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Immortal Defense - (Tower defense. Demo available.)
244 opmerkingen
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dstln 18 jul om 12:57vm 
Great, I love to hear that this is finally moving on here
teh_andraw 15 jul om 3:11nm 
This awesome game finally got greenlit!
RPGCreations  [auteur] 13 jul om 6:52nm 
oh yes, i'm adding achievements to v1.2, and a lot more besides that too. the major changes will be:

* Achievement (medals) system added. Forty achievements, each with a different gameplay bonus.
* French, Spanish, Japanese, Portuguese, and Russian translations added, translated by fans.
* Some shader effects added, and other visual improvements.
* Music and sound volume controls added.
* Level speed settings added: during play, you can switch between half speed, normal speed, 2x speed, or 3x speed.
* Some fan-made custom campaigns are now included.
* Widescreen mode added.
* Large performance improvements.
* Some improvements to the menus and interface.
* The game now has three save slots instead of just one.
* A large number of bug fixes and balance changes.
Delance 12 jul om 9:50vm 
Nice! I hope the game has achievements as an incentive for people who have already played it.
AngelSpirit 6 jul om 10:31vm 
Wow, you're still going strong; glad to see it! Definitely looking forward to giving the game another spin when 1.2 comes out!
RPGCreations  [auteur] 25 jun om 4:14vm 
thanks for all the nice comments! short update: the game's next version is currently in testing for bugs, but should be on steam soon (within a month or two).
.//slayer 24 jun om 7:53vm 
This is the best Tower Defense game I've ever played, both for its unique mechanics and deep philosophical plot that keeps the player engaged up to the very end. At a certain point I found that I want to beat the mission ASAP just to see the way events turn after that. And the game is also bold enough to take a huge leap away from the traditional "build & watch" way of presenting a defense game and offering a player a much deeper interaction with the buildings and enemies, thus packing the game with intense action and decision-making. Love it! And will buy it immediately after it gets on Steam. Best of luck, devs!
HombreFelipe 8 jun om 5:42nm 
Here is some gameplay if you're interested: https://www.youtube.com/watch?v=Op7YeZMZe8o
greylord 3 mei om 11:56vm 
At last! Congratullations!
Waiting for Saturated Dreamers too
RPGCreations  [auteur] 1 mei om 1:29nm 
as an aside i'm still working on an update patch to this game (widescreen support, speed improvements, adding in the different fan translations to the languages mentioned in the game's description above, achievements, etc.) and i want to finish that before submitting to steam, just so it can have the best version of the game, so it still may be another few months before it's on steam. thanks for all the support!
RPGCreations  [auteur] 1 mei om 1:25nm 
@C0untzer0 - after i finish saturated dreamers i'll set up a greenlight page for it too, most likely.
C0untzer0 30 apr om 9:25vm 
Finally! I bought it in the meantime but I'll re-buy it on day 1 annyway bexause I believe in supporting your work. Will you be bringing other projects to Steam?
AM Backstory 29 apr om 10:18nm 
Congrats! End of an era, right there. :)
Drakhyrr 29 apr om 3:53nm 
About time! Congratulations!

Can't wait to see this in my collection!
ionutudor2012 15 apr om 5:39nm 
voted
RPGCreations  [auteur] 4 apr om 8:28nm 
thanks! but FYI, you can email me rather than re-buying it to get a new download link, you don't need to re-purchase it each time (the game's website mentions that somewhere, along with my email). part of the reason it'd be good to have it on steam is to avoid the expiring download link problem of fastspring/BMT-micro.
[NE]Widget 4 apr om 3:32nm 
I admit it's really sad that this is still in Greenlight. It is one of the better tower defense games I've ever played. I've even purchased it 4 times in all, due to lost copies or the like (This is a claim to how good it is, not a complaint :P. I totally didn't mind throwing money at this each and every time.)

I definitely agree with it not being mobile, mobile and touch interfaces really stink. Griming up the screen and obscuring view of the playfield for very little if any actual advantage.

Here's hoping that the impending death of Greenlight will prevent games like this from being locked up in limbo.
RPGCreations  [auteur] 4 apr om 11:31vm 
(i do think it's much more faster-paced than most tower defense games, because you yourself take part in the shooting and use special charge attacks and so on, in contrast to games like defense grid where all you do is place towers.)
RPGCreations  [auteur] 4 apr om 11:29vm 
the game would not really work on mobile or tablet, mainly because it's so focused on the *mouse* as the means of control. a touch interface would entirely change the game and make it unrecognizable, because the whole point of the game is that you are a mouse cursor that shoots. there is no equivalent mechanism for touch screen controls; how would it even work, would it only shoot when your finger is on the screen?

secondly, the game is very fast-paced later on, perhaps you only played the first few levels and judged the speed on that? they are just intro/tutorial stuff so they're necessarily less hectic than what's to come (check out bormac's let's play videos for the later levels to see what i mean).
COMMUNICATIONSREVOKED 4 apr om 7:40vm 
You should consider trying to port to android or ios, I think you would have much better luck, but the game is definitely unique, but its a little slow for my pace. Why i think a touchscreen on a mobile device would appeal to much larger audience.
Bacon 2 apr om 12:26nm 
Been playing the demo for ages, keep coming back to it. Finally bought the game today and i'm kinda shocked that this is STILL on greenlight. How can this not be up on Steam properly yet?
SAVING PRIVATE DICKLICKER 31 mrt om 11:38vm 
It's a real shame that this hasn't been Greenlit yet. I finally got around to playing it, and it's amazing. Now to try to unlock the secret levels...
RPGCreations  [auteur] 27 mrt om 2:35nm 
for those curious about the current stats:

CURRENT RANK: 48% OF THE WAY TO THE TOP 100
UNIQUE VISITORS: 23,565 IN 574 DAYS ON GREENLIGHT
'YES' VOTES: 3,580
Lorenzo Clandestine 27 mrt om 1:51nm 
I played this a while ago when it came out. The fact that it's still lingering in Greenlight hell is a crime.
RPGCreations  [auteur] 19 mrt om 2:06nm 
maybe cause that game has ron jeremy! :p
AM Backstory 19 mrt om 1:03nm 
Why the heck hasn't this been greenlit yet but goddamn BoneTown has
Dajugganot 18 feb om 11:10vm 
I don't usually play tower defense games, but this has a unique look. Plus it's indie, and what goes around comes around. I think it should be greenlit.
Taiga Aisaka 12 feb om 4:56nm 
seems unique and fresh.
lizzy_zig 12 feb om 11:54vm 
Great game. I played the demo years ago and it's stuck with me. Glad to see it on green light!
neocow 12 feb om 3:21vm 
best of luck Mr. Eres! i bought it a long time ago, would be really happy to see it on steam.
UltimateFantasy 31 jan om 12:11nm 
Great work! This is a fascinating visual experience that flips your typical TD games onto their backs and feeds them electric rainbows. I want it. Upvote!
Neo Brsk 29 jan om 2:32nm 
Yes, yes, yes,a thousand times yes.
Vanish 26 jan om 5:38vm 
Honestly one of the best stories in video games. The way it combines its story with its gameplay is perfect.
No joke- I think this is the best tower defense game I've ever played. I'd highly reccomend it, either at it's old full price at 10 dollars or it's new price at 1.75. The story has a bunch of interesting, but realistic characters and I love pulling it out and wiping my save every year or so. Great game, even if you don't like tower defenses that much I'd reccomend at least giving the demo a shot.
Jolow 4 jan om 12:08nm 
Most indie games never manage to hook me for very long. They often deploy very creative and original game mechanics, but they seldom truly engage the player - at least myself. It is a quick roll in the mud, then - uninstall -.
Immortal defense is the main exception.
It's fun to play, but more, playing it also gives you the impression of reading a very good book. The story is great. The storytelling is great. They make you WANT to know more, to know what's next, to know "what's this? what does it mean?". They make you want to play.
I can't wait for more from these guys.
Drakhyrr 2 jan om 6:18nm 
Just caught myself today thinking about the time I played this game. Very, very thought provoking. We need more games like this and, as mentioned, Spec Ops: The Line.
B4L4NC3R 20 dec 2013 om 3:18nm 
Very intriguing. I really hope for the greenlight!
EPA 14 dec 2013 om 2:23nm 
UP Voted!!!
Cheech 6 dec 2013 om 5:42nm 
amazing
Delance 6 dec 2013 om 4:34nm 
Very good game with an interesting story.
Sophos_NSM 5 dec 2013 om 2:53vm 
amazing

ps: Upvoted. Thanks for the Portuguese. unfortunately few developers give us attention.
You gave us attention. I also give you attention. Upvoted.
deltarys 3 dec 2013 om 12:50nm 
Lo mejor que he jugado del genero, musica, historia, lo tiene todo y mas para estar en steam !!!!!
Opipeuter 29 nov 2013 om 4:17nm 
I bought the full game years ago. A truly amazing narrative, I would love to see it gather a larger audience on steam.
Daniel 9 nov 2013 om 1:54vm 
Brilliant game.
KingMob4313 3 nov 2013 om 12:12nm 
One of the best games I have ever played.
Muffins 2 nov 2013 om 8:32nm 
I compare this game to Spec Ops: The Line. It's a staggeringly brilliant work of narrative in video games. I've had two friends give up and quit, not because it was hard, unrewarding or bland, but because the game's message was so powerful and mentally taxing to continue.

I can't praise this game enough for being a masterwork of the medium.
DeadMarine 31 okt 2013 om 3:07nm 
I really like the writing.
spacepenguin 12 sep 2013 om 8:22vm 
Arguably better than Defense Grid, which is also one of my favorites.
nedvalson 11 sep 2013 om 5:53nm 
Cannot upvote enough. I bought this years ago, and it's the best tower defense game I've ever played. If any TD game deserves to be on Steam, it's this one.
Medium Mechanism 9 sep 2013 om 10:01nm 
Well, I already own this game. Originally got it as a free download from a give-away-of-the-day site. Lost the original copy, came back later and gladly put 40 towards the game's name-your-price mechanic. It took a fun set of TD Mechanic, twisted them to the shape of of pathspace, added some more, and then strung it together with a story that I'm quite saddened isn't available in book-format too. It has a difficulty system that ranges from fairly easy to so difficult that the amount of people who have beaten it on hardest difficulty can be counted on one hand. This is by far the most deserving TD to be on Steam. I must say I'm a little depressed that this game isn't on steam yet. I'm looking foward to the possiblity of a Immortal Defense 2 kickstarter and would gladly pay the same price I payed for the original. This world needs more depressing stories about debilitating isolation, dammit!