Тази игра получи зелена светлина от общността.

Общността показа интереса си към играта. Valve са се свързали с този разработчик, за да се придвижи излизането ѝ в Steam.

243 коментара
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dioff 7 ноември в 9:54сут. 
Swifty Magee 11 септември в 2:08сут. 
So according to the website Kicktraq, which tracks the development of Kickstarters, Guts fell way short of it's $60,000 goal. The Kickstarter for the game was between Aug. 30th - Sept. 29th of 2012. During the month of September, the last of any updates I could find for this game were posted through Twitter, Facebook, and the Big Men Games website. As far as I can tell, the last update about Guts was made on Sept. 24th on Facebook and Twitter, displaying the new trailer.

It seems like the situation was that their Kickstarter failed, and because of that, all development of the game ceased. So until one of the three devs releases some sort of statement, this game appears to be completely dead. I'd love to be proven wrong, as the alpha that is on their site is pretty fun. But until Snail_Fights or someone else says the contrary, it's over folks.
Swifty Magee 11 септември в 1:47сут. 
Well, the developer Big Men Games hasn't updated their Twitter or Facebook accounts for about two years now. The same goes for their website, which only has one dev blog entry that was posted back in September 5th, 2012. Looks like the game is dead. That's a big shame too, since I voted for this and had high hopes for the finished project.
*4ever.Maynard 18 юли в 9:52сут. 
Seems to be dead in the water. Sad, it showed promise.
[x] Vhailor 16 февруари в 2:59след. 
Still my favourite Greenlight title. Any news from the devs?
Dogwash Fancypants 7 януари в 6:09след. 
looks great guys.
roder 14 декември 2013 в 10:11сут. 
Interesting! Maybe start a kickstarter including multiplayer, might garner more interest.
brilin01 4 декември 2013 в 8:06след. 
Finally greenlit. Congrats!
Camentos 10 ноември 2013 в 8:42сут. 
Will really love to see the GUI polished. Looks good and fun!
staticspine 28 октомври 2013 в 10:30сут. 
Any news about the game?
Mikhail 23 октомври 2013 в 1:37след. 
This game looks like promising crap. Give it some polish and I'll tattoo the game's poster on my left buttock.
23 28 септември 2013 в 8:12сут. 
23 28 септември 2013 в 8:11сут. 
Undare 24 септември 2013 в 4:11след. 
You have someting very good there... i would love to follow Upvote
class101 5 септември 2013 в 2:41сут. 
This game has been reviewed and added to the Procedurally generated games collection
P4ge 31 август 2013 в 5:43сут. 
look cool
DRUNK_CANADIAN 25 август 2013 в 10:40сут. 
Definitely interesting game,and reasonably projected price. The story maps will be what determines if it is a memorable game though (either make it or break it). Regardless it is an interesting game which deserves a shot at being on steam.
Grifman 22 август 2013 в 9:57след. 
I thiink this looks pretty cool but you really different weapons. Just running around with a big pistol doesn't do it. You need different weapons that can be pulled out for different situations that would make it more tactical. Just my opinion.
EPA 13 август 2013 в 1:47след. 
I quite liked the idea. Have you thought about publishing on platforms like Ouya or Android too?
Vercinger 14 юли 2013 в 6:03след. 
Nice! Upvoted.
actionPotential 13 юли 2013 в 12:43сут. 
Fantastic music!
Lebolas 10 юли 2013 в 1:16след. 
a deep talent tree like in Dungeons of dredmor would make this game perfect, upvoted
nwargasm 10 юли 2013 в 7:18сут. 
This is a game I would love to see finished being made. My time is limited and as much as I wish i'd play this game on PC, I probably wouldn't be able to get deep into it, although I'd be happy to pay $5 wether or not I play to help support the project. With tablets becoming more powerful with each generation this is the type of game I wish would come to android. I'd play the shit out of this on a nexus 7. I commute by train and I hate the selection of crapware games on android and ios market places. I know its harder to develop for a tablet but talented dev's need to bring real quality games to android.

Yes, off topic a bit, but whatevs. The game gets my vote

ps. Hi Chris, been a long time since sculpture class at AAC :) Good to see you're doing your own thing! Looking good. -Mike
Ravachol 22 юни 2013 в 9:20сут. 
Would be great if you finish it, I played the shit out of the alpha :)
❤ Lillian Gish ❤ 2 юни 2013 в 2:11сут. 
Any chance of a GOG release ?
Haga  [автор] 30 май 2013 в 6:47след. 
We are - but slower. Should have updates in a few weeks.
Just.Du.It 30 май 2013 в 2:42след. 
Kind of "crickets" on the web site... please tell me you guys ARE still making this game?
Lord Porklyn of the Swinelands 14 май 2013 в 5:03след. 
Wow. I've voted on alot of stuff but this game looks very interesting. I might actually be a little excited.
cAtiVeriO 23 април 2013 в 12:17след. 
I SO hope they keep their promise and I'll get high-fives for life.
Gwydeon 20 април 2013 в 9:39след. 
Wish I could tell my prior self to go get in on the kick starter, this looks kind of awesome. Played the Alpha demo, looking forward to more.
C-3PBro 18 април 2013 в 8:51сут. 
Played your demo months ago during your kickstarter. It was the first kickstarter I ever backed! I love it.
GambitKing 18 април 2013 в 2:59сут. 
Game looks nice, love the art style of the game, hopefully it gets greenlit :)
soul 17 април 2013 в 5:47сут. 
Shame that kickstarter wasn't successful, but it looks great. More content and polishing should make this game super fun. Loved the alpha.
Grognard_87 9 април 2013 в 1:27сут. 
Looks very good and I love the art style. It looks very good as I love any type of game on a grid and it looks like a lot of fun. I'd certainly buy this once its available.
Haga  [автор] 4 април 2013 в 12:05сут. 
Thanks Quazi and Manlex. GUTS is on a backburner temporarily while we settle into our new jerbs. Gotta pay them bills.
Manlex 3 април 2013 в 11:03след. 
Hey Haga, good luck with the game and I hope development goes well. :)
QuaziPance 20 март 2013 в 3:53след. 
So. Is this game dead? Haven't heard anything from developers in a while. Seems like after the kickstarter failed they sort of faded away. Would be a shame if they didn't keep working on this
=UnitZ= Akaitashi 20 март 2013 в 1:47сут. 
Rly well looking game! :)
TRS - Ashton 16 март 2013 в 8:37след. 
Lets do this!
Martoq 15 март 2013 в 9:58сут. 
Having messed with the demo, the game really needs more characters to use during a turn. To many enemies for one lone guy.
Martoq 15 март 2013 в 9:47сут. 
Had my vote at Final Fantasy Tactics meets Diablo mash up.
Gangleri 7 март 2013 в 3:10сут. 
thanks for the Linux support
Slayer Mark 4 март 2013 в 10:41след. 
Looks good
Stupid Sexy Puppers 2 март 2013 в 1:43след. 
It looks like you have to use the cursor to pick up the coins, I suggest you remove that feature. Its more than a chore than a benefit. Having some npc's allies on the map fighting alongside you or even on their own would add some needed excitement to the game.
Daec_ G3R 28 февруари 2013 в 2:54след. 
i'd wish there would be more people, wanting to prevent steam from becoming a phone app store (game isn't game btw...) -downvote-
Caelistas 21 февруари 2013 в 10:06след. 
Looks to bareboned to hold anyone's attention for long, i'd rather play kings bounty then this.

MegAtomic 17 февруари 2013 в 2:07сут. 
Hmm, i'm from the C64 time so I don't make a pointless distinction between phone or PC games. a game is a game.

played the demo. plays well. still got some points though:

1.Inventory system isnt handy. a paper doll would be. so I can see if i get effects from both braces i've looted.

2.Mobs that spawn more does not make sense and is VERY lootexploitable. as the spawns can drop more lootchests

3.I'm missing a shopping system, but as coins drop I assume thats in the final version

4.I'm also missing a crafting system. let me scavenge parts and junk to make something,somewhere to help me kill something or someone over thaddaway.

5.Enemies on the edge of the screen cannot be mouseovered for info as the popup displays offscreen.

6.Make the game deeper. for instance add height levels, more characters, bigger maps, different starting locations (now always the south),craftable verhicles and enemies,aka content. this game could go far if it is insanely big content wise.

See 15 февруари 2013 в 6:18след. 
I liked the part about 8 seconds in where the quotes calling the game crap were scrolled by.
SirAser[ScopeEye] 12 февруари 2013 в 9:25след. 
i will NOT vote Phone-games into Steam!
But im pretty sure ull succeed as an App on the phonemarked!
Dovecoon 7 февруари 2013 в 12:18след. 
It looks great, but it looks like it needs a bit more content.