Ця гра була схвалена спільнотою!

Спільнота продемонструвала свою зацікавленість цією грою. Valve зв’язалися з розробником та розпочали підготовку до релізу гри у Steam.

Private Infiltrator - Enhanced Edition
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Коментарів: 342
Prah 18 січ о 3:38 
Will owners of this game get a Steam key when released?
Obsucre 11 січ о 13:04 
oh okay
Slack  [автор] 11 січ о 7:34 
Not quite dead yet. Just delayed because of personal issues.
Obsucre 3 січ о 9:29 
the game is dead lol
Sebass 2 січ о 19:12 
I'm still lovingly waiting for the release!
[#!].mouse 8 гру 2015 о 12:49 
Soooo this was greenlit october 2013 but it's not in the Steam catalog?
Slack  [автор] 23 лип 2015 о 11:50 
Not enough months.
Damuel 18 лип 2015 о 21:30 
Sooo, it's been a few months.
Uradamus 30 бер 2015 о 7:02 
Heh, I suppose that is a good enough reason. Looking forward to seeing the improvements, especially considering I already enjoyed the regular version a fair bit on Desura.
Slack  [автор] 28 бер 2015 о 16:16 
To put it bluntly, i don't think the regular edition is something whose quality deserves to be on steam. The enhanced edition is more than just a simple visual/mechanical upgrade and it would be unfortunate to have the game judged off its old content on launch. Progress has picked up recently so it will be released soon™.
Uradamus 21 бер 2015 о 6:51 
I'm not sure I understand why the regular version can't be put up as is, and then updated to the enhanced version when that is done.
Sir Miller Berto 14 січ 2015 о 9:37 
Dissapearing simulator 2012
Slack  [автор] 8 січ 2015 о 15:23 
Eventually™


(I might have hit some small-ish creativity and idea related walls here and there. Plus other things.)
BAZ 7 січ 2015 о 5:29 
Any progress update?
Slack  [автор] 31 сер 2014 о 15:51 
There's still a bunch of work to do on the enhanced edition (namely, only about half of the new levels are finished). I'm not entirely sure when it's going to be in a state where it can be released, unfortunately.
Fantasta 31 сер 2014 о 3:59 
Any news on the game? When is it going to be published on Steam?
[FOAD]Iron 26 кві 2014 о 12:06 
Difficult game without saves and without checkpoints (not really acceptable on PC, but I guess console newbies are used to playing the same level 15 times in a row). Maybe the only game where I have to play it on "Easy" to avoid pulling my own head off in frustration.
Laurachibi 7 лют 2014 о 0:17 
So happy this got greenlit.
LadySky89 26 січ 2014 о 15:29 
Finally! :D I'm so happy for this!
TheUnbeholden 12 лис 2013 о 9:56 
Congratulations!
Slack  [автор] 30 жов 2013 о 16:35 
WHAT AN ANSWER.
Seiryu Ɛ 30 жов 2013 о 16:07 
GREENLIGHT GET HYPE. DAY ONE PURCHASE HERE WE GO!
<DøP> Drakand 29 жов 2013 о 19:25 
congrats, that is brilliant! :)
Troll 29 жов 2013 о 13:27 
Congratulations on getting greenlit.
Mister E 29 жов 2013 о 12:51 
congrats, dear not-friend-person!
bar.pys 29 жов 2013 о 12:25 
gratz! i knew it will take awhile but i also knew it will make it! :D
*Gage* 29 жов 2013 о 12:01 
Holy crap, grats on getting greenlit!
Mulder 29 жов 2013 о 12:00 
Congrats on getting this greenlit!
Ars2Fire 23 жов 2013 о 3:12 
rly nice game ?
Apa 19 жов 2013 о 22:28 
Looks pretty damn cool imo!
Empress Misery 14 жов 2013 о 4:56 
For some reason the picture makes me think of slenderman. :D
Sullen693 5 жов 2013 о 14:18 
Graphics look interesting, and the gameplay looks innovative and unique, looking forward to it.
info 17 вер 2013 о 10:07 
looks nice :)
class101 5 вер 2013 о 2:45 
This game has been reviewed and added to the Procedurally generated games collection
****MickyD!**** 24 сер 2013 о 14:39 
I have a few questions: 1. Will there be stealth takedowns, or are you supposed to just not get caught 2. Can you open/close doors 3. And finally, will there be lightswitches or traps to get guards off your trail. Just wondering and having a fun thinking of what this game will be like and thinking of questions to decide if I should buy it, because at the moment, it sure looks like a good game. Thanks! MickyD
GameBeast 22 сер 2013 о 8:34 
Nice!
Frankie 4 Fingers 15 сер 2013 о 8:40 
++++
Heyrulf 13 сер 2013 о 14:35 
Se ve prometedor el juego / The game seems promising !!!
Juma 11 сер 2013 о 23:57 
interesting game.
41№@ 28 лип 2013 о 12:47 
Игра интересна необычный управление и цветами
Kaldire 21 лип 2013 о 18:14 
just making sure it was up to date cheers prof ;P
Slack  [автор] 21 лип 2013 о 17:28 
@Kaldire Desura.
Kaldire 21 лип 2013 о 13:32 
still wondering which site has the latest version so i can get it there...
i wants this game!
WeAreNotAlone69 17 лип 2013 о 13:47 
RE: being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.

Thanks for the info- Playing the Demo briefly gave me the impression it was "instant" death.
(Coming from FPS type shooters primarily I guess it will take a while to get used to the top down/ toggling between overhead and FPS perspectives.)
Slack  [автор] 17 лип 2013 о 3:52 
Well, being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.
sounds like a wooosh 17 лип 2013 о 2:38 
Hooray for Linux and mulitplayer! – And good luck for the game on Greenlight!
WeAreNotAlone69 16 лип 2013 о 20:47 
FPS shooter type of guy primarily but enjoy stealth as well.
Bought the game and voted or it to be GreenLit, but I have a question and /or suggestion after playing the demo briefly.

1: If player is seen does it have to mean "instant death? As in real life and on all the games I've played there is usually a period of a second or so that if you're "seen" you can duck back into cover and the "alarm status" or awareness drops over time.

SUGGESTION: Add time delay instead of instant death if seen . (Yes I know having instant death adds to the in-game tension.)

2: Along those same lines, if seen allow the player to RUN, HIDE... the longer the player hides unseen the lower the alarm status of the enemy is.
(To add tension, once seen during that level enemy alarm status level is elevated and doesn't drop to zero.)

SUGGESTION: Allow player to run, hide.

Sort of frustrating to be seen for a brief moment and die.
£ηιѕѕ@у 16 лип 2013 о 4:58 
UpVoted... Thanks for Linux support tho :)
Jhonpi 15 лип 2013 о 18:21 
Looks great!
Air-Trigger 15 лип 2013 о 11:15 
Seems interesting, upvoted!