game is that you are a mouse cursor that shoots. there is no equivalent mechanism for touch screen controls; how would it even work, would it only shoot when your finger is on the screen?

secondly, the game is very fast-paced later on, perhaps you only played the first few levels and judged the speed on that? they are just intro/tutorial stuff so they're necessarily less hectic than what's to come (check out bormac's let's play videos for the later levels to see what i mean).
herc 4. apr @ 7:40am 
You should consider trying to port to android or ios, I think you would have much better luck, but the game is definitely unique, but its a little slow for my pace. Why i think a touchscreen on a mobile device would appeal to much larger audience.
Bacon 2. apr @ 12:26pm 
Been playing the demo for ages, keep coming back to it. Finally bought the game today and i'm kinda shocked that this is STILL on greenlight. How can this not be up on Steam properly yet?
Studebaker Hoch 31. mar @ 11:38am 
It's a real shame that this hasn't been Greenlit yet. I finally got around to playing it, and it's amazing. Now to try to unlock the secret levels...
RPGCreations  [skaper] 27. mar @ 2:35pm 
for those curious about the current stats:

CURRENT RANK: 48% OF THE WAY TO THE TOP 100
UNIQUE VISITORS: 23,565 IN 574 DAYS ON GREENLIGHT
'YES' VOTES: 3,580
Lorenzo Clandestine 27. mar @ 1:51pm 
I played this a while ago when it came out. The fact that it's still lingering in Greenlight hell is a crime.
RPGCreations  [skaper] 19. mar @ 2:06pm 
maybe cause that game has ron jeremy! :p
AM Bækstory 19. mar @ 1:03pm 
Why the heck hasn't this been greenlit yet but goddamn BoneTown has
Dajugganot 18. feb @ 11:10am 
I don't usually play tower defense games, but this has a unique look. Plus it's indie, and what goes around comes around. I think it should be greenlit.
Taiga Aisaka 12. feb @ 4:56pm 
seems unique and fresh.
lizzy_zig 12. feb @ 11:54am 
Great game. I played the demo years ago and it's stuck with me. Glad to see it on green light!
neocow 12. feb @ 3:21am 
best of luck Mr. Eres! i bought it a long time ago, would be really happy to see it on steam.
UltimateFantasy 31. jan @ 12:11pm 
Great work! This is a fascinating visual experience that flips your typical TD games onto their backs and feeds them electric rainbows. I want it. Upvote!
Neo Brsk 29. jan @ 2:32pm 
Yes, yes, yes,a thousand times yes.
Vanish 26. jan @ 5:38am 
Honestly one of the best stories in video games. The way it combines its story with its gameplay is perfect.
Kerma 25. jan @ 4:57pm 
No joke- I think this is the best tower defense game I've ever played. I'd highly reccomend it, either at it's old full price at 10 dollars or it's new price at 1.75. The story has a bunch of interesting, but realistic characters and I love pulling it out and wiping my save every year or so. Great game, even if you don't like tower defenses that much I'd reccomend at least giving the demo a shot.
Jolow 4. jan @ 12:08pm 
Most indie games never manage to hook me for very long. They often deploy very creative and original game mechanics, but they seldom truly engage the player - at least myself. It is a quick roll in the mud, then - uninstall -.
Immortal defense is the main exception.
It's fun to play, but more, playing it also gives you the impression of reading a very good book. The story is great. The storytelling is great. They make you WANT to know more, to know what's next, to know "what's this? what does it mean?". They make you want to play.
I can't wait for more from these guys.
Drakhyrr 2. jan @ 6:18pm 
Just caught myself today thinking about the time I played this game. Very, very thought provoking. We need more games like this and, as mentioned, Spec Ops: The Line.
B4L4NC3R 20. des, 2013 @ 3:18pm 
Very intriguing. I really hope for the greenlight!
EPA 14. des, 2013 @ 2:23pm 
UP Voted!!!
Cheech 6. des, 2013 @ 5:42pm 
amazing
Delance 6. des, 2013 @ 4:34pm 
Very good game with an interesting story.
Sophos_NSM 5. des, 2013 @ 2:53am 
amazing

ps: Upvoted. Thanks for the Portuguese. unfortunately few developers give us attention.
You gave us attention. I also give you attention. Upvoted.
deltarys 3. des, 2013 @ 12:50pm 
Lo mejor que he jugado del genero, musica, historia, lo tiene todo y mas para estar en steam !!!!!
Opipeuter 29. nov, 2013 @ 4:17pm 
I bought the full game years ago. A truly amazing narrative, I would love to see it gather a larger audience on steam.
Daniel 9. nov, 2013 @ 1:54am 
Brilliant game.
KingMob4313 3. nov, 2013 @ 12:12pm 
One of the best games I have ever played.
Muffins 2. nov, 2013 @ 8:32pm 
I compare this game to Spec Ops: The Line. It's a staggeringly brilliant work of narrative in video games. I've had two friends give up and quit, not because it was hard, unrewarding or bland, but because the game's message was so powerful and mentally taxing to continue.

I can't praise this game enough for being a masterwork of the medium.