Ця гра була схвалена спільнотою!

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Private Infiltrator - Enhanced Edition
Коментарів: 328
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[FOAD]Iron 26 кві о 12:06 
Difficult game without saves and without checkpoints (not really acceptable on PC, but I guess console newbies are used to playing the same level 15 times in a row). Maybe the only game where I have to play it on "Easy" to avoid pulling my own head off in frustration.
Laurachibi 7 лют о 0:17 
So happy this got greenlit.
LadySky89 26 січ о 15:29 
Finally! :D I'm so happy for this!
TheUnbeholden 12 лис 2013 о 9:56 
Slack  [автор] 30 жов 2013 о 16:35 
Seiryu Ɛ 30 жов 2013 о 16:07 
<DøP> Drakand 29 жов 2013 о 19:25 
congrats, that is brilliant! :)
Troll 29 жов 2013 о 13:27 
Congratulations on getting greenlit.
Mister E 29 жов 2013 о 12:51 
congrats, dear not-friend-person!
bar.pys 29 жов 2013 о 12:25 
gratz! i knew it will take awhile but i also knew it will make it! :D
*Gage* 29 жов 2013 о 12:01 
Holy crap, grats on getting greenlit!
Mulder 29 жов 2013 о 12:00 
Congrats on getting this greenlit!
Ars2Fire 23 жов 2013 о 3:12 
rly nice game ?
[T_Q] Apaec 19 жов 2013 о 22:28 
Looks pretty damn cool imo!
Flufflina "away until 30th" 14 жов 2013 о 4:56 
For some reason the picture makes me think of slenderman. :D
SullenDrklrd693 5 жов 2013 о 14:18 
Graphics look interesting, and the gameplay looks innovative and unique, looking forward to it.
Leslie Nielsen 17 вер 2013 о 10:07 
looks nice :)
­class101 5 вер 2013 о 2:45 
This game has been reviewed and added to the Procedurally generated games collection
****MickyD!**** 24 сер 2013 о 14:39 
I have a few questions: 1. Will there be stealth takedowns, or are you supposed to just not get caught 2. Can you open/close doors 3. And finally, will there be lightswitches or traps to get guards off your trail. Just wondering and having a fun thinking of what this game will be like and thinking of questions to decide if I should buy it, because at the moment, it sure looks like a good game. Thanks! MickyD
GameBeast 22 сер 2013 о 8:34 
L.da'Vinci 15 сер 2013 о 8:40 
Heyrulf 13 сер 2013 о 14:35 
Se ve prometedor el juego / The game seems promising !!!
Juma 11 сер 2013 о 23:57 
interesting game.
Na`Vi.PuPoK 28 лип 2013 о 12:47 
Игра интересна необычный управление и цветами
Kaldire♥those that know, will 21 лип 2013 о 18:14 
just making sure it was up to date cheers prof ;P
Slack  [автор] 21 лип 2013 о 17:28 
@Kaldire Desura.
Kaldire♥those that know, will 21 лип 2013 о 13:32 
still wondering which site has the latest version so i can get it there...
i wants this game!
Bonder 18 лип 2013 о 11:01 
Yeah, so, this is an easy upvote. keep it up!
WeAreNotAlone69 17 лип 2013 о 13:47 
RE: being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.

Thanks for the info- Playing the Demo briefly gave me the impression it was "instant" death.
(Coming from FPS type shooters primarily I guess it will take a while to get used to the top down/ toggling between overhead and FPS perspectives.)
Slack  [автор] 17 лип 2013 о 3:52 
Well, being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.
sounds like a wooosh 17 лип 2013 о 2:38 
Hooray for Linux and mulitplayer! – And good luck for the game on Greenlight!
WeAreNotAlone69 16 лип 2013 о 20:47 
FPS shooter type of guy primarily but enjoy stealth as well.
Bought the game and voted or it to be GreenLit, but I have a question and /or suggestion after playing the demo briefly.

1: If player is seen does it have to mean "instant death? As in real life and on all the games I've played there is usually a period of a second or so that if you're "seen" you can duck back into cover and the "alarm status" or awareness drops over time.

SUGGESTION: Add time delay instead of instant death if seen . (Yes I know having instant death adds to the in-game tension.)

2: Along those same lines, if seen allow the player to RUN, HIDE... the longer the player hides unseen the lower the alarm status of the enemy is.
(To add tension, once seen during that level enemy alarm status level is elevated and doesn't drop to zero.)

SUGGESTION: Allow player to run, hide.

Sort of frustrating to be seen for a brief moment and die.
£ηιss@y 16 лип 2013 о 4:58 
UpVoted... Thanks for Linux support tho :)
Jhonpi 15 лип 2013 о 18:21 
Looks great!
Air-Trigger 15 лип 2013 о 11:15 
Seems interesting, upvoted!
Darkus 15 лип 2013 о 9:56 
I like this game so much!
Slack  [автор] 15 лип 2013 о 9:51 
@legofan The default character has a nightvision goggles ability, you can press Q in-game to activate it.
rottencat 15 лип 2013 о 9:49 
bought, its on indiegamestand right now.
legofan94 15 лип 2013 о 9:48 
this Might be a good game if I were able to see what was going on. please boost gamma in the game so I might be able to see what I'm doing
overfreezing 15 лип 2013 о 9:00 
Just found out about this game via IndieGameStand, looks great, would love a Steam version. Good luck!
Jams 15 лип 2013 о 9:00 
Looks awesome!
Klammeraffe 15 лип 2013 о 7:53 
You're awesome. Thank you.
Slack  [автор] 15 лип 2013 о 7:29 
Indeed you will. I am a big fan of letting users play the game on any service they like best without having them purchase the game again.
Klammeraffe 15 лип 2013 о 6:38 
Will I get a steam key once it is released when I buy it now at indiegamestand? I don't want to use Desura.
bar.pys 15 лип 2013 о 6:35 
Supported, Professor is one of the most community-friendly Dev i know.
Detruire 15 лип 2013 о 5:53 
Private Infiltrator is currently on IndieGameStand for the next 87 hours.
Pinky 14 лип 2013 о 23:59 
Looks very nice - I won't get it on Desura since I'm only interested in Steam games, so I voted for you here :)
Vlad 14 лип 2013 о 23:34 
Got it on Desura, goodluck here Professor!
LadySky89 12 лип 2013 о 13:35 
this is all you could say Cholaroyd? XD

I think this game deserves more than many others in greenlight.
Crowbcat 8 лип 2013 о 8:26 
Half-life alarm sound.