Το παιχνίδι έχει γίνει αποδεκτό από την κοινότητα!

Η κοινότητα έδειξε το ενδιαφέρον της για αυτό το παιχνίδι. Η Valve βρίσκεται σε διαπραγματεύσεις με το δημιουργό για την κυκλοφορία στο Steam.

Private Infiltrator - Enhanced Edition
332 σχόλια
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Sir Miller Berto 14 Ιαν @ 9:37πμ 
Dissapearing simulator 2012
Slack  [Δημιουργός] 8 Ιαν @ 3:23μμ 
Eventually™


(I might have hit some small-ish creativity and idea related walls here and there. Plus other things.)
BAZ 7 Ιαν @ 5:29πμ 
Any progress update?
Slack  [Δημιουργός] 31 Αυγ, 2014 @ 3:51μμ 
There's still a bunch of work to do on the enhanced edition (namely, only about half of the new levels are finished). I'm not entirely sure when it's going to be in a state where it can be released, unfortunately.
Foyle 31 Αυγ, 2014 @ 3:59πμ 
Any news on the game? When is it going to be published on Steam?
[FOAD]Iron 26 Απρ, 2014 @ 12:06μμ 
Difficult game without saves and without checkpoints (not really acceptable on PC, but I guess console newbies are used to playing the same level 15 times in a row). Maybe the only game where I have to play it on "Easy" to avoid pulling my own head off in frustration.
Laurachibi 7 Φεβ, 2014 @ 12:17πμ 
So happy this got greenlit.
LadySky89 26 Ιαν, 2014 @ 3:29μμ 
Finally! :D I'm so happy for this!
TheUnbeholden 12 Νοε, 2013 @ 9:56πμ 
Congratulations!
Slack  [Δημιουργός] 30 Οκτ, 2013 @ 4:35μμ 
WHAT AN ANSWER.
Seiryu Ɛ 30 Οκτ, 2013 @ 4:07μμ 
GREENLIGHT GET HYPE. DAY ONE PURCHASE HERE WE GO!
<DøP> Drakand 29 Οκτ, 2013 @ 7:25μμ 
congrats, that is brilliant! :)
Troll 29 Οκτ, 2013 @ 1:27μμ 
Congratulations on getting greenlit.
Mister E 29 Οκτ, 2013 @ 12:51μμ 
congrats, dear not-friend-person!
bar.pys 29 Οκτ, 2013 @ 12:25μμ 
gratz! i knew it will take awhile but i also knew it will make it! :D
*Gage* 29 Οκτ, 2013 @ 12:01μμ 
Holy crap, grats on getting greenlit!
Mulder 29 Οκτ, 2013 @ 12:00μμ 
Congrats on getting this greenlit!
Ars2Fire 23 Οκτ, 2013 @ 3:12πμ 
rly nice game ?
Apaec 19 Οκτ, 2013 @ 10:28μμ 
Looks pretty damn cool imo!
Empress Misery 14 Οκτ, 2013 @ 4:56πμ 
For some reason the picture makes me think of slenderman. :D
SullenDrklrd693 5 Οκτ, 2013 @ 2:18μμ 
Graphics look interesting, and the gameplay looks innovative and unique, looking forward to it.
Leslie Nielsen 17 Σεπ, 2013 @ 10:07πμ 
looks nice :)
class101 5 Σεπ, 2013 @ 2:45πμ 
This game has been reviewed and added to the Procedurally generated games collection
****MickyD!**** 24 Αυγ, 2013 @ 2:39μμ 
I have a few questions: 1. Will there be stealth takedowns, or are you supposed to just not get caught 2. Can you open/close doors 3. And finally, will there be lightswitches or traps to get guards off your trail. Just wondering and having a fun thinking of what this game will be like and thinking of questions to decide if I should buy it, because at the moment, it sure looks like a good game. Thanks! MickyD
GameBeast 22 Αυγ, 2013 @ 8:34πμ 
Nice!
Ergo "Zombie" 15 Αυγ, 2013 @ 8:40πμ 
++++
Heyrulf 13 Αυγ, 2013 @ 2:35μμ 
Se ve prometedor el juego / The game seems promising !!!
Juma 11 Αυγ, 2013 @ 11:57μμ 
interesting game.
$$АНЯ 28 Ιουλ, 2013 @ 12:47μμ 
Игра интересна необычный управление и цветами
Kaldire 21 Ιουλ, 2013 @ 6:14μμ 
just making sure it was up to date cheers prof ;P
Slack  [Δημιουργός] 21 Ιουλ, 2013 @ 5:28μμ 
@Kaldire Desura.
Kaldire 21 Ιουλ, 2013 @ 1:32μμ 
still wondering which site has the latest version so i can get it there...
i wants this game!
Bonder 18 Ιουλ, 2013 @ 11:01πμ 
Yeah, so, this is an easy upvote. keep it up!
WeAreNotAlone69 17 Ιουλ, 2013 @ 1:47μμ 
RE: being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.

Thanks for the info- Playing the Demo briefly gave me the impression it was "instant" death.
(Coming from FPS type shooters primarily I guess it will take a while to get used to the top down/ toggling between overhead and FPS perspectives.)
Slack  [Δημιουργός] 17 Ιουλ, 2013 @ 3:52πμ 
Well, being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.
sounds like a wooosh 17 Ιουλ, 2013 @ 2:38πμ 
Hooray for Linux and mulitplayer! – And good luck for the game on Greenlight!
WeAreNotAlone69 16 Ιουλ, 2013 @ 8:47μμ 
FPS shooter type of guy primarily but enjoy stealth as well.
Bought the game and voted or it to be GreenLit, but I have a question and /or suggestion after playing the demo briefly.

1: If player is seen does it have to mean "instant death? As in real life and on all the games I've played there is usually a period of a second or so that if you're "seen" you can duck back into cover and the "alarm status" or awareness drops over time.

SUGGESTION: Add time delay instead of instant death if seen . (Yes I know having instant death adds to the in-game tension.)

2: Along those same lines, if seen allow the player to RUN, HIDE... the longer the player hides unseen the lower the alarm status of the enemy is.
(To add tension, once seen during that level enemy alarm status level is elevated and doesn't drop to zero.)

SUGGESTION: Allow player to run, hide.

Sort of frustrating to be seen for a brief moment and die.
£ηιѕѕ@у 16 Ιουλ, 2013 @ 4:58πμ 
UpVoted... Thanks for Linux support tho :)
Jhonpi 15 Ιουλ, 2013 @ 6:21μμ 
Looks great!
Air-Trigger 15 Ιουλ, 2013 @ 11:15πμ 
Seems interesting, upvoted!
Yskar {Darkus} 15 Ιουλ, 2013 @ 9:56πμ 
I like this game so much!
UPVOTED!
Slack  [Δημιουργός] 15 Ιουλ, 2013 @ 9:51πμ 
@legofan The default character has a nightvision goggles ability, you can press Q in-game to activate it.
rottencat [no MvM today] 15 Ιουλ, 2013 @ 9:49πμ 
bought, its on indiegamestand right now.
legofan94 15 Ιουλ, 2013 @ 9:48πμ 
this Might be a good game if I were able to see what was going on. please boost gamma in the game so I might be able to see what I'm doing
overfreezing 15 Ιουλ, 2013 @ 9:00πμ 
Just found out about this game via IndieGameStand, looks great, would love a Steam version. Good luck!
Jams 15 Ιουλ, 2013 @ 9:00πμ 
Looks awesome!
Klammeraffe 15 Ιουλ, 2013 @ 7:53πμ 
You're awesome. Thank you.
Slack  [Δημιουργός] 15 Ιουλ, 2013 @ 7:29πμ 
Indeed you will. I am a big fan of letting users play the game on any service they like best without having them purchase the game again.
Klammeraffe 15 Ιουλ, 2013 @ 6:38πμ 
Will I get a steam key once it is released when I buy it now at indiegamestand? I don't want to use Desura.
bar.pys 15 Ιουλ, 2013 @ 6:35πμ 
Supported, Professor is one of the most community-friendly Dev i know.