Ez a játék Zöld Utat kapott a közösségtől!

A közösség kimutatta érdeklődését e játék iránt. A Valve kapcsolatba lépett ezzel a fejlesztővel, hogy megkezdjék a Steames megjelenés irányába terelni a dolgokat.

243 megjegyzés
< >
dioff nov. 7. @ de. 9:54 
Swifty Magee szept. 11. @ de. 2:08 
So according to the website Kicktraq, which tracks the development of Kickstarters, Guts fell way short of it's $60,000 goal. The Kickstarter for the game was between Aug. 30th - Sept. 29th of 2012. During the month of September, the last of any updates I could find for this game were posted through Twitter, Facebook, and the Big Men Games website. As far as I can tell, the last update about Guts was made on Sept. 24th on Facebook and Twitter, displaying the new trailer.

It seems like the situation was that their Kickstarter failed, and because of that, all development of the game ceased. So until one of the three devs releases some sort of statement, this game appears to be completely dead. I'd love to be proven wrong, as the alpha that is on their site is pretty fun. But until Snail_Fights or someone else says the contrary, it's over folks.
Swifty Magee szept. 11. @ de. 1:47 
Well, the developer Big Men Games hasn't updated their Twitter or Facebook accounts for about two years now. The same goes for their website, which only has one dev blog entry that was posted back in September 5th, 2012. Looks like the game is dead. That's a big shame too, since I voted for this and had high hopes for the finished project.
*4ever.Maynard júl. 18. @ de. 9:52 
Seems to be dead in the water. Sad, it showed promise.
[x] Vhailor febr. 16. @ du. 2:59 
Still my favourite Greenlight title. Any news from the devs?
Dogwash Fancypants jan. 7. @ du. 6:09 
looks great guys.
roder 2013. dec. 14. @ de. 10:11 
Interesting! Maybe start a kickstarter including multiplayer, might garner more interest.
brilin01 2013. dec. 4. @ du. 8:06 
Finally greenlit. Congrats!
Camentos 2013. nov. 10. @ de. 8:42 
Will really love to see the GUI polished. Looks good and fun!
staticspine 2013. okt. 28. @ de. 10:30 
Any news about the game?
Mikhail 2013. okt. 23. @ du. 1:37 
This game looks like promising crap. Give it some polish and I'll tattoo the game's poster on my left buttock.
23 2013. szept. 28. @ de. 8:12 
23 2013. szept. 28. @ de. 8:11 
Undare 2013. szept. 24. @ du. 4:11 
You have someting very good there... i would love to follow Upvote
­class101 2013. szept. 5. @ de. 2:41 
This game has been reviewed and added to the Procedurally generated games collection
P4ge 2013. aug. 31. @ de. 5:43 
look cool
DRUNK_CANADIAN 2013. aug. 25. @ de. 10:40 
Definitely interesting game,and reasonably projected price. The story maps will be what determines if it is a memorable game though (either make it or break it). Regardless it is an interesting game which deserves a shot at being on steam.
Grifman 2013. aug. 22. @ du. 9:57 
I thiink this looks pretty cool but you really different weapons. Just running around with a big pistol doesn't do it. You need different weapons that can be pulled out for different situations that would make it more tactical. Just my opinion.
EPA 2013. aug. 13. @ du. 1:47 
I quite liked the idea. Have you thought about publishing on platforms like Ouya or Android too?
Vercinger 2013. júl. 14. @ du. 6:03 
Nice! Upvoted.
actionPotential 2013. júl. 13. @ de. 12:43 
Fantastic music!
Trischa 2013. júl. 10. @ du. 1:16 
a deep talent tree like in Dungeons of dredmor would make this game perfect, upvoted
nwargasm 2013. júl. 10. @ de. 7:18 
This is a game I would love to see finished being made. My time is limited and as much as I wish i'd play this game on PC, I probably wouldn't be able to get deep into it, although I'd be happy to pay $5 wether or not I play to help support the project. With tablets becoming more powerful with each generation this is the type of game I wish would come to android. I'd play the shit out of this on a nexus 7. I commute by train and I hate the selection of crapware games on android and ios market places. I know its harder to develop for a tablet but talented dev's need to bring real quality games to android.

Yes, off topic a bit, but whatevs. The game gets my vote

ps. Hi Chris, been a long time since sculpture class at AAC :) Good to see you're doing your own thing! Looking good. -Mike
Ravachol 2013. jún. 22. @ de. 9:20 
Would be great if you finish it, I played the shit out of the alpha :)
❤ Lillian Gish ❤ 2013. jún. 2. @ de. 2:11 
Any chance of a GOG release ?
Haga  [készítő] 2013. máj. 30. @ du. 6:47 
We are - but slower. Should have updates in a few weeks.
Just.Du.It 2013. máj. 30. @ du. 2:42 
Kind of "crickets" on the web site... please tell me you guys ARE still making this game?
Lord Porklyn of the Swinelands 2013. máj. 14. @ du. 5:03 
Wow. I've voted on alot of stuff but this game looks very interesting. I might actually be a little excited.
cAtiVeriO 2013. ápr. 23. @ du. 12:17 
I SO hope they keep their promise and I'll get high-fives for life.
Gwydeon 2013. ápr. 20. @ du. 9:39 
Wish I could tell my prior self to go get in on the kick starter, this looks kind of awesome. Played the Alpha demo, looking forward to more.
C-3PBro 2013. ápr. 18. @ de. 8:51 
Played your demo months ago during your kickstarter. It was the first kickstarter I ever backed! I love it.
GambitKing 2013. ápr. 18. @ de. 2:59 
Game looks nice, love the art style of the game, hopefully it gets greenlit :)
soul 2013. ápr. 17. @ de. 5:47 
Shame that kickstarter wasn't successful, but it looks great. More content and polishing should make this game super fun. Loved the alpha.
Grognard_87 2013. ápr. 9. @ de. 1:27 
Looks very good and I love the art style. It looks very good as I love any type of game on a grid and it looks like a lot of fun. I'd certainly buy this once its available.
Haga  [készítő] 2013. ápr. 4. @ de. 12:05 
Thanks Quazi and Manlex. GUTS is on a backburner temporarily while we settle into our new jerbs. Gotta pay them bills.
Manlex 2013. ápr. 3. @ du. 11:03 
Hey Haga, good luck with the game and I hope development goes well. :)
QuaziPance 2013. márc. 20. @ du. 3:53 
So. Is this game dead? Haven't heard anything from developers in a while. Seems like after the kickstarter failed they sort of faded away. Would be a shame if they didn't keep working on this
=UnitZ= Akaitashi 2013. márc. 20. @ de. 1:47 
Rly well looking game! :)
TRS - Ashton 2013. márc. 16. @ du. 8:37 
Lets do this!
Martoq 2013. márc. 15. @ de. 9:58 
Having messed with the demo, the game really needs more characters to use during a turn. To many enemies for one lone guy.
Martoq 2013. márc. 15. @ de. 9:47 
Had my vote at Final Fantasy Tactics meets Diablo mash up.
Gangleri 2013. márc. 7. @ de. 3:10 
thanks for the Linux support
Slayer Mark 2013. márc. 4. @ du. 10:41 
Looks good
Stupid Sexy Puppers 2013. márc. 2. @ du. 1:43 
It looks like you have to use the cursor to pick up the coins, I suggest you remove that feature. Its more than a chore than a benefit. Having some npc's allies on the map fighting alongside you or even on their own would add some needed excitement to the game.
Daec_ G3R 2013. febr. 28. @ du. 2:54 
i'd wish there would be more people, wanting to prevent steam from becoming a phone app store (game isn't game btw...) -downvote-
Caelistas 2013. febr. 21. @ du. 10:06 
Looks to bareboned to hold anyone's attention for long, i'd rather play kings bounty then this.

MegAtomic 2013. febr. 17. @ de. 2:07 
Hmm, i'm from the C64 time so I don't make a pointless distinction between phone or PC games. a game is a game.

played the demo. plays well. still got some points though:

1.Inventory system isnt handy. a paper doll would be. so I can see if i get effects from both braces i've looted.

2.Mobs that spawn more does not make sense and is VERY lootexploitable. as the spawns can drop more lootchests

3.I'm missing a shopping system, but as coins drop I assume thats in the final version

4.I'm also missing a crafting system. let me scavenge parts and junk to make something,somewhere to help me kill something or someone over thaddaway.

5.Enemies on the edge of the screen cannot be mouseovered for info as the popup displays offscreen.

6.Make the game deeper. for instance add height levels, more characters, bigger maps, different starting locations (now always the south),craftable verhicles and enemies,aka content. this game could go far if it is insanely big content wise.

See 2013. febr. 15. @ du. 6:18 
I liked the part about 8 seconds in where the quotes calling the game crap were scrolled by.
SirAser[ScopeEye] 2013. febr. 12. @ du. 9:25 
i will NOT vote Phone-games into Steam!
But im pretty sure ull succeed as an App on the phonemarked!
Dovecoon 2013. febr. 7. @ du. 12:18 
It looks great, but it looks like it needs a bit more content.