The Beast Within - Passive Werewolf Perks
94 則回應
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(IWUBIT)OkamiFlame 12 月 6 日 @ 下午 7 時 00 分 
i have the mod installed, and have the dlc, but have no idea what to do!
¤ Clever Wolf ¤ 12 月 2 日 @ 下午 5 時 01 分 
Can you use this without the dlc
Balthias 11 月 14 日 @ 上午 7 時 50 分 
So is this compatible with werewolf correction? I know what it said in the explanation but was wondering if it had been tested to avoid any complications.
Bradlestar 10 月 12 日 @ 上午 10 時 03 分 
This mod seems to have overwritten the disease resistance from being a werewolf. I'm getting diseases actually way more often than I did even before being a werewolf.
General Sherman 10 月 9 日 @ 上午 4 時 30 分 
cool, looks like changes in 1.3 ruined this mod.
Hannibal 09 月 22 日 @ 下午 5 時 45 分 
What are the passive non beast form buffs?
IPROASSASSIN 09 月 20 日 @ 上午 8 時 04 分 
kurrgaag 09 月 3 日 @ 下午 12 時 05 分 
love the mod have liked it and added to favorites but i can not find the key to turn on nighteye
kurrgaag 09 月 3 日 @ 下午 12 時 00 分 
what key turns on the nighteye?
elGrecoLoco  [作者] 08 月 4 日 @ 下午 5 時 23 分 
They go away. The ability is technically still on you but it checks for lycanthropy, you will keep the passive abilities if you become a werewolf again.
Thraxis, Lord of Chaos 07 月 31 日 @ 下午 6 時 44 分 
This mod is great, but I had a question: do these passive abilities go away if you lose your lycanthropy? IE, I ranked up my perks as a werewolf, will I keep the passive perks if I become a vampire?
Akatosh 07 月 31 日 @ 上午 11 時 14 分 

Nice mod, i like it, thanks !

For the record, please note that your mod block the Achievement "Get 11 perks for werewolf"; maybe you should add a little note about it in your description.

It is easy to get the achievement, just quit the game before putting the last point, disable the mod, load the save and put the last perk point. I just did it.
JurgenVren 07 月 29 日 @ 下午 2 時 58 分 
I have found a mod for the transformation problem but it's impossible to find a mod with night vision so if you could split your mod into the shifting and nightvision would benefit more for ppl who want those changes for werewolves
but if you know a good mod with working nightvision for werewolf I wouldn
t mind if you told me/us
elGrecoLoco  [作者] 07 月 27 日 @ 下午 1 時 10 分 
If it's crashing it's not this mod. There aren't even any scripts in it.
Dragonfire 07 月 26 日 @ 下午 7 時 27 分 
can somebody PLEASE make a mod that adds in the werewolf tree WITHOUT having to buy dawnguard? its like Gmod, having to buy a $20 dollar game to add textures to a $3 dollar game.
xXHELLBoYXx 07 月 26 日 @ 下午 2 時 04 分 
i would get it but there is a lot of people are complaining about the mod crashing
xXHELLBoYXx 07 月 26 日 @ 下午 2 時 03 分 
i dont want to get this mod because my game might crash, so i dont want to risk it
sromshek 07 月 25 日 @ 下午 12 時 35 分 
This mod has completly ruined my game.Even after uninstall and unsube my game won't stop crashing.This is a very buggy mod.This is going to take hours too fix!!!!
Kyr'ek 07 月 4 日 @ 下午 10 時 49 分 
whenever I open the skill tree it crashes my game =/ thanks?
SniperOwned 06 月 23 日 @ 下午 6 時 05 分 
i just thought id ad my picture to the comments. cos it goes here.
sooo........i did :p
Techno person 05 月 9 日 @ 上午 1 時 22 分 
it looks awesome!
Techno person 05 月 9 日 @ 上午 1 時 22 分 
i saw venturian use this mod
Wuuffles 05 月 7 日 @ 下午 3 時 19 分 
TheDestroyer 04 月 26 日 @ 上午 8 時 20 分 
Hey,werewolves don't have anything to do with dawnguard. Dawnguard adds vampires.
TheDestroyer 04 月 3 日 @ 上午 4 時 54 分 
It just crashes every time I try to join. Shame. I would've really enjoyed this mod
TheDestroyer 04 月 3 日 @ 上午 4 時 51 分 
I already have ancient knowledge. Do I have to get it again?
TacoTroll232 03 月 26 日 @ 上午 10 時 30 分 
TacoTroll232 03 月 26 日 @ 上午 10 時 30 分 
what does this mod even do does it change howling and roaring?
Murtin 03 月 16 日 @ 上午 5 時 41 分 
i got the smae question as angus: does it require dawnguard?
blizzardcontact 03 月 15 日 @ 下午 1 時 47 分 
Is there a way to Revert back to Human Form?
angus.martin75 02 月 15 日 @ 下午 12 時 59 分 
does it require Dawnguard???
elGrecoLoco  [作者] 02 月 13 日 @ 下午 4 時 12 分 
It should be compatible, keep in mind you need to craft and use the tome for this mod's abilities to apply to you.
[xG] Gorillabot3000 02 月 12 日 @ 下午 7 時 38 分 
I know it said that it wasn't compatible with all other werewolf mods, but is it compatible with the ones that allow use of both Vampire Lord and werewolf abilities, such as this one?
Zeimaster 02 月 2 日 @ 上午 12 時 56 分 
Oh hold on, i mistook two mods.. I am very sorry
wont happen agian i must have clicked on the wrong one..
elGrecoLoco  [作者] 02 月 1 日 @ 下午 6 時 25 分 
There is no disarm perk, this mod only adds the passive stat boosts listed in the description.
elGrecoLoco  [作者] 01 月 23 日 @ 下午 3 時 46 分 
If you already previously have werewolf perks, this mod is still compatible; you will already have the extra humanform abilities as long as you have learned Ancient Knowledge: The Beast Within from the craftable tome.
Ewarrior17 01 月 23 日 @ 下午 12 時 57 分 
@elgrecoloco Do you know if its possible to add your perks through the command console using player.addperk? Im asking because i already had all the perks for the werewolf before i tried this mod and it prevents me from gaining further perks to spend on what you added. btw cool mod and thanks!
Commander Wosh-Lazer Kapow 01 月 1 日 @ 上午 11 時 47 分 
Okay, I'll check them. Thanks!
elGrecoLoco  [作者] 01 月 1 日 @ 上午 10 時 25 分 
This mod doesn't touch Totem of Terror at all so it may be another mod.
Commander Wosh-Lazer Kapow 01 月 1 日 @ 上午 7 時 57 分 
When I pick the Totem of Terror perk, Howl of Terror stops working. No one gets feared. Anyone else experiencing this?
Antichri5 2013 年 11 月 12 日 @ 下午 9 時 25 分 
So no more NIght Eye while in human form? Damn. Any other mods out there add it?
Grubbs008 2013 年 11 月 8 日 @ 下午 2 時 26 分 
You could just add it through the console Mick. But if you don't want to, the easiest place to get it from is aretino residence in windhelm, take the carriage and boom your their, plus u can start the dark brotherhood quest. Or you can go to Orphan Rock, there should be one there.

Player.additem 000B18CD #.

P.s. The console tends to cause people to crash or lag, the only way to fix it, after using it, is to save the game, load that game, delete that save, then save it agian, and reload that save, exit and go back into the game. When i do this, i never have problems.
MRAWESOME 2013 年 10 月 26 日 @ 下午 2 時 19 分 
does this need any dlc
Decepticon4Life 2013 年 10 月 21 日 @ 上午 6 時 35 分 
can't i get it in a shop or loot it from certain dead bodies?
elGrecoLoco  [作者] 2013 年 10 月 20 日 @ 下午 3 時 16 分 
The easiest human heart to get is probably the one in the Aretino Residence in Windhelm, in the ritual circle.
Decepticon4Life 2013 年 10 月 20 日 @ 上午 10 時 01 分 
maybe a stupid question, but how can i get a human heart? i really dont know !!
Five Night's At Freddy's 2013 年 09 月 3 日 @ 下午 6 時 51 分 
this mod is epic
elGrecoLoco  [作者] 2013 年 08 月 25 日 @ 上午 10 時 34 分 
Easier than reading a tome? If you wanted I guess you could use the console and type "help "Beast Within"" to find the spell id and then manually "player.addspell xxxx" and it would accomplish the same thing, no need for a script just to add the effect. Feel free to do whatever you like in your own game :)
Hategrin 2013 年 08 月 24 日 @ 下午 9 時 29 分 
Instead of doing it automatically, just make a command. Something like...

"install beastWithin"
"uninstall beastWithin"

this way it wouldn't in any way conflict with anything else.
elGrecoLoco  [作者] 2013 年 08 月 23 日 @ 下午 4 時 47 分 
I had a script that would automatically add the powers to you when you leave Beast Form and remove them while a werewolf but I removed it in favor of keeping the mod script-free. The power already checks whether you have the ability to shift or not (i.e. are a werewolf in human form). The only way I can think to have the powers not apply to werewolf form without a script is to do a boolean check for equipped werewolf claws, or being a member of the werewolf faction. The problem with either way is it also breaks some compatibility with other werewolf mods, but I may add the check in the next version since it will still leave the mod script-free.