Dit spel heeft groen licht gekregen van de community!

De community heeft haar interesse getoond voor dit spel. Valve heeft de ontwikkelaars benaderd om de release op Steam in gang te zetten.

243 opmerkingen
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Swifty Magee 11 sep om 2:08vm 
So according to the website Kicktraq, which tracks the development of Kickstarters, Guts fell way short of it's $60,000 goal. The Kickstarter for the game was between Aug. 30th - Sept. 29th of 2012. During the month of September, the last of any updates I could find for this game were posted through Twitter, Facebook, and the Big Men Games website. As far as I can tell, the last update about Guts was made on Sept. 24th on Facebook and Twitter, displaying the new trailer.

It seems like the situation was that their Kickstarter failed, and because of that, all development of the game ceased. So until one of the three devs releases some sort of statement, this game appears to be completely dead. I'd love to be proven wrong, as the alpha that is on their site is pretty fun. But until Snail_Fights or someone else says the contrary, it's over folks.
Swifty Magee 11 sep om 1:47vm 
Well, the developer Big Men Games hasn't updated their Twitter or Facebook accounts for about two years now. The same goes for their website, which only has one dev blog entry that was posted back in September 5th, 2012. Looks like the game is dead. That's a big shame too, since I voted for this and had high hopes for the finished project.
*4ever.Maynard 18 jul om 9:52vm 
Seems to be dead in the water. Sad, it showed promise.
[x] Vhailor 16 feb om 2:59nm 
Still my favourite Greenlight title. Any news from the devs?
Dogwash Fancypants 7 jan om 6:09nm 
looks great guys.
roder 14 dec 2013 om 10:11vm 
Interesting! Maybe start a kickstarter including multiplayer, might garner more interest.
brilin01 4 dec 2013 om 8:06nm 
Finally greenlit. Congrats!
Camentos 10 nov 2013 om 8:42vm 
Will really love to see the GUI polished. Looks good and fun!
staticspine 28 okt 2013 om 10:30vm 
Any news about the game?
Mikhail 23 okt 2013 om 1:37nm 
This game looks like promising crap. Give it some polish and I'll tattoo the game's poster on my left buttock.
M.O.L.C.H.A.N. 28 sep 2013 om 8:12vm 
M.O.L.C.H.A.N. 28 sep 2013 om 8:11vm 
Undare 24 sep 2013 om 4:11nm 
You have someting very good there... i would love to follow Upvote
­class101 5 sep 2013 om 2:41vm 
This game has been reviewed and added to the Procedurally generated games collection
P4ge 31 aug 2013 om 5:43vm 
look cool
DRUNK_CANADIAN 25 aug 2013 om 10:40vm 
Definitely interesting game,and reasonably projected price. The story maps will be what determines if it is a memorable game though (either make it or break it). Regardless it is an interesting game which deserves a shot at being on steam.
Grifman 22 aug 2013 om 9:57nm 
I thiink this looks pretty cool but you really different weapons. Just running around with a big pistol doesn't do it. You need different weapons that can be pulled out for different situations that would make it more tactical. Just my opinion.
EPA 13 aug 2013 om 1:47nm 
I quite liked the idea. Have you thought about publishing on platforms like Ouya or Android too?
Vercinger 14 jul 2013 om 6:03nm 
Nice! Upvoted.
actionPotential 13 jul 2013 om 12:43vm 
Fantastic music!
Lidl Wain 10 jul 2013 om 1:16nm 
a deep talent tree like in Dungeons of dredmor would make this game perfect, upvoted
nwargasm 10 jul 2013 om 7:18vm 
This is a game I would love to see finished being made. My time is limited and as much as I wish i'd play this game on PC, I probably wouldn't be able to get deep into it, although I'd be happy to pay $5 wether or not I play to help support the project. With tablets becoming more powerful with each generation this is the type of game I wish would come to android. I'd play the shit out of this on a nexus 7. I commute by train and I hate the selection of crapware games on android and ios market places. I know its harder to develop for a tablet but talented dev's need to bring real quality games to android.

Yes, off topic a bit, but whatevs. The game gets my vote

ps. Hi Chris, been a long time since sculpture class at AAC :) Good to see you're doing your own thing! Looking good. -Mike
Ravachol 22 jun 2013 om 9:20vm 
Would be great if you finish it, I played the shit out of the alpha :)
❤ Lillian Gish ❤ 2 jun 2013 om 2:11vm 
Any chance of a GOG release ?
Snail_Fights  [auteur] 30 mei 2013 om 6:47nm 
We are - but slower. Should have updates in a few weeks.
Just.Du.It 30 mei 2013 om 2:42nm 
Kind of "crickets" on the web site... please tell me you guys ARE still making this game?
Lord Porklyn of the Swinelands 14 mei 2013 om 5:03nm 
Wow. I've voted on alot of stuff but this game looks very interesting. I might actually be a little excited.
cAtiVeriO 23 apr 2013 om 12:17nm 
I SO hope they keep their promise and I'll get high-fives for life.
Gwydeon 20 apr 2013 om 9:39nm 
Wish I could tell my prior self to go get in on the kick starter, this looks kind of awesome. Played the Alpha demo, looking forward to more.
C-3PBro 18 apr 2013 om 8:51vm 
Played your demo months ago during your kickstarter. It was the first kickstarter I ever backed! I love it.
The Gambit King 18 apr 2013 om 2:59vm 
Game looks nice, love the art style of the game, hopefully it gets greenlit :)
soul 17 apr 2013 om 5:47vm 
Shame that kickstarter wasn't successful, but it looks great. More content and polishing should make this game super fun. Loved the alpha.
Grognard_87 9 apr 2013 om 1:27vm 
Looks very good and I love the art style. It looks very good as I love any type of game on a grid and it looks like a lot of fun. I'd certainly buy this once its available.
Snail_Fights  [auteur] 4 apr 2013 om 12:05vm 
Thanks Quazi and Manlex. GUTS is on a backburner temporarily while we settle into our new jerbs. Gotta pay them bills.
Manlex 3 apr 2013 om 11:03nm 
Hey Haga, good luck with the game and I hope development goes well. :)
QuaziPance 20 mrt 2013 om 3:53nm 
So. Is this game dead? Haven't heard anything from developers in a while. Seems like after the kickstarter failed they sort of faded away. Would be a shame if they didn't keep working on this
=UnitZ= Akaitashi 20 mrt 2013 om 1:47vm 
Rly well looking game! :)
TRS - Ashton 16 mrt 2013 om 8:37nm 
Lets do this!
Martoq 15 mrt 2013 om 9:58vm 
Having messed with the demo, the game really needs more characters to use during a turn. To many enemies for one lone guy.
Martoq 15 mrt 2013 om 9:47vm 
Had my vote at Final Fantasy Tactics meets Diablo mash up.
Gangleri 7 mrt 2013 om 3:10vm 
thanks for the Linux support
Slayer Mark 4 mrt 2013 om 10:41nm 
Looks good
Stupid Sexy Puppers 2 mrt 2013 om 1:43nm 
It looks like you have to use the cursor to pick up the coins, I suggest you remove that feature. Its more than a chore than a benefit. Having some npc's allies on the map fighting alongside you or even on their own would add some needed excitement to the game.
Daec_ G3R 28 feb 2013 om 2:54nm 
i'd wish there would be more people, wanting to prevent steam from becoming a phone app store (game isn't game btw...) -downvote-
Caelistas 21 feb 2013 om 10:06nm 
Looks to bareboned to hold anyone's attention for long, i'd rather play kings bounty then this.

MegAtomic 17 feb 2013 om 2:07vm 
Hmm, i'm from the C64 time so I don't make a pointless distinction between phone or PC games. a game is a game.

played the demo. plays well. still got some points though:

1.Inventory system isnt handy. a paper doll would be. so I can see if i get effects from both braces i've looted.

2.Mobs that spawn more does not make sense and is VERY lootexploitable. as the spawns can drop more lootchests

3.I'm missing a shopping system, but as coins drop I assume thats in the final version

4.I'm also missing a crafting system. let me scavenge parts and junk to make something,somewhere to help me kill something or someone over thaddaway.

5.Enemies on the edge of the screen cannot be mouseovered for info as the popup displays offscreen.

6.Make the game deeper. for instance add height levels, more characters, bigger maps, different starting locations (now always the south),craftable verhicles and enemies,aka content. this game could go far if it is insanely big content wise.

See 15 feb 2013 om 6:18nm 
I liked the part about 8 seconds in where the quotes calling the game crap were scrolled by.
SirAser[ScopeEye] 12 feb 2013 om 9:25nm 
i will NOT vote Phone-games into Steam!
But im pretty sure ull succeed as an App on the phonemarked!
Dovecoon 7 feb 2013 om 12:18nm 
It looks great, but it looks like it needs a bit more content.
Catscratch 15 jan 2013 om 4:17vm 
Heh, this is actually pretty neat. And appropriately priced for a small but good-looking game like this. Multi-OS is great, too!
Have an upvote!