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Private Infiltrator - Enhanced Edition
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336 opmerkingen
Slack  [auteur] 23 jul om 11:50vm 
Not enough months.
Damuel 18 jul om 9:30nm 
Sooo, it's been a few months.
Uradamus 30 mrt om 7:02vm 
Heh, I suppose that is a good enough reason. Looking forward to seeing the improvements, especially considering I already enjoyed the regular version a fair bit on Desura.
Slack  [auteur] 28 mrt om 4:16nm 
To put it bluntly, i don't think the regular edition is something whose quality deserves to be on steam. The enhanced edition is more than just a simple visual/mechanical upgrade and it would be unfortunate to have the game judged off its old content on launch. Progress has picked up recently so it will be released soon™.
Uradamus 21 mrt om 6:51vm 
I'm not sure I understand why the regular version can't be put up as is, and then updated to the enhanced version when that is done.
Sir Miller Berto 14 jan om 9:37vm 
Dissapearing simulator 2012
Slack  [auteur] 8 jan om 3:23nm 

(I might have hit some small-ish creativity and idea related walls here and there. Plus other things.)
BAZ 7 jan om 5:29vm 
Any progress update?
Slack  [auteur] 31 aug 2014 om 3:51nm 
There's still a bunch of work to do on the enhanced edition (namely, only about half of the new levels are finished). I'm not entirely sure when it's going to be in a state where it can be released, unfortunately.
Foyle 31 aug 2014 om 3:59vm 
Any news on the game? When is it going to be published on Steam?
[FOAD]Iron 26 apr 2014 om 12:06nm 
Difficult game without saves and without checkpoints (not really acceptable on PC, but I guess console newbies are used to playing the same level 15 times in a row). Maybe the only game where I have to play it on "Easy" to avoid pulling my own head off in frustration.
Laurachibi 7 feb 2014 om 12:17vm 
So happy this got greenlit.
LadySky89 26 jan 2014 om 3:29nm 
Finally! :D I'm so happy for this!
TheUnbeholden 12 nov 2013 om 9:56vm 
Slack  [auteur] 30 okt 2013 om 4:35nm 
Seiryu Ɛ 30 okt 2013 om 4:07nm 
<DøP> Drakand<DELS> 29 okt 2013 om 7:25nm 
congrats, that is brilliant! :)
Troll 29 okt 2013 om 1:27nm 
Congratulations on getting greenlit.
Mister E 29 okt 2013 om 12:51nm 
congrats, dear not-friend-person!
bar.pys 29 okt 2013 om 12:25nm 
gratz! i knew it will take awhile but i also knew it will make it! :D
*Gage* 29 okt 2013 om 12:01nm 
Holy crap, grats on getting greenlit!
Mulder 29 okt 2013 om 12:00nm 
Congrats on getting this greenlit!
Ars2Fire 23 okt 2013 om 3:12vm 
rly nice game ?
Apaec 19 okt 2013 om 10:28nm 
Looks pretty damn cool imo!
Empress Misery 14 okt 2013 om 4:56vm 
For some reason the picture makes me think of slenderman. :D
SullenDrklrd693 5 okt 2013 om 2:18nm 
Graphics look interesting, and the gameplay looks innovative and unique, looking forward to it.
☢ fanaticGluteus ☢ 17 sep 2013 om 10:07vm 
looks nice :)
class101 5 sep 2013 om 2:45vm 
This game has been reviewed and added to the Procedurally generated games collection
****MickyD!**** 24 aug 2013 om 2:39nm 
I have a few questions: 1. Will there be stealth takedowns, or are you supposed to just not get caught 2. Can you open/close doors 3. And finally, will there be lightswitches or traps to get guards off your trail. Just wondering and having a fun thinking of what this game will be like and thinking of questions to decide if I should buy it, because at the moment, it sure looks like a good game. Thanks! MickyD
GameBeast 22 aug 2013 om 8:34vm 
Frankie 4 Fingers 15 aug 2013 om 8:40vm 
Heyrulf 13 aug 2013 om 2:35nm 
Se ve prometedor el juego / The game seems promising !!!
Juma 11 aug 2013 om 11:57nm 
interesting game.
[41]na 28 jul 2013 om 12:47nm 
Игра интересна необычный управление и цветами
Kaldire 21 jul 2013 om 6:14nm 
just making sure it was up to date cheers prof ;P
Slack  [auteur] 21 jul 2013 om 5:28nm 
@Kaldire Desura.
Kaldire 21 jul 2013 om 1:32nm 
still wondering which site has the latest version so i can get it there...
i wants this game!
WeAreNotAlone69 17 jul 2013 om 1:47nm 
RE: being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.

Thanks for the info- Playing the Demo briefly gave me the impression it was "instant" death.
(Coming from FPS type shooters primarily I guess it will take a while to get used to the top down/ toggling between overhead and FPS perspectives.)
Slack  [auteur] 17 jul 2013 om 3:52vm 
Well, being seen on itself is a procedure that takes time depending on your visibility, you can go back in cover and have detection drop.
sounds like a wooosh 17 jul 2013 om 2:38vm 
Hooray for Linux and mulitplayer! – And good luck for the game on Greenlight!
WeAreNotAlone69 16 jul 2013 om 8:47nm 
FPS shooter type of guy primarily but enjoy stealth as well.
Bought the game and voted or it to be GreenLit, but I have a question and /or suggestion after playing the demo briefly.

1: If player is seen does it have to mean "instant death? As in real life and on all the games I've played there is usually a period of a second or so that if you're "seen" you can duck back into cover and the "alarm status" or awareness drops over time.

SUGGESTION: Add time delay instead of instant death if seen . (Yes I know having instant death adds to the in-game tension.)

2: Along those same lines, if seen allow the player to RUN, HIDE... the longer the player hides unseen the lower the alarm status of the enemy is.
(To add tension, once seen during that level enemy alarm status level is elevated and doesn't drop to zero.)

SUGGESTION: Allow player to run, hide.

Sort of frustrating to be seen for a brief moment and die.
£ηιѕѕ@у 16 jul 2013 om 4:58vm 
UpVoted... Thanks for Linux support tho :)
Jhonpi 15 jul 2013 om 6:21nm 
Looks great!
Air-Trigger 15 jul 2013 om 11:15vm 
Seems interesting, upvoted!
Yskar 15 jul 2013 om 9:56vm 
I like this game so much!
Slack  [auteur] 15 jul 2013 om 9:51vm 
@legofan The default character has a nightvision goggles ability, you can press Q in-game to activate it.
rottencat 15 jul 2013 om 9:49vm 
bought, its on indiegamestand right now.
legofan94 15 jul 2013 om 9:48vm 
this Might be a good game if I were able to see what was going on. please boost gamma in the game so I might be able to see what I'm doing
overfreezing 15 jul 2013 om 9:00vm 
Just found out about this game via IndieGameStand, looks great, would love a Steam version. Good luck!
Jams 15 jul 2013 om 9:00vm 
Looks awesome!