Character Creation Overhaul - Races - Classes - Skills
1,084 条留言
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DragMeh 13 小时以前 
Does the mod work with other mods that change the beginning of the game?
MegadethStar♠ 4月25日上午12:09 
This is awesome! very well made
Loraan 4月10日上午4:19 
Makes playing a lot more fun, thx man :D
Green 4月9日上午4:28 
give me id of this book please)))))))))
Devin Bacon 4月6日上午6:00 
Can you add an optional download for a Ninja Class? I would love that so much.
Syclonix  [作者] 3月29日下午5:57 
Hi, the mod activates after the vanilla character creation. Wait about 10 seconds after and the CCO menu should appear, if it doesn't check your Data Files and make sure the mod is loaded and at the bottom of your load order.
I did it for the nookie 3月28日下午11:29 
How do you start this mod? I made my character.
I did it for the nookie 3月24日下午3:40 
Great! I can finally make a Stealth Build that uses Heavy Armour!
Vrezzian 3月22日下午12:32 
@syclonix Thanks!
Syclonix  [作者] 3月21日下午2:58 
No it doesn't. It activates after the vanilla character creation. Wait about 10 seconds after.
Vrezzian 3月21日下午2:47 
Hey, quick question. When I boot up Skyrim, and start a new file, the character creation system looks vanilla. Does this mod change the creation from the start?
Mancomb Seepgood 3月21日上午11:46 
@Syclonix Thanks man!
Syclonix  [作者] 3月21日上午11:23 
@gisarockstar: I really can't help you without further details about the problem. What seems to be the issue? What have you tried doing already?
Syclonix  [作者] 3月21日上午11:20 
@Mancomb Seepgood: I think it was a mod called Dyrad Race or something like that.
gisarockstar 3月20日下午10:23 
i couldnt get it to work
Mancomb Seepgood 3月19日下午2:00 
Can the author of the mod tell me how to get a wood elf character like the one in the screenshot? Or was she done by scratch? She seems very different at the arms as well.
Charlemagne 3月18日下午4:46 
Perhaps it results from the interaction with another mod. Not enough to make me stop using CCO, but it is one of those little annoyances.
Syclonix  [作者] 3月17日下午9:17 
@Charlemagne: Very strange indeed. CCO doesn't add/modify any animations so I'm not sure why it would do that. The most CCO does is add a sound effect and possibly a visual effect for when you've completed making your character. Outside of that, it shouldn't have any effects.
Charlemagne 3月17日下午8:55 
I've been using this mod on and off for a long time. When I feel like playing vanilla I turn it off, then I come back when I want some class action. I had a minor annoyance, a swirling blue magic animation (like the one you get with some potions) occured when doing inane actions like chopping wood or mounting a horse. After wondering for a good while which of my mods caused it, I have finally pinpointed it to CCO. I know it is strange, but have you heard of this before, or perhaps it is a feature?
doughnut bear 3月15日上午1:36 
where is the book to reset this?
Zman1114 3月14日上午10:28 
i just noticed the verse you put at the bottom Good man!!
Syclonix  [作者] 3月11日下午1:52 
Aw, thanks guys :) glad you like the mods!
Auder123 3月7日下午6:52 
You are amazing.
Zman1114 3月7日下午6:03 
you added something that skyrim needed in the first place
Zman1114 3月7日下午6:02 
you are a hero for making this mod
Syclonix  [作者] 2月26日上午12:39 
Thanks guys :D appreciate your support!
Rain Moorlord 2月25日下午7:40 
Tys for the help got it back np. Love your mods btw i have them all installed.
The Antagonist 2月24日下午7:48 
oh well thanks for the help love your mod
Syclonix  [作者] 2月24日下午7:47 
It's called SuperENB but I don't believe you can find it anymore :/
The Antagonist 2月24日下午7:23 
awsome enb/character model pls tell me what it is also amazing mod
Syclonix  [作者] 2月24日下午2:17 
@Rain Moorlord: The ID will differ depending on the load order of the mod so the way you find it is type in "help 'A New Beginning'" into the console and it should give you the ID you can use to summon the book.
Rain Moorlord 2月22日下午4:54 
Anyone know the id for the book this mod gives you? I put it someplace for safe keeping but now of course i cant find it anywhere and for some reason the "showracemenu" crashes my game now. = (
Conrelia the Revanite 2月20日上午10:33 
Thank you. I was confused not to find this in vanilla skyrim.
✦Cy4G Albino✦ 2月19日下午5:47 
My game freezes whenever i try to load an existing game. I tried using the uninstaller but it wont work.
Noah The Cat God 2月12日下午7:13 
I have an issue where right as I make a new char. when I'm going to the "Block" sounds and people are standing still. I can hear torch fires and birds but I'm stuck still
Joeram 2月4日下午11:59 
Been playing with this for a while, really like the mod... having a problem though.

I picked The Steed as birthsign, and played about 40 levels that way, and now when I try to switch (to Atronach) using a Standing Stone in game, the stone animates but it doesn't change my character.

I tried using the "Revise" option that you get if you read A New Beginning, but it just jacks up all my skills (some of my skills that are at 100 go way down, some go way over 100, etc).

Is this a bug, or are birthsigns meant to be permanent with this mod?
(O.W.N)Kodster 1月26日上午6:13 
Nevermind. I just did what you told someone else to do who had my same problem (small world.) I'm going to see if it works and if it does I will retry getting your mods because these look cool and like you put work into it.
(O.W.N)Kodster 1月26日上午5:51 
Syclonix, I got the dynamic skills mod first without realizing that I needed this one, so I did. Even after this mod was downloaded, Skyrim still won't even load the menu screen with the music. what do I do?
Syclonix  [作者] 1月17日下午11:47 
Yeah you're right dudoka, I miss the old attribute systems from Oblivion and Morrowind too. Anyway, I hope you enjoy the mod. Thanks for taking the time to comment!
dudoka 1月17日下午11:25 
But your mode working well sure! I was thinking, this system never as good as Oblivion had. Guess back attributes, i dont know this game didnt build up so.
dudoka 1月17日下午11:21 
Sure there isnt, but a base of requiem to start with 5-15 num on skills. And you can choise 3 skill for start. and your mode changes these skills to higher and it can be problem. Sure for a old rper :) but yeah it can work only you dont start a rookie than :D hehe near 50 from a skill is advanced level :) Guess it will be a option to give a esp for lower level :) start with 15 ;)
Syclonix  [作者] 1月17日下午1:29 
@dudoka: Okay I understand. Yes, those numbers look correct. If you choose Destruction and Illusion as starting skills they should start at around 35-45 depending on your race.

Like I said before, my mod doesn't affect perks so if there are any issues it might be from the way Requiem applies perks to your character. That said, I remember some other people using my mod with Requiem and I don't think there was any issue.
dudoka 1月17日上午2:49 
okay there was a misunderstanding. So destruction starting num is 40. and illusion is 35 i think.
dudoka 1月17日上午2:48 
*much
dudoka 1月17日上午2:48 
Hm How many should be the starting count i am testing perkus maximus now and i instaled so. Usually i use requiem. So dont need any character creator but it is nice one.
Syclonix  [作者] 1月16日上午11:28 
@dudoka: This mod doesn't touch perks, do you have a perk mod installed like SPERG?
dudoka 1月16日上午9:06 
A queston i create a character dark elf forexample mage and suitable attrotach for example. I have 40 from destruction but there isnt perk still i dont think well this is problem?
Syclonix  [作者] 1月15日上午11:38 
@solnyak: When you click the class it will give you a description and show you which attributes and skills each class specializes in. Check out the screenshots above.
Khato914 1月15日上午1:02 
scout?monk?witch hunter?what does it mean?do i need to choose one by name or what?
Syclonix  [作者] 1月11日下午10:18 
Same here :) Thanks Bugslayer, have a great rest of your day.